public CharacterControlsService(Character mainCharacter, UpdaterService updater) { _mainCharacter = mainCharacter; _updater = updater; _updater.AddUpdater(Update); }
public CharacterPhysicsService(PhysicSettingsData physicSettingsData, UpdaterService updater) { _physicSettingsData = physicSettingsData; _updater = updater; _updater.AddUpdater(Update); }
public FailDetectorService(SessionService session, CharacterPhysicsService physicsService, CharactersSettingsData charactersSettings, UpdaterService updater) { _session = session; _updater = updater; _charactersSettings = charactersSettings; _physicsService = physicsService; _updater.AddUpdater(Update); }