public BootstrapState(GameStateMachine stateMachine, SceneLoader sceneLoader, ServiceLocator services) { _stateMachine = stateMachine; _sceneLoader = sceneLoader; _services = services; RegisterServices(); }
public LoadLevelState(GameStateMachine stateMachine, SceneLoader sceneLoader, IGameFactory gameFactory) { _stateMachine = stateMachine; _sceneLoader = sceneLoader; _gameFactory = gameFactory; }