public static void SetRoomData(GameObject root, RoomInfo data) { SetStartBtnStatus(root, data); UpdateBtnStatus(root, data); ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(data.roomAttrib.bMapType, data.roomAttrib.dwMapId); int num = pvpMapCommonInfo.bMaxAcntNum / 2; root.transform.Find("Panel_Main/MapInfo/txtMapName").gameObject.GetComponent <Text>().text = pvpMapCommonInfo.szName; root.transform.Find("Panel_Main/MapInfo/txtTeam").gameObject.GetComponent <Text>().text = Singleton <CTextManager> .instance.GetText(string.Format("Common_Team_Player_Type_{0}", num)); GameObject item = null; MemberInfo memberInfo = null; MemberInfo masterMemberInfo = data.GetMasterMemberInfo(); DebugHelper.Assert(masterMemberInfo != null); for (int i = 1; i <= 5; i++) { item = root.transform.Find(string.Format("Panel_Main/Left_Player{0}", i)).gameObject; memberInfo = data.GetMemberInfo(COM_PLAYERCAMP.COM_PLAYERCAMP_1, i - 1); SetPlayerSlotData(item, memberInfo, masterMemberInfo, COM_PLAYERCAMP.COM_PLAYERCAMP_1, i - 1, num >= i); } for (int j = 1; j <= 5; j++) { item = root.transform.Find(string.Format("Panel_Main/Right_Player{0}", j)).gameObject; memberInfo = data.GetMemberInfo(COM_PLAYERCAMP.COM_PLAYERCAMP_2, j - 1); SetPlayerSlotData(item, memberInfo, masterMemberInfo, COM_PLAYERCAMP.COM_PLAYERCAMP_2, j - 1, num >= j); } SetComEnable(CLevelCfgLogicManager.GetPvpMapCommonInfo(data.roomAttrib.bMapType, data.roomAttrib.dwMapId).stPickRuleInfo.bPickType != 3); }
public static SLevelContext CreatePvpLevelContext(byte mapType, uint mapID, COM_GAME_TYPE GameType, int difficult) { SLevelContext sLevelContext = new SLevelContext(); sLevelContext.SetGameType(GameType); sLevelContext.m_mapType = (int)mapType; sLevelContext.m_levelDifficulty = difficult; sLevelContext.m_horizonEnableMethod = Horizon.EnableMethod.EnableAll; ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(mapType, mapID); sLevelContext.InitPvpData(pvpMapCommonInfo, mapID); if (mapType != 1) { if (mapType != 3) { if (mapType == 4) { ResEntertainmentLevelInfo dataByKey = GameDataMgr.entertainLevelDatabin.GetDataByKey(mapID); sLevelContext.m_entertainmentSubMapType = (int)dataByKey.bEntertainmentSubType; } else if (mapType == 5) { ResRewardMatchLevelInfo dataByKey2 = GameDataMgr.uinionBattleLevelDatabin.GetDataByKey(mapID); sLevelContext.m_SecondName = dataByKey2.szMatchName; } else if (mapType == 2) { } } } return(sLevelContext); }
public static void SetRoomData(GameObject root, RoomInfo data) { CRoomView.SetStartBtnStatus(root, data); CRoomView.UpdateBtnStatus(root, data); ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(data.roomAttrib.bMapType, data.roomAttrib.dwMapId); int num = (int)(pvpMapCommonInfo.bMaxAcntNum / 2); root.transform.Find("Panel_Main/MapInfo/txtMapName").gameObject.GetComponent <Text>().text = pvpMapCommonInfo.szName; root.transform.Find("Panel_Main/MapInfo/txtTeam").gameObject.GetComponent <Text>().text = Singleton <CTextManager> .get_instance().GetText(string.Format("Common_Team_Player_Type_{0}", num)); MemberInfo masterMemberInfo = data.GetMasterMemberInfo(); DebugHelper.Assert(masterMemberInfo != null); for (int i = 1; i <= 5; i++) { GameObject gameObject = root.transform.Find(string.Format("Panel_Main/LeftPlayers/Left_Player{0}", i)).gameObject; MemberInfo memberInfo = data.GetMemberInfo(1, i - 1); CRoomView.SetPlayerSlotData(gameObject, memberInfo, masterMemberInfo, 1, i - 1, num >= i); } for (int j = 1; j <= 5; j++) { GameObject gameObject = root.transform.Find(string.Format("Panel_Main/RightPlayers/Right_Player{0}", j)).gameObject; MemberInfo memberInfo = data.GetMemberInfo(2, j - 1); CRoomView.SetPlayerSlotData(gameObject, memberInfo, masterMemberInfo, 2, j - 1, num >= j); } ResDT_LevelCommonInfo pvpMapCommonInfo2 = CLevelCfgLogicManager.GetPvpMapCommonInfo(data.roomAttrib.bMapType, data.roomAttrib.dwMapId); CRoomView.SetComEnable(pvpMapCommonInfo2.stPickRuleInfo.bPickType != 3); }
public static void UpdateBtnStatus(GameObject root, RoomInfo data) { ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(data.roomAttrib.bMapType, data.roomAttrib.dwMapId); int bMaxAcntNum = (int)pvpMapCommonInfo.bMaxAcntNum; bool isSelfRoomOwner = Singleton <CRoomSystem> .GetInstance().IsSelfRoomOwner; GameObject gameObject = root.transform.Find("Panel_Main/bg1/LeftRobot").gameObject; GameObject gameObject2 = root.transform.Find("Panel_Main/bg2/RightRobot").gameObject; gameObject.CustomSetActive(false); gameObject2.CustomSetActive(false); CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .instance.GetMasterRoleInfo(); if (isSelfRoomOwner && masterRoleInfo != null) { MemberInfo memberInfo = data.GetMemberInfo(masterRoleInfo.playerUllUID); if (memberInfo != null) { COM_PLAYERCAMP cOM_PLAYERCAMP = (memberInfo.camp == COM_PLAYERCAMP.COM_PLAYERCAMP_1) ? COM_PLAYERCAMP.COM_PLAYERCAMP_2 : COM_PLAYERCAMP.COM_PLAYERCAMP_1; if (data.GetFreePos(memberInfo.camp, bMaxAcntNum) >= 0) { if (memberInfo.camp == COM_PLAYERCAMP.COM_PLAYERCAMP_1) { gameObject.CustomSetActive(true); } else { gameObject2.CustomSetActive(true); } } if (data.GetFreePos(cOM_PLAYERCAMP, bMaxAcntNum) >= 0) { if (cOM_PLAYERCAMP == COM_PLAYERCAMP.COM_PLAYERCAMP_1) { gameObject.CustomSetActive(true); } else { gameObject2.CustomSetActive(true); } } } } CUIEventScript component = gameObject.GetComponent <CUIEventScript>(); component.m_onClickEventID = enUIEventID.Room_AddRobot; component.m_onClickEventParams.tag = 1; component = gameObject2.GetComponent <CUIEventScript>(); component.m_onClickEventID = enUIEventID.Room_AddRobot; component.m_onClickEventParams.tag = 2; }
private static void GotoHeroSelectPage() { bInFakeConfirm = false; RealPlayerConfirmNum = 0; FakePlayerConfirmNum = 0; Singleton <LobbyLogic> .GetInstance().inMultiRoom = false; RoomInfo roomInfo = Singleton <CRoomSystem> .GetInstance().roomInfo; if (roomInfo != null) { ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(roomInfo.roomAttrib.bMapType, roomInfo.roomAttrib.dwMapId); Singleton <CHeroSelectBaseSystem> .instance.OpenForm(enSelectGameType.enPVE_Computer, pvpMapCommonInfo.bHeroNum, roomInfo.roomAttrib.dwMapId, roomInfo.roomAttrib.bMapType, pvpMapCommonInfo.bIsAllowHeroDup); Singleton <CTimerManager> .GetInstance().RemoveTimer(new CTimer.OnTimeUpHandler(CFakePvPHelper.OnConfirmTimout)); } }
public static SLevelContext CreatePveLevelContext(SCPKG_STARTSINGLEGAMERSP InMessage) { SLevelContext sLevelContext = new SLevelContext(); sLevelContext.SetGameType((COM_GAME_TYPE)InMessage.bGameType); ResLevelCfgInfo pveMapInfo = CLevelCfgLogicManager.GetPveMapInfo(InMessage.bGameType, InMessage.iLevelId); if (InMessage.bGameType == 2) { sLevelContext.InitPveData(pveMapInfo, 1); if (pveMapInfo.bGuideLevelSubType == 0) { sLevelContext.m_isMobaType = true; } else if (pveMapInfo.bGuideLevelSubType == 1) { sLevelContext.m_isMobaType = false; } } else if (InMessage.bGameType == 0) { sLevelContext.InitPveData(pveMapInfo, Singleton <CAdventureSys> .instance.currentDifficulty); } else if (InMessage.bGameType == 7) { sLevelContext.InitPveData(pveMapInfo, 1); } else if (InMessage.bGameType == 8) { sLevelContext.InitPveData(pveMapInfo, 1); } else if (InMessage.bGameType == 1) { byte bMapType = InMessage.stGameParam.stSingleGameRspOfCombat.bMapType; uint dwMapId = InMessage.stGameParam.stSingleGameRspOfCombat.dwMapId; sLevelContext = CLevelCfgLogicManager.CreatePvpLevelContext(bMapType, dwMapId, (COM_GAME_TYPE)InMessage.bGameType, 1); sLevelContext.m_isWarmBattle = Convert.ToBoolean(InMessage.stGameParam.stSingleGameRspOfCombat.bIsWarmBattle); sLevelContext.SetWarmHeroAiDiff(InMessage.stGameParam.stSingleGameRspOfCombat.bAILevel); } else if (InMessage.bGameType == 3) { } return(sLevelContext); }
public static void SetRoomData(GameObject root, RoomInfo data) { ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(data.roomAttrib.bMapType, data.roomAttrib.dwMapId); int num = (int)(pvpMapCommonInfo.bMaxAcntNum / 2); CRoomView.SetStartBtnStatus(root, data, (int)pvpMapCommonInfo.bMaxAcntNum); CRoomView.UpdateBtnStatus(root, data); if (data.fromType == COM_ROOM_FROMTYPE.COM_ROOM_FROM_QQSPROT) { Transform transform = root.transform.Find("Btn_Back"); if (transform) { transform.gameObject.CustomSetActive(false); } } root.transform.Find("Panel_Main/MapInfo/txtMapName").gameObject.GetComponent <Text>().set_text(pvpMapCommonInfo.szName); root.transform.Find("Panel_Main/MapInfo/txtTeam").gameObject.GetComponent <Text>().set_text(Singleton <CTextManager> .instance.GetText(string.Format("Common_Team_Player_Type_{0}", num))); MemberInfo masterMemberInfo = data.GetMasterMemberInfo(); DebugHelper.Assert(masterMemberInfo != null); COM_ROOM_FROMTYPE fromType = data.fromType; for (int i = 1; i <= 5; i++) { GameObject gameObject = root.transform.Find(string.Format("Panel_Main/LeftPlayers/Left_Player{0}", i)).gameObject; MemberInfo memberInfo = data.GetMemberInfo(COM_PLAYERCAMP.COM_PLAYERCAMP_1, i - 1); CRoomView.SetPlayerSlotData(gameObject, memberInfo, masterMemberInfo, COM_PLAYERCAMP.COM_PLAYERCAMP_1, i - 1, num >= i, fromType); } for (int j = 1; j <= 5; j++) { GameObject gameObject2 = root.transform.Find(string.Format("Panel_Main/RightPlayers/Right_Player{0}", j)).gameObject; MemberInfo memberInfo2 = data.GetMemberInfo(COM_PLAYERCAMP.COM_PLAYERCAMP_2, j - 1); CRoomView.SetPlayerSlotData(gameObject2, memberInfo2, masterMemberInfo, COM_PLAYERCAMP.COM_PLAYERCAMP_2, j - 1, num >= j, fromType); } ResDT_LevelCommonInfo pvpMapCommonInfo2 = CLevelCfgLogicManager.GetPvpMapCommonInfo(data.roomAttrib.bMapType, data.roomAttrib.dwMapId); CRoomView.SetComEnable(pvpMapCommonInfo2.stPickRuleInfo.bPickType != 3); if (fromType == COM_ROOM_FROMTYPE.COM_ROOM_FROM_QQSPROT) { CRoomView.DontShowComEnable(false); } }
public void ShowNormal(SCPKG_INVITE_JOIN_GAME_REQ info) { string text = CUIUtility.RemoveEmoji(StringHelper.UTF8BytesToString(ref info.stInviterInfo.szName)); stUIEventParams stUIEventParams = default(stUIEventParams); stUIEventParams.tag = (int)info.bIndex; int num = 15; int.TryParse(Singleton <CTextManager> .get_instance().GetText("MessageBox_Close_Time"), ref num); this.form = Singleton <CUIManager> .GetInstance().OpenForm(string.Format("{0}{1}", "UGUI/Form/Common/", "Form_BeInvited.prefab"), false, false); GameObject gameObject = this.form.transform.Find("Panel/Panel/normal").gameObject; if (gameObject != null) { gameObject.CustomSetActive(true); } GameObject gameObject2 = this.form.transform.Find("Panel/Panel/refuse").gameObject; if (gameObject2 != null) { gameObject2.CustomSetActive(false); } this.listNode = this.form.transform.Find("Panel/Panel/refuse/reasonPanel/DropList").gameObject; this.listScript = this.listNode.transform.Find("List").GetComponent <CUIListScript>(); this.m_inputFiled = this.form.transform.Find("Panel/Panel/refuse/reasonPanel/InputField").GetComponent <InputField>(); this.m_sendBtn = this.form.transform.Find("Panel/Panel/refuse/btnGroup/Button_Send").gameObject; this.form.transform.Find("Panel/Panel/refuse/MatchInfo").GetComponent <Text>().text = Singleton <CTextManager> .get_instance().GetText("Invite_Refuse_Title"); if (this.form != null) { string text2 = null; string text3 = null; if (info.bInviteType == 1) { ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(info.stInviteDetail.get_stRoomDetail().bMapType, info.stInviteDetail.get_stRoomDetail().dwMapId); stUIEventParams.heroId = (uint)info.stInviteDetail.get_stRoomDetail().bMapType; stUIEventParams.weakGuideId = info.stInviteDetail.get_stRoomDetail().dwMapId; if (pvpMapCommonInfo != null) { text2 = Singleton <CTextManager> .get_instance().GetText("Invite_Map_Desc", new string[] { ((int)(pvpMapCommonInfo.bMaxAcntNum / 2)).ToString(), ((int)(pvpMapCommonInfo.bMaxAcntNum / 2)).ToString(), Utility.UTF8Convert(pvpMapCommonInfo.szName) }); } text3 = Singleton <CTextManager> .GetInstance().GetText("Invite_Match_Type_4"); } else if (info.bInviteType == 2) { ResDT_LevelCommonInfo pvpMapCommonInfo2 = CLevelCfgLogicManager.GetPvpMapCommonInfo(info.stInviteDetail.get_stTeamDetail().bMapType, info.stInviteDetail.get_stTeamDetail().dwMapId); stUIEventParams.heroId = (uint)info.stInviteDetail.get_stTeamDetail().bMapType; stUIEventParams.weakGuideId = info.stInviteDetail.get_stTeamDetail().dwMapId; if (pvpMapCommonInfo2 != null) { text2 = Singleton <CTextManager> .get_instance().GetText("Invite_Map_Desc", new string[] { ((int)(pvpMapCommonInfo2.bMaxAcntNum / 2)).ToString(), ((int)(pvpMapCommonInfo2.bMaxAcntNum / 2)).ToString(), Utility.UTF8Convert(pvpMapCommonInfo2.szName) }); } if (info.stInviteDetail.get_stTeamDetail().bMapType == 3) { text3 = Singleton <CTextManager> .GetInstance().GetText("Invite_Match_Type_1"); } else { text3 = Singleton <CTextManager> .GetInstance().GetText((info.stInviteDetail.get_stTeamDetail().bPkAI != 1) ? "Invite_Match_Type_3" : "Invite_Match_Type_2"); } } string text4 = Singleton <CTextManager> .get_instance().GetText("Be_Invited_Tips", new string[] { text3, text2 }); this.form.m_formWidgets[8].GetComponent <Text>().text = text4; uint dwRelationMask = info.stInviterInfo.dwRelationMask; string text5; if ((dwRelationMask & 1u) > 0u) { text5 = Singleton <CTextManager> .get_instance().GetText("Invite_Src_Type_1"); stUIEventParams.tag2 = 0; } else if ((dwRelationMask & 2u) > 0u) { text5 = Singleton <CTextManager> .get_instance().GetText("Invite_Src_Type_4"); stUIEventParams.tag2 = 1; } else if ((dwRelationMask & 4u) > 0u) { text5 = Singleton <CTextManager> .get_instance().GetText("Invite_Src_Type_5"); stUIEventParams.tag2 = 2; CSDT_LBS_USER_INFO lBSUserInfo = Singleton <CFriendContoller> .get_instance().model.GetLBSUserInfo(info.stInviterInfo.ullUid, info.stInviterInfo.dwLogicWorldID, CFriendModel.LBSGenderType.Both); if (lBSUserInfo != null) { stUIEventParams.tagUInt = lBSUserInfo.dwGameSvrEntity; } } else { text5 = Singleton <CTextManager> .get_instance().GetText("Invite_Src_Type_1"); stUIEventParams.tag2 = 3; } string text6 = string.Format(Singleton <CTextManager> .get_instance().GetText("Be_Invited_FromType"), text5); this.form.m_formWidgets[6].GetComponent <Text>().text = text6; stUIEventParams.tagStr = string.Format("<color=#FFFFFF>{0}</color> {1} {2}", text, text4, text6); stUIEventParams.commonUInt64Param1 = info.stInviterInfo.ullUid; stUIEventParams.taskId = info.stInviterInfo.dwLogicWorldID; stUIEventParams.tag3 = (int)info.bInviteType; if (num != 0) { Transform transform = this.form.transform.Find("closeTimer"); if (transform != null) { this.timerScript = transform.GetComponent <CUITimerScript>(); if (this.timerScript != null) { this.timerScript.enabled = true; this.timerScript.SetTotalTime((float)num); this.timerScript.StartTimer(); this.timerScript.m_eventIDs[1] = enUIEventID.Invite_TimeOut; this.timerScript.m_eventParams[1] = stUIEventParams; } } } this.form.m_formWidgets[0].GetComponent <CUIEventScript>().SetUIEvent(enUIEventType.Click, enUIEventID.Invite_RefuseReason_Send, stUIEventParams); this.form.m_formWidgets[1].GetComponent <CUIEventScript>().SetUIEvent(enUIEventType.Click, enUIEventID.Invite_AcceptInvite, stUIEventParams); this.form.m_formWidgets[5].GetComponent <Text>().text = text; COM_SNSGENDER bGender = info.stInviterInfo.bGender; Image component = this.form.m_formWidgets[4].GetComponent <Image>(); component.gameObject.CustomSetActive(bGender != 0); if (bGender == 1) { CUIUtility.SetImageSprite(component, string.Format("{0}icon/Ico_boy.prefab", "UGUI/Sprite/Dynamic/"), null, true, false, false, false); } else if (bGender == 2) { CUIUtility.SetImageSprite(component, string.Format("{0}icon/Ico_girl.prefab", "UGUI/Sprite/Dynamic/"), null, true, false, false, false); } CUIHttpImageScript component2 = this.form.m_formWidgets[3].GetComponent <CUIHttpImageScript>(); component2.SetImageUrl(Singleton <ApolloHelper> .GetInstance().ToSnsHeadUrl(StringHelper.UTF8BytesToString(ref info.stInviterInfo.szHeadUrl))); MonoSingleton <NobeSys> .GetInstance().SetHeadIconBk(this.form.m_formWidgets[2].GetComponent <Image>(), (int)info.stInviterInfo.dwHeadImgId); MonoSingleton <NobeSys> .GetInstance().SetHeadIconBkEffect(this.form.m_formWidgets[2].GetComponent <Image>(), (int)info.stInviterInfo.dwHeadImgId, this.form, 1f); this.form.m_formWidgets[7].CustomSetActive(info.stInviterInfo.bGradeOfRank > 0); if (info.stInviterInfo.bGradeOfRank > 0) { CLadderView.ShowRankDetail(this.form.m_formWidgets[7], info.stInviterInfo.bGradeOfRank, 0u, 1u, false, true, false, true, true); } } }
private static void ReqStartSingleWarmBattle() { CFakePvPHelper.bInFakeSelect = false; Singleton <CTimerManager> .GetInstance().RemoveTimer(new CTimer.OnTimeUpHandler(CFakePvPHelper.OnSelectHeroTimeout)); CFakePvPHelper.RemoveAllFakeTimer(); CSPkg cSPkg = NetworkModule.CreateDefaultCSPKG(1050u); RoomInfo roomInfo = Singleton <CRoomSystem> .GetInstance().roomInfo; if (roomInfo == null) { DebugHelper.Assert(roomInfo != null, "RoomInfo Should not be NULL!!!"); return; } if (roomInfo != null) { cSPkg.stPkgData.get_stStartSingleGameReq().stBattleParam.bGameType = 1; cSPkg.stPkgData.get_stStartSingleGameReq().stBattleParam.stGameDetail.set_stGameOfCombat(Singleton <CHeroSelectBaseSystem> .get_instance().m_stGameOfCombat); cSPkg.stPkgData.get_stStartSingleGameReq().stBattleList.stBattleList.wHeroCnt = 1; if (cSPkg.stPkgData.get_stStartSingleGameReq().stBattleParam.stGameDetail.get_stGameOfCombat() == null) { return; } MemberInfo masterMemberInfo = roomInfo.GetMasterMemberInfo(); if (masterMemberInfo == null) { DebugHelper.Assert(roomInfo != null, "selfInfo Should not be NULL!!!"); return; } cSPkg.stPkgData.get_stStartSingleGameReq().stBattleList.stBattleList.BattleHeroList[0] = masterMemberInfo.ChoiceHero[0].stBaseInfo.stCommonInfo.dwHeroID; ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(roomInfo.roomAttrib.bMapType, roomInfo.roomAttrib.dwMapId); if (pvpMapCommonInfo != null) { COM_PLAYERCAMP cOM_PLAYERCAMP = 1; int dwHeroID = 0; for (COM_PLAYERCAMP cOM_PLAYERCAMP2 = 1; cOM_PLAYERCAMP2 < 3; cOM_PLAYERCAMP2++) { ListView <MemberInfo> listView = roomInfo[cOM_PLAYERCAMP2]; for (int i = 0; i < listView.get_Count(); i++) { if (listView.get_Item(i).ullUid == roomInfo.selfInfo.ullUid) { cOM_PLAYERCAMP = listView.get_Item(i).camp; dwHeroID = (int)listView.get_Item(i).ChoiceHero[0].stBaseInfo.stCommonInfo.dwHeroID; break; } } } CSDT_BATTLE_PLAYER_BRIEF stBattlePlayer = cSPkg.stPkgData.get_stStartSingleGameReq().stBattlePlayer; int num = 0; for (COM_PLAYERCAMP cOM_PLAYERCAMP3 = 1; cOM_PLAYERCAMP3 < 3; cOM_PLAYERCAMP3++) { ListView <MemberInfo> listView2 = roomInfo[cOM_PLAYERCAMP3]; for (int j = 0; j < listView2.get_Count(); j++) { MemberInfo memberInfo = listView2.get_Item(j); if (memberInfo != null) { if (memberInfo.RoomMemberType == 2u) { stBattlePlayer.astFighter[num].bObjType = 2; stBattlePlayer.astFighter[num].bPosOfCamp = (byte)j; stBattlePlayer.astFighter[num].bObjCamp = cOM_PLAYERCAMP3; stBattlePlayer.astFighter[num].dwLevel = memberInfo.dwMemberPvpLevel; CFakePvPHelper.FakeHeroSelect fakeHeroSelect = CFakePvPHelper.GetFakeHeroSelect(memberInfo.ullUid); if (fakeHeroSelect != null) { stBattlePlayer.astFighter[num].astChoiceHero[0].stBaseInfo.stCommonInfo.dwHeroID = fakeHeroSelect.selectedHero; stBattlePlayer.astFighter[num].astChoiceHero[0].stBaseInfo.stCommonInfo.stSkill.dwSelSkillID = fakeHeroSelect.selectedPlayerSkill; stBattlePlayer.astFighter[num].astChoiceHero[0].stBaseInfo.stCommonInfo.wSkinID = (ushort)fakeHeroSelect.selectedSkin; stBattlePlayer.astFighter[num].szName = fakeHeroSelect.FakePlayer.szUserName; stBattlePlayer.astFighter[num].stDetail.set_stPlayerOfNpc(new COMDT_PLAYERINFO_OF_NPC()); stBattlePlayer.astFighter[num].stDetail.get_stPlayerOfNpc().ullFakeUid = fakeHeroSelect.FakePlayer.ullUid; stBattlePlayer.astFighter[num].stDetail.get_stPlayerOfNpc().dwFakePvpLevel = fakeHeroSelect.FakePlayer.dwAcntPvpLevel; stBattlePlayer.astFighter[num].stDetail.get_stPlayerOfNpc().dwFakeLogicWorldID = fakeHeroSelect.FakePlayer.dwLogicWorldId; } else { CFakePvPHelper.SelectHeroForEnemyPlayer(ref stBattlePlayer.astFighter[num].astChoiceHero[0].stBaseInfo, stBattlePlayer.astFighter[num].dwLevel); stBattlePlayer.astFighter[num].szName = memberInfo.WarmNpc.szUserName; stBattlePlayer.astFighter[num].stDetail.set_stPlayerOfNpc(new COMDT_PLAYERINFO_OF_NPC()); stBattlePlayer.astFighter[num].stDetail.get_stPlayerOfNpc().ullFakeUid = memberInfo.WarmNpc.ullUid; stBattlePlayer.astFighter[num].stDetail.get_stPlayerOfNpc().dwFakePvpLevel = memberInfo.WarmNpc.dwAcntPvpLevel; stBattlePlayer.astFighter[num].stDetail.get_stPlayerOfNpc().dwFakeLogicWorldID = memberInfo.WarmNpc.dwLogicWorldId; } } else if (memberInfo.RoomMemberType == 1u) { stBattlePlayer.astFighter[num].bObjType = 1; stBattlePlayer.astFighter[num].bPosOfCamp = (byte)j; stBattlePlayer.astFighter[num].bObjCamp = cOM_PLAYERCAMP; for (int k = 0; k < (int)pvpMapCommonInfo.bHeroNum; k++) { stBattlePlayer.astFighter[num].astChoiceHero[k].stBaseInfo.stCommonInfo.dwHeroID = (uint)dwHeroID; } } num++; } } } stBattlePlayer.bNum = (byte)num; roomInfo.roomAttrib.bWarmBattle = false; roomInfo.roomAttrib.npcAILevel = 2; Singleton <NetworkModule> .GetInstance().SendLobbyMsg(ref cSPkg, true); Singleton <WatchController> .GetInstance().Stop(); } } }
private void BeginMatch() { CMatchingSystem.ReqStartSingleMatching(CLevelCfgLogicManager.GetRankBattleMapID(), false, COM_BATTLE_MAP_TYPE.COM_BATTLE_MAP_TYPE_RANK); }
private void UpdateElement(GameObject element, string name, string headUrl, byte bGrade, uint subGrade, uint heroId, enOBTab curTab, int onlineNum, enStatus status = 0, long localTicks = 0, byte mapType = 0, uint mapId = 0) { CUIFormScript form = Singleton <CUIManager> .instance.GetForm(OB_FORM_PATH); if (form != null) { CUIHttpImageScript componetInChild = Utility.GetComponetInChild <CUIHttpImageScript>(element, "HeadImg"); Image image = Utility.GetComponetInChild <Image>(element, "HeroImg"); Image image2 = Utility.GetComponetInChild <Image>(element, "RankImg"); Image image3 = Utility.GetComponetInChild <Image>(element, "RankImg/SubRankImg"); Text text = Utility.GetComponetInChild <Text>(element, "PlayerName"); Text text2 = Utility.GetComponetInChild <Text>(element, "HeroName"); GameObject obj2 = Utility.FindChild(element, "WatchImg"); Text text3 = Utility.GetComponetInChild <Text>(element, "LocalTime"); Text text4 = Utility.GetComponetInChild <Text>(element, "LocalMap"); Text text5 = Utility.GetComponetInChild <Text>(element, "WatchImg/OnlineCount"); GameObject obj3 = Utility.FindChild(element, "DeleteBtn"); componetInChild.SetImageUrl(headUrl); if (bGrade > 0) { image2.gameObject.CustomSetActive(true); image2.SetSprite(CLadderView.GetRankSmallIconPath(bGrade, subGrade), form, true, false, false); image3.SetSprite(CLadderView.GetSubRankSmallIconPath(bGrade, subGrade), form, true, false, false); } else { image2.gameObject.CustomSetActive(false); } text.text = name; ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(heroId); if (dataByKey != null) { string prefabPath = string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_BustHero_Dir, CSkinInfo.GetHeroSkinPic(heroId, 0)); image.SetSprite(prefabPath, form, false, true, true); text2.text = dataByKey.szName; } else { text2.text = string.Empty; DebugHelper.Assert(false, string.Format("COBSystem UpdateElement hero cfg[{0}] can not be found!", heroId)); } if (curTab != enOBTab.Local) { obj2.CustomSetActive(true); string[] args = new string[] { onlineNum.ToString() }; text5.text = Singleton <CTextManager> .instance.GetText("OB_Desc_3", args); text3.gameObject.SetActive(false); obj3.CustomSetActive(false); text4.gameObject.CustomSetActive(false); } else { obj2.CustomSetActive(false); text3.gameObject.SetActive(true); DateTime time = new DateTime(localTicks); string[] textArray2 = new string[] { time.Month.ToString(), time.Day.ToString(), time.Hour.ToString("D2"), time.Minute.ToString("D2") }; text3.text = Singleton <CTextManager> .instance.GetText("OB_Desc_12", textArray2); obj3.CustomSetActive(status == enStatus.Editor); text4.gameObject.CustomSetActive(true); ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(mapType, mapId); if (pvpMapCommonInfo != null) { text4.text = pvpMapCommonInfo.szName; } else { text4.text = string.Empty; } } } }
private void UpdateElement(GameObject element, string name, string headUrl, byte bGrade, uint subGrade, uint heroId, COBSystem.enOBTab curTab, int onlineNum, COBSystem.enStatus status = COBSystem.enStatus.Normal, long localTicks = 0L, byte mapType = 0, uint mapId = 0u, string localName = "") { CUIFormScript form = Singleton <CUIManager> .get_instance().GetForm(COBSystem.OB_FORM_PATH); if (form == null) { return; } CUIHttpImageScript componetInChild = Utility.GetComponetInChild <CUIHttpImageScript>(element, "HeadImg"); Image componetInChild2 = Utility.GetComponetInChild <Image>(element, "HeroImg"); Image componetInChild3 = Utility.GetComponetInChild <Image>(element, "RankImg"); Image componetInChild4 = Utility.GetComponetInChild <Image>(element, "RankImg/SubRankImg"); Text componetInChild5 = Utility.GetComponetInChild <Text>(element, "PlayerName"); Text componetInChild6 = Utility.GetComponetInChild <Text>(element, "HeroName"); GameObject obj = Utility.FindChild(element, "WatchImg"); Text componetInChild7 = Utility.GetComponetInChild <Text>(element, "LocalTime"); Text componetInChild8 = Utility.GetComponetInChild <Text>(element, "LocalMap"); Text componetInChild9 = Utility.GetComponetInChild <Text>(element, "WatchImg/OnlineCount"); GameObject obj2 = Utility.FindChild(element, "DeleteBtn"); componetInChild.SetImageUrl(headUrl); if (bGrade > 0) { componetInChild3.gameObject.CustomSetActive(true); componetInChild3.SetSprite(CLadderView.GetRankSmallIconPath(bGrade, subGrade), form, true, false, false, false); componetInChild4.SetSprite(CLadderView.GetSubRankSmallIconPath(bGrade, subGrade), form, true, false, false, false); } else { componetInChild3.gameObject.CustomSetActive(false); } componetInChild5.text = name; ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(heroId); if (dataByKey != null) { string prefabPath = string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_BustHero_Dir, CSkinInfo.GetHeroSkinPic(heroId, 0u)); componetInChild2.SetSprite(prefabPath, form, false, true, true, false); componetInChild6.text = dataByKey.szName; } else { componetInChild6.text = string.Empty; DebugHelper.Assert(false, string.Format("COBSystem UpdateElement hero cfg[{0}] can not be found!", heroId)); } if (curTab != COBSystem.enOBTab.Local) { obj.CustomSetActive(true); componetInChild9.text = Singleton <CTextManager> .get_instance().GetText("OB_Desc_3", new string[] { onlineNum.ToString() }); componetInChild7.gameObject.SetActive(false); obj2.CustomSetActive(false); componetInChild8.gameObject.CustomSetActive(false); } else { obj.CustomSetActive(false); componetInChild7.gameObject.SetActive(true); DateTime dateTime = new DateTime(localTicks); componetInChild7.text = Singleton <CTextManager> .get_instance().GetText("OB_Desc_12", new string[] { dateTime.get_Month().ToString(), dateTime.get_Day().ToString(), dateTime.get_Hour().ToString("D2"), dateTime.get_Minute().ToString("D2") }); obj2.CustomSetActive(status == COBSystem.enStatus.Editor); componetInChild8.gameObject.CustomSetActive(true); ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(mapType, mapId); if (pvpMapCommonInfo != null) { componetInChild8.text = pvpMapCommonInfo.szName; } else { componetInChild8.text = string.Empty; } componetInChild6.text = string.Empty; } }
private static void ReqStartSingleWarmBattle() { bInFakeSelect = false; Singleton <CTimerManager> .GetInstance().RemoveTimer(new CTimer.OnTimeUpHandler(CFakePvPHelper.OnSelectHeroTimeout)); RemoveAllFakeTimer(); CSPkg msg = NetworkModule.CreateDefaultCSPKG(0x41a); RoomInfo roomInfo = Singleton <CRoomSystem> .GetInstance().roomInfo; if (roomInfo == null) { DebugHelper.Assert(roomInfo != null, "RoomInfo Should not be NULL!!!"); } else if (roomInfo != null) { msg.stPkgData.stStartSingleGameReq.stBattleParam.bGameType = 1; msg.stPkgData.stStartSingleGameReq.stBattleParam.stGameDetail.stGameOfCombat = Singleton <CHeroSelectBaseSystem> .instance.m_stGameOfCombat; msg.stPkgData.stStartSingleGameReq.stBattleList.stBattleList.wHeroCnt = 1; if (msg.stPkgData.stStartSingleGameReq.stBattleParam.stGameDetail.stGameOfCombat != null) { MemberInfo masterMemberInfo = roomInfo.GetMasterMemberInfo(); if (masterMemberInfo != null) { msg.stPkgData.stStartSingleGameReq.stBattleList.stBattleList.BattleHeroList[0] = masterMemberInfo.ChoiceHero[0].stBaseInfo.stCommonInfo.dwHeroID; ResDT_LevelCommonInfo pvpMapCommonInfo = CLevelCfgLogicManager.GetPvpMapCommonInfo(roomInfo.roomAttrib.bMapType, roomInfo.roomAttrib.dwMapId); if (pvpMapCommonInfo != null) { COM_PLAYERCAMP camp = COM_PLAYERCAMP.COM_PLAYERCAMP_1; int dwHeroID = 0; for (COM_PLAYERCAMP com_playercamp2 = COM_PLAYERCAMP.COM_PLAYERCAMP_1; com_playercamp2 < COM_PLAYERCAMP.COM_PLAYERCAMP_COUNT; com_playercamp2 += 1) { ListView <MemberInfo> view = roomInfo[com_playercamp2]; for (int i = 0; i < view.Count; i++) { if (view[i].ullUid == roomInfo.selfInfo.ullUid) { camp = view[i].camp; dwHeroID = (int)view[i].ChoiceHero[0].stBaseInfo.stCommonInfo.dwHeroID; break; } } } CSDT_BATTLE_PLAYER_BRIEF stBattlePlayer = msg.stPkgData.stStartSingleGameReq.stBattlePlayer; int index = 0; for (COM_PLAYERCAMP com_playercamp3 = COM_PLAYERCAMP.COM_PLAYERCAMP_1; com_playercamp3 < COM_PLAYERCAMP.COM_PLAYERCAMP_COUNT; com_playercamp3 += 1) { ListView <MemberInfo> view2 = roomInfo[com_playercamp3]; for (int j = 0; j < view2.Count; j++) { MemberInfo info4 = view2[j]; if (info4 != null) { if (info4.RoomMemberType == 2) { stBattlePlayer.astFighter[index].bObjType = 2; stBattlePlayer.astFighter[index].bPosOfCamp = (byte)j; stBattlePlayer.astFighter[index].bObjCamp = (byte)com_playercamp3; stBattlePlayer.astFighter[index].dwLevel = info4.dwMemberPvpLevel; FakeHeroSelect fakeHeroSelect = GetFakeHeroSelect(info4.ullUid); if (fakeHeroSelect != null) { stBattlePlayer.astFighter[index].astChoiceHero[0].stBaseInfo.stCommonInfo.dwHeroID = fakeHeroSelect.selectedHero; stBattlePlayer.astFighter[index].astChoiceHero[0].stBaseInfo.stCommonInfo.stSkill.dwSelSkillID = fakeHeroSelect.selectedPlayerSkill; stBattlePlayer.astFighter[index].astChoiceHero[0].stBaseInfo.stCommonInfo.wSkinID = (ushort)fakeHeroSelect.selectedSkin; stBattlePlayer.astFighter[index].szName = fakeHeroSelect.FakePlayer.szUserName; stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc = new COMDT_PLAYERINFO_OF_NPC(); stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc.ullFakeUid = fakeHeroSelect.FakePlayer.ullUid; stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc.dwFakePvpLevel = fakeHeroSelect.FakePlayer.dwAcntPvpLevel; stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc.dwFakeLogicWorldID = fakeHeroSelect.FakePlayer.dwLogicWorldId; } else { SelectHeroForEnemyPlayer(ref stBattlePlayer.astFighter[index].astChoiceHero[0].stBaseInfo, stBattlePlayer.astFighter[index].dwLevel); stBattlePlayer.astFighter[index].szName = info4.WarmNpc.szUserName; stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc = new COMDT_PLAYERINFO_OF_NPC(); stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc.ullFakeUid = info4.WarmNpc.ullUid; stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc.dwFakePvpLevel = info4.WarmNpc.dwAcntPvpLevel; stBattlePlayer.astFighter[index].stDetail.stPlayerOfNpc.dwFakeLogicWorldID = info4.WarmNpc.dwLogicWorldId; } } else if (info4.RoomMemberType == 1) { stBattlePlayer.astFighter[index].bObjType = 1; stBattlePlayer.astFighter[index].bPosOfCamp = (byte)j; stBattlePlayer.astFighter[index].bObjCamp = (byte)camp; for (int k = 0; k < pvpMapCommonInfo.bHeroNum; k++) { stBattlePlayer.astFighter[index].astChoiceHero[k].stBaseInfo.stCommonInfo.dwHeroID = (uint)dwHeroID; } } index++; } } } stBattlePlayer.bNum = (byte)index; roomInfo.roomAttrib.bWarmBattle = false; roomInfo.roomAttrib.npcAILevel = 2; Singleton <NetworkModule> .GetInstance().SendLobbyMsg(ref msg, true); } } else { DebugHelper.Assert(roomInfo != null, "selfInfo Should not be NULL!!!"); } } } }
public void StartSettle(SCPKG_SINGLEGAMEFINRSP settleData) { if (settleData.stDetail.stMultipleDetail.bZeroProfit == 1) { Singleton <CUIManager> .instance.OpenTips("ZeroProfit_Tips", true, 1f, null, new object[0]); } this.m_settleData = settleData; if (settleData.iErrCode == 0) { if (settleData.bPressExit == 1) { settleData.stDetail.stGameInfo.bGameResult = 2; } byte bGameType = settleData.stDetail.stGameInfo.bGameType; if ((bGameType == 1) || (bGameType == 2)) { } switch (bGameType) { case 0: case 3: { bool bFirstPass = false; if ((bGameType == 0) && (settleData.stDetail.stGameInfo.bGameResult == 1)) { bFirstPass = Singleton <CAdventureSys> .GetInstance().UpdateAdvProgress(true); } Singleton <PVESettleSys> .GetInstance().StartSettle(settleData.stDetail, bFirstPass); return; } case 1: Singleton <BattleStatistic> .GetInstance().acntInfo = settleData.stDetail.stAcntInfo; Singleton <BattleStatistic> .GetInstance().SpecialItemInfo = settleData.stDetail.stSpecReward; Singleton <BattleStatistic> .GetInstance().multiDetail = settleData.stDetail.stMultipleDetail; Singleton <BattleStatistic> .GetInstance().Rewards = settleData.stDetail.stReward; CLevelCfgLogicManager.SetMasterPvpDetailWhenGameSettle(settleData.stDetail.stGameInfo); return; case 2: Singleton <BattleStatistic> .GetInstance().acntInfo = settleData.stDetail.stAcntInfo; Singleton <BattleStatistic> .GetInstance().SpecialItemInfo = settleData.stDetail.stSpecReward; Singleton <BattleStatistic> .GetInstance().Rewards = settleData.stDetail.stReward; Singleton <BattleStatistic> .GetInstance().multiDetail = settleData.stDetail.stMultipleDetail; Singleton <CBattleGuideManager> .GetInstance().StartSettle(settleData.stDetail); return; case 5: case 9: { SLevelContext curLvelContext = Singleton <BattleLogic> .GetInstance().GetCurLvelContext(); if ((curLvelContext != null) && curLvelContext.isWarmBattle) { Singleton <BattleStatistic> .GetInstance().acntInfo = settleData.stDetail.stAcntInfo; Singleton <BattleStatistic> .GetInstance().SpecialItemInfo = settleData.stDetail.stSpecReward; Singleton <BattleStatistic> .GetInstance().Rewards = settleData.stDetail.stReward; Singleton <BattleStatistic> .GetInstance().multiDetail = settleData.stDetail.stMultipleDetail; Singleton <BattleStatistic> .GetInstance().heroSettleInfo = settleData.stDetail.stHeroList; CLevelCfgLogicManager.SetMasterPvpDetailWhenGameSettle(settleData.stDetail.stGameInfo); } return; } case 7: BurnExpeditionUT.Handle_Burn_Settle(ref settleData); this.OpenWinLose(settleData.stDetail.stGameInfo.bGameResult == 1); return; case 8: this.OpenWinLose(settleData.stDetail.stGameInfo.bGameResult == 1); Singleton <CArenaSystem> .GetInstance().BattleReturn(settleData.stDetail.stGameInfo.bGameResult == 1); return; } Singleton <CUIManager> .GetInstance().OpenTips("Invalid GameType -- " + bGameType, false, 1f, null, new object[0]); } }