示例#1
0
 public void LoadConfig()
 {
     Dictionary <long, object> .Enumerator enumerator = GameDataMgr.recruimentReward.GetEnumerator();
     while (enumerator.MoveNext())
     {
         KeyValuePair <long, object> current = enumerator.get_Current();
         ResRecruitmentReward        resRecruitmentReward = (ResRecruitmentReward)current.get_Value();
         if (!this.m_rewardConfig.Contains(resRecruitmentReward))
         {
             this.m_rewardConfig.Add(resRecruitmentReward);
         }
         if (resRecruitmentReward.bRecruimentType == 1 && resRecruitmentReward.bRewardBit == 5)
         {
             this.SuperReward = null;
             this.SuperReward = new CFriendRecruit.RecruitReward(resRecruitmentReward.wID, CFriendRecruit.RewardState.Normal);
         }
     }
     this.InitData();
     for (int i = 0; i < this.m_zhaoMuZhe.get_Count(); i++)
     {
         CFriendRecruit.RecruitData data = this.m_zhaoMuZhe.get_Item(i);
         this.ParseConfig(data);
     }
     this.ParseConfig(this.m_beiZhaoMuZhe);
 }
示例#2
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 public void ResetReward()
 {
     for (int i = 0; i < this.RewardList.get_Count(); i++)
     {
         CFriendRecruit.RecruitReward recruitReward = this.RewardList.get_Item(i);
         recruitReward.state = CFriendRecruit.RewardState.Normal;
     }
     Singleton <EventRouter> .GetInstance().BroadCastEvent("FRDataChange");
 }
示例#3
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 public static CFriendRecruit.RecruitReward GetReward(ushort rewardID, ListView <CFriendRecruit.RecruitReward> list)
 {
     for (int i = 0; i < list.get_Count(); i++)
     {
         CFriendRecruit.RecruitReward recruitReward = list.get_Item(i);
         if (recruitReward != null && recruitReward.rewardID == rewardID)
         {
             return(recruitReward);
         }
     }
     return(null);
 }
示例#4
0
 public bool IsGetAllReward()
 {
     for (int i = 0; i < this.RewardList.get_Count(); i++)
     {
         CFriendRecruit.RecruitReward recruitReward = this.RewardList.get_Item(i);
         if (recruitReward != null && recruitReward.state != CFriendRecruit.RewardState.Getted && recruitReward.state != CFriendRecruit.RewardState.Keling)
         {
             return(false);
         }
     }
     return(true);
 }
示例#5
0
 public void Clear()
 {
     this._userInfo = null;
     for (int i = 0; i < this.RewardList.get_Count(); i++)
     {
         CFriendRecruit.RecruitReward recruitReward = this.RewardList.get_Item(i);
         if (recruitReward != null)
         {
             recruitReward.Clear();
         }
     }
     this.RewardList.Clear();
 }
示例#6
0
 public void SetReward(ushort rewardID, CFriendRecruit.RewardState state)
 {
     CFriendRecruit.RecruitReward reward = this.GetReward(rewardID);
     if (reward == null)
     {
         this.RewardList.Add(new CFriendRecruit.RecruitReward(rewardID, state));
     }
     else
     {
         reward.state = state;
     }
     Singleton <EventRouter> .GetInstance().BroadCastEvent("FRDataChange");
 }
示例#7
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 public void CheckCanGetReward(CFriendRecruit.RecruitData data)
 {
     for (int i = 0; i < data.RewardList.get_Count(); i++)
     {
         CFriendRecruit.RecruitReward recruitReward = data.RewardList.get_Item(i);
         if (recruitReward.state == CFriendRecruit.RewardState.Normal)
         {
             ResRecruitmentReward cfgReward = this.GetCfgReward(recruitReward.rewardID);
             if (cfgReward != null && data.userInfo != null && data.userInfo.dwPvpLvl >= cfgReward.dwLevel)
             {
                 recruitReward.state = CFriendRecruit.RewardState.Keling;
             }
         }
     }
 }
示例#8
0
 public void ParseConfig(CFriendRecruit.RecruitData data)
 {
     for (int i = 0; i < this.m_rewardConfig.get_Count(); i++)
     {
         ResRecruitmentReward resRecruitmentReward = this.m_rewardConfig.get_Item(i);
         if (data.type == resRecruitmentReward.bRecruimentType)
         {
             CFriendRecruit.RecruitReward reward = data.GetReward(resRecruitmentReward.wID);
             if (reward == null || reward.state != CFriendRecruit.RewardState.Getted)
             {
                 data.SetReward(resRecruitmentReward.wID, CFriendRecruit.RewardState.Normal);
             }
         }
     }
 }
        public void ShowZhaomuZhe_Item(GameObject com, CFriendRecruit.RecruitData info)
        {
            if (info.userInfo != null)
            {
                com.transform.FindChild("user/hasData").gameObject.CustomSetActive(true);
                com.transform.FindChild("user/null").gameObject.CustomSetActive(false);
                com.transform.FindChild("user/hasData/Level").gameObject.CustomSetActive(true);
                CUIHttpImageScript component = com.transform.FindChild("user/hasData/pnlSnsHead/HttpImage").GetComponent <CUIHttpImageScript>();
                UT.SetHttpImage(component, info.userInfo.szHeadUrl);
                Text component2 = com.transform.FindChild("user/hasData/Level").GetComponent <Text>();
                component2.text = string.Format("Lv.{0}", info.userInfo.dwPvpLvl);
                GameObject gameObject = com.transform.FindChild("user/hasData/pnlSnsHead/HttpImage/NobeIcon").gameObject;
                if (gameObject)
                {
                    MonoSingleton <NobeSys> .GetInstance().SetNobeIcon(gameObject.GetComponent <Image>(), (int)info.userInfo.stGameVip.dwCurLevel, false);
                }
                Text   component3 = com.transform.FindChild("user/hasData/NameGroup/Name").GetComponent <Text>();
                string text       = UT.Bytes2String(info.userInfo.szUserName);
                if (component3 != null)
                {
                    component3.text = text;
                }
                GameObject gameObject2 = com.transform.FindChild("user/hasData/NameGroup/Gender").gameObject;
                FriendShower.ShowGender(gameObject2, info.userInfo.bGender);
            }
            else
            {
                com.transform.FindChild("user/hasData").gameObject.CustomSetActive(false);
                com.transform.FindChild("user/null").gameObject.CustomSetActive(true);
            }
            CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CFriendContoller.FriendFormPath);

            int num = Math.Min(this.zhaomuzheRewardCount, info.RewardList.get_Count());

            for (int i = 0; i < num; i++)
            {
                Transform transform = com.transform.FindChild(string.Format("reward_{0}", i));
                DebugHelper.Assert(transform != null, "rewardNodeTS not null...");
                if (!(transform == null))
                {
                    CFriendRecruit.RecruitReward recruitReward = info.RewardList.get_Item(i);
                    this.Show_Award(transform.gameObject, info.ullUid, info.dwLogicWorldId, 1, recruitReward.rewardID, recruitReward.state, form, true);
                }
            }
        }
示例#10
0
 public void SetRecruiterRewardBits(uint m_dwRecruiterRewardBits)
 {
     this.m_dwRecruiterRewardBits = m_dwRecruiterRewardBits;
     for (int i = 0; i < this.m_beiZhaoMuZhe.RewardList.get_Count(); i++)
     {
         CFriendRecruit.RecruitReward recruitReward = this.m_beiZhaoMuZhe.RewardList.get_Item(i);
         if (this.HasGetBeiZhaoMuZheReward((int)recruitReward.cfg.bRewardBit))
         {
             recruitReward.state = CFriendRecruit.RewardState.Getted;
         }
         else if (this.m_beiZhaoMuZhe.userInfo != null && this.m_beiZhaoMuZhe.userInfo.dwPvpLvl >= recruitReward.cfg.dwLevel)
         {
             recruitReward.state = CFriendRecruit.RewardState.Keling;
         }
         else
         {
             recruitReward.state = CFriendRecruit.RewardState.Normal;
         }
     }
 }
示例#11
0
        public void CheckBeiZhaoMuZheReward()
        {
            if (this.m_beiZhaoMuZhe == null || this.m_beiZhaoMuZhe.userInfo == null)
            {
                return;
            }
            CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .get_instance().GetMasterRoleInfo();

            for (int i = 0; i < this.m_beiZhaoMuZhe.RewardList.get_Count(); i++)
            {
                CFriendRecruit.RecruitReward recruitReward = this.m_beiZhaoMuZhe.RewardList.get_Item(i);
                if (recruitReward.state == CFriendRecruit.RewardState.Normal)
                {
                    ResRecruitmentReward cfgReward = this.GetCfgReward(recruitReward.rewardID);
                    if (cfgReward != null && masterRoleInfo != null && masterRoleInfo.PvpLevel >= cfgReward.dwLevel)
                    {
                        recruitReward.state = CFriendRecruit.RewardState.Keling;
                    }
                }
            }
        }
        public void SetRecruiterRewardBits(uint m_dwRecruiterRewardBits)
        {
            this.m_dwRecruiterRewardBits = m_dwRecruiterRewardBits;
            CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .instance.GetMasterRoleInfo();

            for (int i = 0; i < this.m_beiZhaoMuZhe.RewardList.Count; i++)
            {
                CFriendRecruit.RecruitReward recruitReward = this.m_beiZhaoMuZhe.RewardList[i];
                if (this.HasGetBeiZhaoMuZheReward((int)recruitReward.cfg.bRewardBit))
                {
                    recruitReward.state = CFriendRecruit.RewardState.Getted;
                }
                else if (this.m_beiZhaoMuZhe.userInfo != null && masterRoleInfo != null && masterRoleInfo.PvpLevel >= recruitReward.cfg.dwLevel)
                {
                    recruitReward.state = CFriendRecruit.RewardState.Keling;
                }
                else
                {
                    recruitReward.state = CFriendRecruit.RewardState.Normal;
                }
            }
        }
        public void ShowZhaomuZhe_Item(GameObject com, CFriendRecruit.RecruitData info)
        {
            GameObject bar              = Utility.FindChild(com, "BarBg");
            GameObject bar2             = Utility.FindChild(com, "BarBg2");
            Image      componetInChild  = Utility.GetComponetInChild <Image>(com, "BarBg/Fore");
            Image      componetInChild2 = Utility.GetComponetInChild <Image>(com, "BarBg2/Fore");

            if (this.zhaoMuZheBarWidth1 == 0f && componetInChild != null)
            {
                this.zhaoMuZheBarWidth1 = componetInChild.get_rectTransform().sizeDelta.x;
            }
            if (this.zhaoMuZheBarWidth2 == 0f && componetInChild2 != null)
            {
                this.zhaoMuZheBarWidth2 = componetInChild2.get_rectTransform().sizeDelta.x;
            }
            if (info.userInfo != null)
            {
                com.transform.FindChild("user/hasData").gameObject.CustomSetActive(true);
                com.transform.FindChild("user/null").gameObject.CustomSetActive(false);
                com.transform.FindChild("user/hasData/Level").gameObject.CustomSetActive(true);
                CUIHttpImageScript component = com.transform.FindChild("user/hasData/pnlSnsHead/HttpImage").GetComponent <CUIHttpImageScript>();
                UT.SetHttpImage(component, info.userInfo.szHeadUrl);
                Text component2 = com.transform.FindChild("user/hasData/Level").GetComponent <Text>();
                component2.set_text(string.Format("Lv.{0}", info.userInfo.dwPvpLvl));
                GameObject gameObject = com.transform.FindChild("user/hasData/pnlSnsHead/HttpImage/NobeIcon").gameObject;
                if (gameObject)
                {
                    MonoSingleton <NobeSys> .GetInstance().SetNobeIcon(gameObject.GetComponent <Image>(), (int)info.userInfo.stGameVip.dwCurLevel, false, true, 0uL);
                }
                Text   component3 = com.transform.FindChild("user/hasData/NameGroup/Name").GetComponent <Text>();
                string text       = UT.Bytes2String(info.userInfo.szUserName);
                if (component3 != null)
                {
                    component3.set_text(text);
                }
                GameObject gameObject2 = com.transform.FindChild("user/hasData/NameGroup/Gender").gameObject;
                FriendShower.ShowGender(gameObject2, (COM_SNSGENDER)info.userInfo.bGender);
            }
            else
            {
                com.transform.FindChild("user/hasData").gameObject.CustomSetActive(false);
                com.transform.FindChild("user/null").gameObject.CustomSetActive(true);
            }
            float         num  = 1000f;
            float         num2 = -1f;
            CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CFriendContoller.FriendFormPath);

            int num3 = Math.Min(this.zhaomuzheRewardCount, info.RewardList.Count);

            for (int i = 0; i < num3; i++)
            {
                Transform transform = com.transform.FindChild(string.Format("reward_{0}", i));
                DebugHelper.Assert(transform != null, "rewardNodeTS not null...");
                if (!(transform == null))
                {
                    CFriendRecruit.RecruitReward recruitReward = info.RewardList[i];
                    ResRecruitmentReward         cfgReward     = Singleton <CFriendContoller> .instance.model.friendRecruit.GetCfgReward(recruitReward.rewardID);

                    if (cfgReward.dwLevel < num)
                    {
                        num = cfgReward.dwLevel;
                    }
                    if (cfgReward.dwLevel > num2)
                    {
                        num2 = cfgReward.dwLevel;
                    }
                    this.Show_Award(transform.gameObject, info.ullUid, info.dwLogicWorldId, COM_RECRUITMENT_TYPE.COM_RECRUITMENT_ACTIVE, recruitReward.rewardID, cfgReward, recruitReward.state, form, true);
                }
            }
            GameObject gameObject3 = Utility.FindChild(com, "cup");

            this.ShowCup(gameObject3, info.IsGetAllReward(), 0);
            if (info.userInfo != null)
            {
                this.SetCombineBar(bar, bar2, this.zhaoMuZheBarWidth1, this.zhaoMuZheBarWidth2, info.userInfo.dwPvpLvl, num, num2);
            }
            else
            {
                this.SetBarSize(componetInChild, 0f, 0f);
                this.SetBarSize(componetInChild2, 0f, 0f);
            }
        }
        private void Show_BeiZhouMoZhe_Reward()
        {
            if (this.zhaomu_content == null || this.beizhaomu_content == null)
            {
                return;
            }
            this.zhaomu_content.CustomSetActive(false);
            this.beizhaomu_content.CustomSetActive(true);
            CFriendRecruit friendRecruit = Singleton <CFriendContoller> .instance.model.friendRecruit;
            Text           component     = this.beizhaomu_content.transform.FindChild("info/text").GetComponent <Text>();
            Text           component2    = this.beizhaomu_content.transform.FindChild("info/benift/exp/icon/txt").GetComponent <Text>();
            Text           component3    = this.beizhaomu_content.transform.FindChild("info/benift/gold/icon/txt").GetComponent <Text>();

            if (component2 != null)
            {
                component2.set_text(string.Format("+{0}%", friendRecruit.GetBeiZhaoMuZhe_RewardExp()));
            }
            if (component3 != null)
            {
                component3.set_text(string.Format("+{0}%", friendRecruit.GetBeiZhaoMuZhe_RewardGold()));
            }
            GameObject gameObject = this.beizhaomu_content.transform.FindChild("info/user").gameObject;

            gameObject.CustomSetActive(true);
            GameObject gameObject2 = gameObject.transform.FindChild("default").gameObject;

            gameObject2.GetComponent <Text>().set_text(Singleton <CTextManager> .instance.GetText("Friend_Rec_Bei_User_DefalutTxt"));
            this.beizhaomu_content.transform.FindChild("info/reward/title/Text").GetComponent <Text>().set_text(Singleton <CTextManager> .instance.GetText("Friend_Rec_Bei_RewardTip"));
            GameObject gameObject3 = gameObject.transform.FindChild("NameGroup").gameObject;

            CFriendRecruit.RecruitData beiZhaoMuZhe = friendRecruit.GetBeiZhaoMuZhe();
            Text component4 = gameObject.transform.FindChild("Level").GetComponent <Text>();

            if (beiZhaoMuZhe.userInfo == null)
            {
                component.set_text(Singleton <CTextManager> .instance.GetText("Friend_Rec_Bei_Role_NoData"));
                gameObject2.CustomSetActive(true);
                gameObject3.CustomSetActive(false);
                component4.gameObject.CustomSetActive(false);
            }
            else
            {
                component.set_text(Singleton <CTextManager> .instance.GetText("Friend_Rec_Bei_Role_HasData"));
                gameObject2.CustomSetActive(false);
                gameObject3.CustomSetActive(true);
                component4.gameObject.CustomSetActive(true);
                CUIHttpImageScript component5 = gameObject.transform.FindChild("pnlSnsHead/HttpImage").GetComponent <CUIHttpImageScript>();
                UT.SetHttpImage(component5, beiZhaoMuZhe.userInfo.szHeadUrl);
                component4.set_text(string.Format("Lv.{0}", beiZhaoMuZhe.userInfo.dwPvpLvl));
                GameObject gameObject4 = gameObject.transform.FindChild("pnlSnsHead/HttpImage/NobeIcon").gameObject;
                if (gameObject4)
                {
                    MonoSingleton <NobeSys> .GetInstance().SetNobeIcon(gameObject4.GetComponent <Image>(), (int)beiZhaoMuZhe.userInfo.stGameVip.dwCurLevel, false, true, 0uL);
                }
                Text   component6 = gameObject.transform.FindChild("NameGroup/Name").GetComponent <Text>();
                string text       = UT.Bytes2String(beiZhaoMuZhe.userInfo.szUserName);
                if (component6 != null)
                {
                    component6.set_text(text);
                }
                GameObject gameObject5 = gameObject.transform.FindChild("NameGroup/Gender").gameObject;
                FriendShower.ShowGender(gameObject5, (COM_SNSGENDER)beiZhaoMuZhe.userInfo.bGender);
            }
            CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CFriendContoller.FriendFormPath);

            GameObject gameObject6 = this.beizhaomu_content.transform.FindChild("info/reward").gameObject;

            CFriendRecruit.RecruitData beiZhaoMuZhe2 = friendRecruit.GetBeiZhaoMuZhe();
            ulong ullUid         = beiZhaoMuZhe2.ullUid;
            uint  dwLogicWorldId = beiZhaoMuZhe2.dwLogicWorldId;
            int   num            = Math.Min(4, beiZhaoMuZhe2.RewardList.Count);
            float num2           = 1000f;
            float num3           = -1f;

            for (int i = 0; i < num; i++)
            {
                CFriendRecruit.RecruitReward recruitReward = beiZhaoMuZhe2.RewardList[i];
                GameObject           gameObject7           = gameObject6.transform.FindChild(string.Format("reward_{0}", i)).gameObject;
                ResRecruitmentReward cfgReward             = Singleton <CFriendContoller> .instance.model.friendRecruit.GetCfgReward(recruitReward.rewardID);

                if (cfgReward.dwLevel < num2 && cfgReward.dwLevel != 1u)
                {
                    num2 = cfgReward.dwLevel;
                }
                if (cfgReward.dwLevel > num3)
                {
                    num3 = cfgReward.dwLevel;
                }
                this.Show_Award(gameObject7, ullUid, dwLogicWorldId, COM_RECRUITMENT_TYPE.COM_RECRUITMENT_PASSIVE, recruitReward.rewardID, cfgReward, recruitReward.state, form, true);
            }
            GameObject gameObject8      = Utility.FindChild(this.beizhaomu_content, "info/reward/BarBg");
            GameObject gameObject9      = Utility.FindChild(this.beizhaomu_content, "info/reward/BarBg2");
            Image      componetInChild  = Utility.GetComponetInChild <Image>(gameObject8, "Fore");
            Image      componetInChild2 = Utility.GetComponetInChild <Image>(gameObject9, "Fore");

            if (this.beiZhaoMuZheBarWidth1 == 0f && componetInChild != null)
            {
                this.beiZhaoMuZheBarWidth1 = componetInChild.get_rectTransform().sizeDelta.x;
            }
            if (this.beiZhaoMuZheBarWidth2 == 0f && componetInChild2 != null)
            {
                this.beiZhaoMuZheBarWidth2 = componetInChild2.get_rectTransform().sizeDelta.x;
            }
            if (beiZhaoMuZhe.userInfo != null)
            {
                CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .instance.GetMasterRoleInfo();

                this.SetCombineBar(gameObject8, gameObject9, this.beiZhaoMuZheBarWidth1, this.beiZhaoMuZheBarWidth2, masterRoleInfo.PvpLevel, num2, num3);
            }
            else
            {
                this.SetBarSize(componetInChild, 0f, 0f);
                this.SetBarSize(componetInChild2, 0f, 0f);
            }
        }
示例#15
0
        private void Show_BeiZhouMoZhe_Reward()
        {
            if (this.zhaomu_content == null || this.beizhaomu_content == null)
            {
                return;
            }
            this.zhaomu_content.CustomSetActive(false);
            this.beizhaomu_content.CustomSetActive(true);
            CFriendRecruit friendRecruit = Singleton <CFriendContoller> .get_instance().model.friendRecruit;

            Text component  = this.beizhaomu_content.transform.FindChild("info/text").GetComponent <Text>();
            Text component2 = this.beizhaomu_content.transform.FindChild("info/benift/exp/icon/txt").GetComponent <Text>();
            Text component3 = this.beizhaomu_content.transform.FindChild("info/benift/gold/icon/txt").GetComponent <Text>();

            if (component2 != null)
            {
                component2.text = string.Format("+{0}%", friendRecruit.GetBeiZhaoMuZhe_RewardExp());
            }
            if (component3 != null)
            {
                component3.text = string.Format("+{0}%", friendRecruit.GetBeiZhaoMuZhe_RewardGold());
            }
            GameObject gameObject = this.beizhaomu_content.transform.FindChild("info/user").gameObject;

            gameObject.CustomSetActive(true);
            GameObject gameObject2 = gameObject.transform.FindChild("default").gameObject;

            gameObject2.GetComponent <Text>().text = Singleton <CTextManager> .get_instance().GetText("Friend_Rec_Bei_User_DefalutTxt");

            this.beizhaomu_content.transform.FindChild("info/reward/title/Text").GetComponent <Text>().text = Singleton <CTextManager> .get_instance().GetText("Friend_Rec_Bei_RewardTip");

            GameObject gameObject3 = gameObject.transform.FindChild("NameGroup").gameObject;

            CFriendRecruit.RecruitData beiZhaoMuZhe = friendRecruit.GetBeiZhaoMuZhe();
            Text component4 = gameObject.transform.FindChild("Level").GetComponent <Text>();

            if (beiZhaoMuZhe.userInfo == null)
            {
                component.text = Singleton <CTextManager> .get_instance().GetText("Friend_Rec_Bei_Role_NoData");

                gameObject2.CustomSetActive(true);
                gameObject3.CustomSetActive(false);
                component4.gameObject.CustomSetActive(false);
            }
            else
            {
                component.text = Singleton <CTextManager> .get_instance().GetText("Friend_Rec_Bei_Role_HasData");

                gameObject2.CustomSetActive(false);
                gameObject3.CustomSetActive(true);
                component4.gameObject.CustomSetActive(true);
                CUIHttpImageScript component5 = gameObject.transform.FindChild("pnlSnsHead/HttpImage").GetComponent <CUIHttpImageScript>();
                UT.SetHttpImage(component5, beiZhaoMuZhe.userInfo.szHeadUrl);
                component4.text = string.Format("Lv.{0}", beiZhaoMuZhe.userInfo.dwPvpLvl);
                GameObject gameObject4 = gameObject.transform.FindChild("pnlSnsHead/HttpImage/NobeIcon").gameObject;
                if (gameObject4)
                {
                    MonoSingleton <NobeSys> .GetInstance().SetNobeIcon(gameObject4.GetComponent <Image>(), (int)beiZhaoMuZhe.userInfo.stGameVip.dwCurLevel, false);
                }
                Text   component6 = gameObject.transform.FindChild("NameGroup/Name").GetComponent <Text>();
                string text       = UT.Bytes2String(beiZhaoMuZhe.userInfo.szUserName);
                if (component6 != null)
                {
                    component6.text = text;
                }
                GameObject gameObject5 = gameObject.transform.FindChild("NameGroup/Gender").gameObject;
                FriendShower.ShowGender(gameObject5, beiZhaoMuZhe.userInfo.bGender);
            }
            CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CFriendContoller.FriendFormPath);

            GameObject gameObject6 = this.beizhaomu_content.transform.FindChild("info/reward").gameObject;

            CFriendRecruit.RecruitData beiZhaoMuZhe2 = friendRecruit.GetBeiZhaoMuZhe();
            ulong ullUid         = beiZhaoMuZhe2.ullUid;
            uint  dwLogicWorldId = beiZhaoMuZhe2.dwLogicWorldId;
            int   num            = Math.Min(4, beiZhaoMuZhe2.RewardList.get_Count());

            for (int i = 0; i < num; i++)
            {
                CFriendRecruit.RecruitReward recruitReward = beiZhaoMuZhe2.RewardList.get_Item(i);
                GameObject gameObject7 = gameObject6.transform.FindChild(string.Format("reward_{0}", i)).gameObject;
                this.Show_Award(gameObject7, ullUid, dwLogicWorldId, 2, recruitReward.rewardID, recruitReward.state, form, true);
            }
        }