public BufferMark(int _markID) { this.SkillID = _markID; this.cfgData = GameDataMgr.skillMarkDatabin.GetDataByKey((long)_markID); this.markParticle = default(BufferMarkParticle); }
public BufferMark(int _markID) { base.SkillID = _markID; this.cfgData = GameDataMgr.skillMarkDatabin.GetDataByKey((long)_markID); this.markParticle = new BufferMarkParticle(); }