void Start() { playerTrigger = GameManager.Instance.playerTrigger; parentScript = parent.GetComponent <SkeletonDragonBoss>(); }
public FlyState(SkeletonDragonBoss _dragon) : base(_dragon.gameObject) { this._dragon = _dragon; }
public MeleeAttackState(SkeletonDragonBoss _dragon) : base(_dragon.gameObject) { this._dragon = _dragon; }