public override bool Intersects(BoxColliderComponent box) { return(CollisionUtility.PointAABBIntersection(Position, box.Position, box.Size * 0.5f)); }
public abstract bool Intersects(BoxColliderComponent other);
public override bool Intersects(BoxColliderComponent box) { return(CollisionUtility.AABBIntersection(Position, HalfExtents, box.Position, box.HalfExtents)); }