public static void SyncDownloadFile(string url, string savePath) { C_DebugHelper.Log("SyncDownloadFile 下载开始 url = " + url + ", savePath = " + savePath); using (UnityWebRequest request = UnityWebRequest.Get(url)) { request.SendWebRequest(); while (!request.isDone) { if (request.isHttpError || request.isNetworkError) { C_DebugHelper.LogWarning("request.isError" + request.isNetworkError); return; } } if (request.isHttpError || request.isNetworkError) { C_DebugHelper.LogWarning("request.isError" + request.isNetworkError); } else { C_DownloadMgr.CreatFile(url, savePath, request.downloadHandler.data); } } }
private IEnumerator Execute(string url, string savePath, Action <byte[]> callback) { C_DebugHelper.Log("AsyncDownloadFile 下载开始 url = " + url + ", savePath = " + savePath); //System.Diagnostics.Stopwatch stopWatch = new System.Diagnostics.Stopwatch(); //stopWatch.Start(); using (UnityWebRequest request = UnityWebRequest.Get(url)) { yield return(request.SendWebRequest()); if (request.isHttpError || request.isNetworkError) { C_DebugHelper.LogWarning("request.isError" + request.isNetworkError); } else { byte[] bytes = request.downloadHandler.data; if (callback != null) { callback(bytes); } C_DownloadMgr.CreatFile(url, savePath, bytes); } C_DebugHelper.Log("下载完成"); //stopWatch.Stop(); // C_DebugHelper.Log("下载完成,耗时: " + stopWatch.ElapsedMilliseconds); } }