public MultiValueButtonCreator( ButtonInstantiator buttonInstantiator, GameObject multiValueButtonPrefab, GameObject multiValueChildButtonPrefab) : base(buttonInstantiator, multiValueButtonPrefab) { _multiValueChildButtonPrefab = multiValueChildButtonPrefab; }
public MultiValueSliderCreator( ButtonInstantiator buttonInstantiator, GameObject multiValueSliderHorizontal5Prefab, GameObject multiValueSliderVertical5Prefab) : base(buttonInstantiator, multiValueSliderHorizontal5Prefab) { _multiValueSliderHorizontal5Prefab = multiValueSliderHorizontal5Prefab; _multiValueSliderVertical5Prefab = multiValueSliderVertical5Prefab; }
public ActionButtonCreator(ButtonInstantiator buttonInstantiator, GameObject actionButtonPrefab) : base(buttonInstantiator, actionButtonPrefab) { _buttonColorManager = GameObject.FindObjectOfType <ButtonColorManager>(); }
public ButtonCreator(ButtonInstantiator buttonInstantiator, GameObject defaultButtonPrefab) { _buttonInstantiator = buttonInstantiator; _defaultButtonPrefab = defaultButtonPrefab; }
public OnOffButtonCreator(ButtonInstantiator buttonInstantiator, GameObject onOffButtonPrefab) : base(buttonInstantiator, onOffButtonPrefab) { }
public DrinkButtonCreator(ButtonInstantiator buttonInstantiator, GameObject drinkPrefab, GameObject beerPrefab) : base(buttonInstantiator, drinkPrefab) { _drinkPrefab = drinkPrefab; _beerPrefab = beerPrefab; _buttonColorManager = GameObject.FindObjectOfType <ButtonColorManager>(); }