示例#1
0
        private bool HandleClick(Vector3 localPos, int btn)
        {
            if (LevelEditor.EditState == EditState.Vertices && btn == EditWindowClickDetection.BTN_PRIMARY)
            {
                var ray = EditWindow.GetRayFromMousePosition(localPos);
                //raycast with vertices
                if (Physics.Raycast(ray, out RaycastHit hitInfo, float.MaxValue, vertexLayerMask))
                {
                    var vertex = hitInfo.transform.gameObject.GetComponent <EditableVertex>();
                    if (vertex != null)
                    {
                        Deselect();
                        currentlySelected = hitInfo.transform.gameObject;

                        Gizmo.Attach(currentlySelected.transform, Vector3.zero);
                        Gizmo.Visible = true;
                        return(true);
                    }
                }
                else
                {
                    Deselect();
                }
            }