private bool event5() { List <CharaTalk> charaTalkList = new List <CharaTalk>(); charaTalkList.Add( new CharaTalk( new string[] { @"どうしよう……" + System.Environment.NewLine + @"あの人数を突破するのはむずかしいな", @"だれかが引きつけてくれたら" + System.Environment.NewLine + @"抜けられるかもしれないけど" }, CharaTalkController.Texture.talk_yucco_awayright, CharaTalkController.Texture.hide, CharaTalkController.Texture.hide )); if (saveController07.get_KeyItem3Status().Equals(SaveController.KeyItemStatus.Level_100)) { charaTalkList.Add( new CharaTalk( new string[] { @"……", @"いや ダメだよね", @"うん 絶対ダメだ", @"夢の中とはいえ" + System.Environment.NewLine + @"ウサギにだって命があるんだから", @"でも この先に進むためには……" }, CharaTalkController.Texture.talk_yucco_awayright, CharaTalkController.Texture.hide, CharaTalkController.Texture.hide )); } else if (saveController05.completed_Event05_11_MeetRyotaro()) { charaTalkList.Add( new CharaTalk( new string[] { @"そうだ" + System.Environment.NewLine + @"こういう時こそ彼に相談してみよう", }, CharaTalkController.Texture.talk_yucco_awayright, CharaTalkController.Texture.hide, CharaTalkController.Texture.hide )); } return(eventController07.FukidashiController.ShowFukidashi(this.GetType().Name + MethodBase.GetCurrentMethod().Name, charaTalkList)); }
/// <summary> /// Event05_11_MeetRyotaroのロード /// </summary> /// <param name="saveController"></param> private void load_Event05_11_MeetRyotaro(SaveController05 saveController) { if (saveController.completed_Event05_11_MeetRyotaro()) { eventPanel11.SetActive(false); } }
/// <summary> /// Event05_10_GetOffTrainのロード /// </summary> /// <param name="saveController"></param> private void load_Event05_10_GetOffTrain(SaveController05 saveController) { if (saveController.completed_Event05_10_GetOffTrain()) { eventPanel8.SetActive(false); train1.SetActive(false); train1.transform.position = movePoint6_2.transform.position; if (saveController.completed_Event05_11_MeetRyotaro() == false) { eventPanel11.SetActive(true); } } }
private bool event2() { eventController07.EventPanel4.SetActive(false); if (saveController05.completed_Event05_11_MeetRyotaro()) { eventController07.EventPanel10.SetActive(true); eventController07.EventPanel11.SetActive(true); } else { eventController07.Mountains.SetActive(true); eventController07.EventPanel2.SetActive(true); } return(true); }