/// <summary> /// Event04_11_EnterCeremonyのロード /// </summary> /// <param name="saveController"></param> private void load_Event04_11_EnterCeremony(SaveController04 saveController) { if (saveController.completed_Event04_11_EnterCeremony1()) { eventPanel11_1.SetActive(false); gymnasium.SetActive(false); ceremony.SetActive(false); } if (saveController.completed_Event04_11_EnterCeremony2()) { eventPanel11_2_1.SetActive(false); eventPanel11_2_2.SetActive(false); eventPanel11_2_3.SetActive(false); eventPanel11_2_4.SetActive(false); yuko_Black.gameObject.SetActive(false); } else { eventPanel11_2_1.SetActive(true); eventPanel11_2_2.SetActive(true); eventPanel11_2_3.SetActive(true); eventPanel11_2_4.SetActive(true); } }
protected bool lightOff_FirstEvent() { if (saveController.completed_Event04_11_EnterCeremony1()) { return(true); } else { return(eventController04.lightOff()); } }