public bool event3() { // 母親がこちらを見る return(eventController02.charaTurnaround( eventController02.Mother, eventController02.EventCamera2.gameObject)); }
public bool event1() { // 敵がこちらを見る return(eventController02.charaTurnaround( eventController02.Enemy4, eventController02.Player.gameObject)); }
public bool event1() { // めいがこちらを見る return(eventController02.charaTurnaround( eventController02.Meiko, eventController02.Player.gameObject)); }
public bool event1() { return(eventController02.charaTurnaround(eventController02.Child4, eventController02.Player.gameObject)); }