/// <summary> /// Adds a new map object /// </summary> /// <param name="newObject">New object to be added</param> public void AddMapObject(OvercookedMapObject newObject) { this._mapObjects.Add(newObject); if (newObject is FoodCrate) { Debug.Log("Found food crate"); } if (this.containers.Count > 0) { if (newObject.TryAdd(this.containers[0])) { this.containers.RemoveAt(0); } } }