public void OnIlluminateCurrentHex(HexCoord hexCoord) { HexMap.transform.Find(hexCoord.ToString()).GetComponent<Renderer>().material.color += _currentHexColor; }
public void OnSkipTargetHexIllumination(HexCoord hexCoord) { HexMap.transform.Find(hexCoord.ToString()).GetComponent<Renderer>().material.color -= _targetHexColor; }
public static void SetHexInfo(HexCoord coord, Transform hex) { hex.GetComponent<HexData>().HexPosition = coord; hex.name = coord.ToString(); }