public override void Enter() { flammableInterface.SelfExtinguish(flammable, false); if (regrowingCoroutine == null) { regrowingCoroutine = parentBehaviour.StartCoroutine(TimerUtils.WaitAndPerform(SimulationSettings.BurntTreeRegrowthTimeSecs, Regrow)); } }
public override void Enter() { flammable.Send(new Flammable.Update().SetCanBeIgnited(false)); if (regrowingCoroutine == null) { regrowingCoroutine = parentBehaviour.StartCoroutine(TimerUtils.WaitAndPerform(SimulationSettings.TreeStumpRegrowthTimeSecs, Regrow)); } }