public override GameObject DisplayExpandedCard() { mExpandedCard = DisplayCard.Create <UnitDisplayCard>(mEntity, ExpandedCardPrefab); mExpandedCard.Draw(); return(mExpandedCard.UnityCard); }
public virtual GameObject DisplayExpandedCard() { mExpandedCard = DisplayCard.Create <DisplayCard>(mEntity, ExpandedCardPrefab); mExpandedCard.Draw(); return(mExpandedCard.UnityCard); }