public void setToSociety(Society soc) { state = uiState.SOCIETY; uiMainMenu.gameObject.SetActive(false); uiLeftPrimary.gameObject.SetActive(true); uiScrollables.gameObject.SetActive(true); uiMidTop.gameObject.SetActive(true); uiVoting.gameObject.SetActive(false); uIMidLower.gameObject.SetActive(false); hexSelector.SetActive(false); uiTopLight.gameObject.SetActive(true); uiScrollables.viewSocButtonText.text = "View World"; GraphicalSociety.purge(); GraphicalMap.purge(); GraphicalSociety.setup(soc); uiLeftPrimary.maskTitle.text = "Neighbor Liking View"; GraphicalSociety.refreshNeighbor(GraphicalSociety.focus); checkData(); }
public void bShowUnlanded() { master.world.audioStore.playClick(); maskTitle.text = "Unlanded Liking View"; GraphicalSociety.refreshUnlanded(GraphicalSociety.focus); }
public void save(string filename) { World world = this; world.ui.setToMainMenu(); GraphicalMap.purge(); GraphicalSociety.purge(); world.map.world = null;
public void bShowNeighbor() { master.world.audioStore.playClick(); GraphicalSociety.offX = 0; GraphicalSociety.offY = 0; maskTitle.text = "Neighbor Liking View"; GraphicalSociety.refreshNeighbor(GraphicalSociety.focus); }
public void bShowHierarchy() { master.world.audioStore.playClick(); GraphicalSociety.offX = 0; GraphicalSociety.offY = 0; maskTitle.text = "Country Hierarchy View"; GraphicalSociety.refreshHierarchy(null); }
public void bShowDynamic() { master.world.audioStore.playClick(); GraphicalSociety.offX = 0; GraphicalSociety.offY = 0; maskTitle.text = "Dynamic Relationship View"; GraphicalSociety.refreshDynamic(null); }
public void OnMouseDown() { if (inner == null) { return; } GraphicalSociety.refresh(inner); World.staticMap.world.ui.checkData(); }
public void save(string filename) { try { World world = this; // world.ui.setToMainMenu(); GraphicalMap.purge(); GraphicalSociety.purge(); world.map.world = null; //foreach (SocialGroup sg in map.socialGroups) //{ // if (sg is Society) // { // Society soc = (Society)sg; // soc.voteSession = null; // } //} fsSerializer _serializer = new fsSerializer(); fsData data; _serializer.TrySerialize(typeof(Map), map, out data).AssertSuccessWithoutWarnings(); // emit the data via JSON string saveString = fsJsonPrinter.CompressedJson(data); World.Log("Save exit point"); if (File.Exists(filename)) { World.Log("Overwriting old save: " + filename); File.Delete(filename); } File.WriteAllLines(filename, new string[] { saveString }); world.map.world = world; staticMap = map; world.prefabStore.popMsg("Game saved as: " + filename); //// step 1: parse the JSON data //fsData data = fsJsonParser.Parse(serializedState); //// step 2: deserialize the data //object deserialized = null; //_serializer.TryDeserialize(data, type, ref deserialized).AssertSuccessWithoutWarnings(); }catch (Exception e) { World.log(e.Message); World.log(e.StackTrace); prefabStore.popMsg("Failure to save"); prefabStore.popMsg("Exception: " + e.StackTrace); } }
public void scaling() { if (EventSystem.current.IsPointerOverGameObject()) { if (EventSystem.current.currentSelectedGameObject != null) { return; } } if (world.ui.state == UIMaster.uiState.WORLD) { if (Input.GetKeyDown("z") || Input.GetAxis("Mouse ScrollWheel") > 0) { GraphicalMap.lastMapChange += 1; GraphicalMap.scale = GraphicalMap.scale * 1.1f; if (GraphicalMap.scale > GraphicalMap.maxScale) { GraphicalMap.scale = GraphicalMap.maxScale; } GraphicalMap.checkData(); } else if (Input.GetKeyDown("x") || Input.GetAxis("Mouse ScrollWheel") < 0) { GraphicalMap.lastMapChange += 1; GraphicalMap.scale = GraphicalMap.scale / 1.1f; if (GraphicalMap.scale < GraphicalMap.minScale) { GraphicalMap.scale = GraphicalMap.minScale; } GraphicalMap.checkData(); } } if (world.ui.state == UIMaster.uiState.SOCIETY) { if (Input.GetKeyDown("z") || Input.GetAxis("Mouse ScrollWheel") > 0) { if (GraphicalSociety.focus != null) { GraphicalSociety.zoom += 0.1f; GraphicalSociety.refresh(GraphicalSociety.focus); } } else if (Input.GetKeyDown("x") || Input.GetAxis("Mouse ScrollWheel") < 0) { if (GraphicalSociety.focus != null && GraphicalSociety.zoom > 1) { GraphicalSociety.zoom -= 0.1f; GraphicalSociety.refresh(GraphicalSociety.focus); } } } }
/* * public void bViewSociety() * { * if (GraphicalMap.selectedHex == null) { return; } * if (GraphicalMap.selectedHex.owner == null) { return; } * if (GraphicalMap.selectedHex.owner is Society == false) { return; } * if (GraphicalMap.selectedHex.settlement != null) * { * if (GraphicalMap.selectedHex.settlement is Set_City) * { * Set_City city = (Set_City)GraphicalMap.selectedHex.settlement; * if (city.lordSlot != null) * { * setToSociety(city.lordSlot.society, city.lordSlot); * return; * } * } * } * setToSociety((Society)GraphicalMap.selectedHex.owner); * } */ /* * public void setToSociety(Society soc) * { * state = uiState.SOCIETY; * uiWorldRight.gameObject.SetActive(false); * uiHex.gameObject.SetActive(false); * uiMainMenu.gameObject.SetActive(false); * uiSociety.gameObject.SetActive(true); * uiCommon.gameObject.SetActive(true); * uiCity.gameObject.SetActive(false); * GraphicalMap.purge(); * * GraphicalSociety.centreOn(soc.command.top); * uiSociety.setTo(soc.command.top.person); * } * public void setToSociety(Society soc, Slot slot) * { * state = uiState.SOCIETY; * uiWorldRight.gameObject.SetActive(false); * uiHex.gameObject.SetActive(false); * uiMainMenu.gameObject.SetActive(false); * uiSociety.gameObject.SetActive(true); * uiCommon.gameObject.SetActive(true); * uiCity.gameObject.SetActive(false); * GraphicalMap.purge(); * * GraphicalSociety.centreOn(slot); * uiSociety.setTo(slot.person); * } */ public void setToBackground() { state = uiState.BACKGROUND; uiMainMenu.gameObject.SetActive(false); uiLeftPrimary.gameObject.SetActive(false); uiScrollables.gameObject.SetActive(false); uiMidTop.gameObject.SetActive(false); hexSelector.SetActive(false); GraphicalMap.purge(); GraphicalSociety.purge(); }
public void load(string filename) { try { if (map != null) { GraphicalMap.purge(); GraphicalSociety.purge(); map.world = null; map = null; } filename = saveFolder + filename; string fullFile = File.ReadAllText(filename); //string serializedState = fullFile.Substring(fullFile.IndexOf("\n"), fullFile.Length); int startIndex = fullFile.IndexOf(saveHeader) + saveHeader.Length; int endIndex = fullFile.Length - startIndex; string serializedState = fullFile.Substring(startIndex, endIndex); fsSerializer _serializer = new fsSerializer(); fsData data = fsJsonParser.Parse(serializedState); World.Log("Data parsed"); object deserialized = null; _serializer.TryDeserialize(data, typeof(Map), ref deserialized).AssertSuccessWithoutWarnings(); World.saveLog.takeLine("Finished deserial"); map = (Map)deserialized; map.world = this; staticMap = map; World.self.displayMessages = true; GraphicalMap.map = map; //ui.setToMainMenu(); //GraphicalMap.checkLoaded(); //GraphicalMap.checkData(); //graphicalMap.loadArea(0, 0); map.decompressFromSave(); prefabStore.popMsg("Loaded file: " + filename, true); World.Log("reached end of loading code"); // prefabStore.popMsg("Load may well have succeeded."); } catch (FileLoadException e) { Debug.Log(e); World.log(e.StackTrace); prefabStore.popMsg("Exception: " + e.StackTrace, true); } catch (Exception e2) { Debug.Log(e2); World.log(e2.StackTrace); prefabStore.popMsg("Exception: " + e2.StackTrace, true); } }
public void setToWorld() { state = uiState.WORLD; uiMainMenu.gameObject.SetActive(false); uiLeftPrimary.gameObject.SetActive(true); uiScrollables.gameObject.SetActive(true); uiMidTop.gameObject.SetActive(true); hexSelector.SetActive(true); uiScrollables.viewSocButtonText.text = "View Society"; GraphicalSociety.purge(); }
public void setToSociety(Society soc) { state = uiState.SOCIETY; uiMainMenu.gameObject.SetActive(false); uiLeftPrimary.gameObject.SetActive(true); uiScrollables.gameObject.SetActive(true); uiMidTop.gameObject.SetActive(false); hexSelector.SetActive(false); uiScrollables.viewSocButtonText.text = "View World"; GraphicalMap.purge(); GraphicalSociety.setup(soc); }
public void setToMainMenu() { state = uiState.MAIN_MENU; uiMainMenu.gameObject.SetActive(true); uiLeftPrimary.gameObject.SetActive(false); uiScrollables.gameObject.SetActive(false); uiMidTop.gameObject.SetActive(false); hexSelector.SetActive(false); if (World.staticMap != null) { GraphicalSociety.purge(); GraphicalMap.purge(); } }
public void load(string filename) { try { if (map != null) { GraphicalMap.purge(); GraphicalSociety.purge(); map.world = null; map = null; } string serializedState = File.ReadAllText(filename); fsSerializer _serializer = new fsSerializer(); fsData data = fsJsonParser.Parse(serializedState); World.Log("Data parsed"); object deserialized = null; _serializer.TryDeserialize(data, typeof(Map), ref deserialized).AssertSuccessWithoutWarnings(); World.saveLog.takeLine("Finished deserial"); map = (Map)deserialized; map.world = this; staticMap = map; GraphicalMap.map = map; //ui.setToMainMenu(); //GraphicalMap.checkLoaded(); //GraphicalMap.checkData(); //graphicalMap.loadArea(0, 0); prefabStore.popMsg("Loaded file: " + filename); World.Log("reached end of loading code"); // prefabStore.popMsg("Load may well have succeeded."); } catch (FileLoadException e) { Debug.Log(e); World.log(e.StackTrace); prefabStore.popMsg("Exception: " + e.StackTrace); } catch (Exception e2) { Debug.Log(e2); World.log(e2.StackTrace); prefabStore.popMsg("Exception: " + e2.StackTrace); } }
public void clickOnSociety() { Vector3 pos = Input.mousePosition; double dist = 0; GraphicalSlot best = null; foreach (GraphicalSlot slot in GraphicalSociety.loadedSlots) { Vector3 slotLoc = world.outerCamera.WorldToScreenPoint(slot.transform.position); double d = (slotLoc - pos).sqrMagnitude; if (best == null || d < dist) { dist = d; best = slot; } } //GraphicalSociety.focus = best.inner; GraphicalSociety.refresh(best.inner); }
public void setToVoting() { state = uiState.VOTING; uiMainMenu.gameObject.SetActive(false); uiLeftPrimary.gameObject.SetActive(false); uiScrollables.gameObject.SetActive(false); uiMidTop.gameObject.SetActive(false); uiVoting.gameObject.SetActive(true); uIMidLower.gameObject.SetActive(false); hexSelector.SetActive(false); uiTopLight.gameObject.SetActive(false); if (World.staticMap != null) { GraphicalSociety.purge(); GraphicalMap.purge(); } }
public void bViewEnthralled() { world.audioStore.playClick(); if (world.map.overmind.enthralled == null) { world.prefabStore.popMsg("You have no enthralled currently\n\nYou may enthrall a low-prestige noble (highlighted with flashing purple background) using the \"Enthrall\" power"); return; } if (state == uiState.SOCIETY) { if (GraphicalSociety.focus.society != world.map.overmind.enthralled.society) { world.prefabStore.popMsg("Your enthralled does not belong to this society"); return; } GraphicalSociety.refreshNeighbor(world.map.overmind.enthralled); } else { GraphicalSociety.focus = world.map.overmind.enthralled; setToSociety(world.map.overmind.enthralled.society); } }
public void bViewEnthralled() { world.audioStore.playClick(); if (world.map.overmind.enthralled == null) { world.prefabStore.popMsg("You have no enthralled noble currently\n\nInfiltrate a location using your agents (merchants and vampires excell at this) and enthrall the noble using a Heirophant, or, if playing a political game," + " you may enthrall a low-prestige noble (highlighted with flashing purple background) using the \"Enthrall\" power"); return; } if (state == uiState.SOCIETY) { if (GraphicalSociety.focus.society != world.map.overmind.enthralled.society) { world.prefabStore.popMsg("Your enthralled does not belong to this society"); return; } GraphicalSociety.refreshNeighbor(world.map.overmind.enthralled); } else { GraphicalSociety.focus = world.map.overmind.enthralled; setToSociety(world.map.overmind.enthralled.society); } }
public void OnMouseDown() { GraphicalSociety.refresh(inner); World.staticMap.world.ui.checkData(); }
public void scrollKeys() { if (world.map.param.option_edgeScroll == 1) { if (Input.mousePosition.y >= Screen.height - 5) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y -= scrollSpeed; if (GraphicalMap.y < 0) { GraphicalMap.y = 0; } } else if (Input.mousePosition.y <= 2) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y += scrollSpeed; if (GraphicalMap.y > world.map.sy) { GraphicalMap.y = world.map.sy; } } if (Input.mousePosition.x <= 0) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x += scrollSpeed; if (GraphicalMap.x > world.map.sx) { GraphicalMap.x = world.map.sx; } } else if (Input.mousePosition.x >= Screen.width - 5) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x -= scrollSpeed; if (GraphicalMap.x < 0) { GraphicalMap.x = 0; } } } if (UIKeybinds.getKey(UIKeybinds.Action.PAN_UP, true)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offY -= socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y -= scrollSpeed; if (GraphicalMap.y < 0) { GraphicalMap.y = 0; } } } else if (UIKeybinds.getKey(UIKeybinds.Action.PAN_DOWN, true)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offY += socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y += scrollSpeed; if (GraphicalMap.y > world.map.sy) { GraphicalMap.y = world.map.sy; } } } if (UIKeybinds.getKey(UIKeybinds.Action.PAN_LEFT, true)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offX += socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x += scrollSpeed; if (GraphicalMap.x > world.map.sx) { GraphicalMap.x = world.map.sx; } } } else if (UIKeybinds.getKey(UIKeybinds.Action.PAN_RIGHT, true)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offX -= socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x -= scrollSpeed; if (GraphicalMap.x < 0) { GraphicalMap.x = 0; } } } }
public void scaling() { //Anyone who wants to read can just pull this value and see if it has changed since they last polled if (Input.GetAxis("Mouse ScrollWheel") > 0) { scrollwheelTracking += 1; //World.log("mouse wheel pos"); } else if (Input.GetAxis("Mouse ScrollWheel") < 0) { scrollwheelTracking -= 1; //World.log("mouse wheel neg"); } if (EventSystem.current.IsPointerOverGameObject()) { if (EventSystem.current.currentSelectedGameObject != null) { return; } } if (world.ui.state == UIMaster.uiState.WORLD && world.ui.blocker == null) { if (UIKeybinds.getKey(UIKeybinds.Action.ZOOM_IN) || Input.GetAxis("Mouse ScrollWheel") > 0) { GraphicalMap.lastMapChange += 1; GraphicalMap.scale = GraphicalMap.scale * 1.1f; if (GraphicalMap.scale > GraphicalMap.maxScale) { GraphicalMap.scale = GraphicalMap.maxScale; } GraphicalMap.checkData(); } else if (UIKeybinds.getKey(UIKeybinds.Action.ZOOM_OUT) || Input.GetAxis("Mouse ScrollWheel") < 0) { GraphicalMap.lastMapChange += 1; GraphicalMap.scale = GraphicalMap.scale / 1.1f; if (GraphicalMap.scale < GraphicalMap.minScale) { GraphicalMap.scale = GraphicalMap.minScale; } GraphicalMap.checkData(); } } if (world.ui.state == UIMaster.uiState.SOCIETY && world.ui.blocker == null) { if (UIKeybinds.getKey(UIKeybinds.Action.ZOOM_IN) || Input.GetAxis("Mouse ScrollWheel") > 0) { if (GraphicalSociety.focus != null) { GraphicalSociety.zoom += 0.1f; GraphicalSociety.refresh(GraphicalSociety.focus); } } else if (UIKeybinds.getKey(UIKeybinds.Action.ZOOM_OUT) || Input.GetAxis("Mouse ScrollWheel") < 0) { if (GraphicalSociety.focus != null && GraphicalSociety.zoom > 1) { GraphicalSociety.zoom -= 0.1f; GraphicalSociety.refresh(GraphicalSociety.focus); } } } }
public void Update() { if (world.map != null) { if (GraphicalMap.selectedHex == null || GraphicalMap.selectedHex.outer == null) { hexSelector.SetActive(false); } else { hexSelector.SetActive(true); hexSelector.transform.localScale = new Vector3(GraphicalMap.scale, GraphicalMap.scale, 1); hexSelector.transform.localPosition = GraphicalMap.getLoc(GraphicalMap.selectedHex) + new Vector3(0, 0, -5); } if (state == uiState.WORLD) { GraphicalMap.tick(); //if (GraphicalMap.selectedHex == null) //{ // //uiCity.gameObject.SetActive(false); // uiScrollables.gameObject.SetActive(true); //} //else //{ // uiScrollables.gameObject.SetActive(true); //} } else if (state == uiState.SOCIETY) { //GraphicalSociety.tick(); } } else { hexSelector.SetActive(false); } if (state == uiState.WORLD) { uiLeftPrimary.titleTextDarkener.enabled = GraphicalMap.map.masker.mask != MapMaskManager.maskType.NONE; uiLeftPrimary.bodyTextDarkener.enabled = GraphicalMap.map.masker.mask == MapMaskManager.maskType.LIKING_ME || GraphicalMap.map.masker.mask == MapMaskManager.maskType.LIKING_THEM || GraphicalMap.map.masker.mask == MapMaskManager.maskType.VOTE_EFFECT; if (world.map.masker.mask != MapMaskManager.maskType.NONE) { uiLeftPrimary.maskTitle.text = GraphicalMap.map.masker.getTitleText(); uiLeftPrimary.maskBody.text = GraphicalMap.map.masker.getBodyText(); } else { uiLeftPrimary.maskTitle.text = ""; uiLeftPrimary.maskBody.text = ""; } uiTopLight.gameObject.SetActive(true); //uiLeftPrimary.unlandedViewButton.gameObject.SetActive(false); uiLeftPrimary.neighborViewButton.gameObject.SetActive(false); uiLeftPrimary.hierarchyViewButton.gameObject.SetActive(false); //uiLeftPrimary.dynamicViewButton.gameObject.SetActive(false); endTurnButton.SetActive(true); } else if (state == uiState.SOCIETY) { uiLeftPrimary.maskBody.text = ""; uiLeftPrimary.titleTextDarkener.enabled = true; uiLeftPrimary.bodyTextDarkener.enabled = false; uiTopLight.gameObject.SetActive(false); //uiLeftPrimary.unlandedViewButton.gameObject.SetActive(true); uiLeftPrimary.neighborViewButton.gameObject.SetActive(true); uiLeftPrimary.hierarchyViewButton.gameObject.SetActive(GraphicalSociety.activeSociety != null && GraphicalSociety.activeSociety.getSovereign() != null); //uiLeftPrimary.dynamicViewButton.gameObject.SetActive(true); endTurnButton.SetActive(false); GraphicalSociety.update(); } else { uiLeftPrimary.maskTitle.text = ""; uiLeftPrimary.maskBody.text = ""; uiLeftPrimary.titleTextDarkener.enabled = false; uiLeftPrimary.bodyTextDarkener.enabled = false; uiLeftPrimary.unlandedViewButton.gameObject.SetActive(false); uiLeftPrimary.neighborViewButton.gameObject.SetActive(false); uiLeftPrimary.hierarchyViewButton.gameObject.SetActive(false); } if (state == uiState.MAIN_MENU) { uiMainMenu.continueButton.gameObject.SetActive(World.staticMap != null); } checkBlockerQueue(); }
public void save(string filename, bool popMsg = true) { Map rescueMap = World.staticMap; if (checkSaveFolder() == false) { prefabStore.popMsg("Unable to locate directory " + saveFolder + ". Saving cannot proceed without folder access. Aborting save.", true); return; } if (!hasWritePermission(saveFolder)) { prefabStore.popMsg("Unable to write to directory " + saveFolder + ". Saving cannot proceed without folder access. Aborting save.", true); World.autosavePeriod = -1; return; } try { World world = this; // world.ui.setToMainMenu(); GraphicalMap.purge(); GraphicalSociety.purge(); map.compressForSave(); world.map.world = null; //foreach (SocialGroup sg in map.socialGroups) //{ // if (sg is Society) // { // Society soc = (Society)sg; // soc.voteSession = null; // } //} fsSerializer _serializer = new fsSerializer(); fsData data; _serializer.TrySerialize(typeof(Map), map, out data).AssertSuccessWithoutWarnings(); // emit the data via JSON string saveString = fsJsonPrinter.CompressedJson(data); World.Log("Save data exit point"); string catSaveString = "Version;" + World.versionNumber + ";" + World.subversionNumber; catSaveString += saveHeader; catSaveString += saveString; if (File.Exists(filename)) { World.Log("Overwriting old save: " + filename); File.Delete(filename); } File.WriteAllLines(filename, new string[] { catSaveString });//Do it all on one line, to avoid faff wrt line endings world.map.world = world; staticMap = map; map.decompressFromSave(); if (popMsg) { world.prefabStore.popMsg("Game saved as: " + filename, true); } //// step 1: parse the JSON data //fsData data = fsJsonParser.Parse(serializedState); //// step 2: deserialize the data //object deserialized = null; //_serializer.TryDeserialize(data, type, ref deserialized).AssertSuccessWithoutWarnings(); } catch (Exception e) { World.log(e.Message); World.log(e.StackTrace); prefabStore.popMsg("Failure to save", true); prefabStore.popMsg("Exception: " + e.StackTrace, true); map = rescueMap; map.world = this; staticMap = map; } }
public void OnMouseExit() { GraphicalSociety.showHover(null); }
public void OnMouseEnter() { GraphicalSociety.showHover(inner); }
public void scrollKeys() { if (world.map.param.option_edgeScroll == 1) { if (Input.mousePosition.y >= Screen.height - 5) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y -= scrollSpeed; if (GraphicalMap.y < 0) { GraphicalMap.y = 0; } } else if (Input.mousePosition.y <= 2) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y += scrollSpeed; if (GraphicalMap.y > world.map.sy) { GraphicalMap.y = world.map.sy; } } if (Input.mousePosition.x <= 0) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x += scrollSpeed; if (GraphicalMap.x > world.map.sx) { GraphicalMap.x = world.map.sx; } } else if (Input.mousePosition.x >= Screen.width - 5) { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x -= scrollSpeed; if (GraphicalMap.x < 0) { GraphicalMap.x = 0; } } } if (Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offY -= socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y -= scrollSpeed; if (GraphicalMap.y < 0) { GraphicalMap.y = 0; } } } else if (Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.S)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offY += socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.y += scrollSpeed; if (GraphicalMap.y > world.map.sy) { GraphicalMap.y = world.map.sy; } } } if (Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offX += socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x += scrollSpeed; if (GraphicalMap.x > world.map.sx) { GraphicalMap.x = world.map.sx; } } } else if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D)) { if (world.ui.state == UIMaster.uiState.SOCIETY) { if (GraphicalSociety.focus != null) { GraphicalSociety.offX -= socScrollSpeed; GraphicalSociety.refreshOffset(); } } else { //GraphicalMap.panStepsToTake = 0; GraphicalMap.lastMapChange += 1; GraphicalMap.x -= scrollSpeed; if (GraphicalMap.x < 0) { GraphicalMap.x = 0; } } } }