示例#1
0
        public HumanPose(EndianBinaryReader reader, int[] version)
        {
            m_RootX          = new xform(reader, version);
            m_LookAtPosition = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
            m_LookAtWeight   = reader.ReadVector4();

            int numGoals = reader.ReadInt32();

            m_GoalArray = new List <HumanGoal>(numGoals);
            for (int i = 0; i < numGoals; i++)
            {
                m_GoalArray.Add(new HumanGoal(reader, version));
            }

            m_LeftHandPose  = new HandPose(reader, version);
            m_RightHandPose = new HandPose(reader, version);

            int numDoFs = reader.ReadInt32();

            m_DoFArray = reader.ReadSingleArray(numDoFs);

            if (version[0] > 5 || (version[0] == 5 && version[1] >= 2))//5.2 and up
            {
                int numTDof = reader.ReadInt32();
                m_TDoFArray = new object[numTDof];
                for (int i = 0; i < numTDof; i++)
                {
                    m_TDoFArray[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
                }
            }
        }
示例#2
0
        public HumanPose(ObjectReader reader)
        {
            var version = reader.version;

            m_RootX          = new xform(reader);
            m_LookAtPosition = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
            m_LookAtWeight   = reader.ReadVector4();

            int numGoals = reader.ReadInt32();

            m_GoalArray = new HumanGoal[numGoals];
            for (int i = 0; i < numGoals; i++)
            {
                m_GoalArray[i] = new HumanGoal(reader);
            }

            m_LeftHandPose  = new HandPose(reader);
            m_RightHandPose = new HandPose(reader);

            m_DoFArray = reader.ReadSingleArray();

            if (version[0] > 5 || (version[0] == 5 && version[1] >= 2))//5.2 and up
            {
                int numTDof = reader.ReadInt32();
                m_TDoFArray = new Vector3[numTDof];
                for (int i = 0; i < numTDof; i++)
                {
                    m_TDoFArray[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
                }
            }
        }
        public AvatarConstant(ObjectReader reader)
        {
            var version = reader.version;

            m_AvatarSkeleton     = new Skeleton(reader);
            m_AvatarSkeletonPose = new SkeletonPose(reader);

            if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
            {
                m_DefaultPose = new SkeletonPose(reader);

                m_SkeletonNameIDArray = reader.ReadUInt32Array();
            }

            m_Human = new Human(reader);

            m_HumanSkeletonIndexArray = reader.ReadInt32Array();

            if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
            {
                m_HumanSkeletonReverseIndexArray = reader.ReadInt32Array();
            }

            m_RootMotionBoneIndex = reader.ReadInt32();
            m_RootMotionBoneX     = new xform(reader);

            if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
            {
                m_RootMotionSkeleton     = new Skeleton(reader);
                m_RootMotionSkeletonPose = new SkeletonPose(reader);

                m_RootMotionSkeletonIndexArray = reader.ReadInt32Array();
            }
        }
示例#4
0
        public ClipMuscleConstant(ObjectReader reader)
        {
            var version = reader.version;

            m_DeltaPose = new HumanPose(reader);
            m_StartX    = new xform(reader);
            if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
            {
                m_StopX = new xform(reader);
            }
            m_LeftFootStartX  = new xform(reader);
            m_RightFootStartX = new xform(reader);
            if (version[0] < 5)//5.0 down
            {
                m_MotionStartX = new xform(reader);
                m_MotionStopX  = new xform(reader);
            }
            m_AverageSpeed        = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
            m_Clip                = new Clip(reader);
            m_StartTime           = reader.ReadSingle();
            m_StopTime            = reader.ReadSingle();
            m_OrientationOffsetY  = reader.ReadSingle();
            m_Level               = reader.ReadSingle();
            m_CycleOffset         = reader.ReadSingle();
            m_AverageAngularSpeed = reader.ReadSingle();

            m_IndexArray = reader.ReadInt32Array();
            if (version[0] < 4 || (version[0] == 4 && version[1] < 3)) //4.3 down
            {
                var m_AdditionalCurveIndexArray = reader.ReadInt32Array();
            }
            int numDeltas = reader.ReadInt32();

            m_ValueArrayDelta = new List <ValueDelta>(numDeltas);
            for (int i = 0; i < numDeltas; i++)
            {
                m_ValueArrayDelta.Add(new ValueDelta(reader));
            }
            if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up
            {
                m_ValueArrayReferencePose = reader.ReadSingleArray();
            }

            m_Mirror               = reader.ReadBoolean();
            m_LoopTime             = reader.ReadBoolean();
            m_LoopBlend            = reader.ReadBoolean();
            m_LoopBlendOrientation = reader.ReadBoolean();
            m_LoopBlendPositionY   = reader.ReadBoolean();
            m_LoopBlendPositionXZ  = reader.ReadBoolean();
            if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
            {
                m_StartAtOrigin = reader.ReadBoolean();
            }
            m_KeepOriginalOrientation = reader.ReadBoolean();
            m_KeepOriginalPositionY   = reader.ReadBoolean();
            m_KeepOriginalPositionXZ  = reader.ReadBoolean();
            m_HeightFromFeet          = reader.ReadBoolean();
            reader.AlignStream();
        }
示例#5
0
 public HandPose(ObjectReader reader)
 {
     m_GrabX     = new xform(reader);
     m_DoFArray  = reader.ReadSingleArray();
     m_Override  = reader.ReadSingle();
     m_CloseOpen = reader.ReadSingle();
     m_InOut     = reader.ReadSingle();
     m_Grab      = reader.ReadSingle();
 }
示例#6
0
 public SkeletonPose(ObjectReader reader)
 {
     int numXforms = reader.ReadInt32();
     m_X = new xform[numXforms];
     for (int i = 0; i < numXforms; i++)
     {
         m_X[i] = new xform(reader);
     }
 }
示例#7
0
 public HumanGoal(EndianBinaryReader reader, int[] version)
 {
     m_X       = new xform(reader, version);
     m_WeightT = reader.ReadSingle();
     m_WeightR = reader.ReadSingle();
     if (version[0] >= 5)                                                                                                                      //5.0 and up
     {
         m_HintT       = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4(); //5.4 and up
         m_HintWeightT = reader.ReadSingle();
     }
 }
示例#8
0
        public AvatarConstant(ObjectReader reader)
        {
            var version = reader.version;

            m_AvatarSkeleton     = new Skeleton(reader);
            m_AvatarSkeletonPose = new SkeletonPose(reader);

            if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
            {
                m_DefaultPose = new SkeletonPose(reader);
                int numIDs = reader.ReadInt32();
                m_SkeletonNameIDArray = new List <uint>(numIDs);
                for (int i = 0; i < numIDs; i++)
                {
                    m_SkeletonNameIDArray.Add(reader.ReadUInt32());
                }
            }

            m_Human = new Human(reader);

            int numIndexes = reader.ReadInt32();

            m_HumanSkeletonIndexArray = new List <int>(numIndexes);
            for (int i = 0; i < numIndexes; i++)
            {
                m_HumanSkeletonIndexArray.Add(reader.ReadInt32());
            }

            if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
            {
                int numReverseIndexes = reader.ReadInt32();
                m_HumanSkeletonReverseIndexArray = new List <int>(numReverseIndexes);
                for (int i = 0; i < numReverseIndexes; i++)
                {
                    m_HumanSkeletonReverseIndexArray.Add(reader.ReadInt32());
                }
            }

            m_RootMotionBoneIndex = reader.ReadInt32();
            m_RootMotionBoneX     = new xform(reader);

            if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
            {
                m_RootMotionSkeleton     = new Skeleton(reader);
                m_RootMotionSkeletonPose = new SkeletonPose(reader);

                int numMotionIndexes = reader.ReadInt32();
                m_RootMotionSkeletonIndexArray = new List <int>(numMotionIndexes);
                for (int i = 0; i < numMotionIndexes; i++)
                {
                    m_RootMotionSkeletonIndexArray.Add(reader.ReadInt32());
                }
            }
        }
 public Collider(ObjectReader reader)
 {
     m_X           = new xform(reader);
     m_Type        = reader.ReadUInt32();
     m_XMotionType = reader.ReadUInt32();
     m_YMotionType = reader.ReadUInt32();
     m_ZMotionType = reader.ReadUInt32();
     m_MinLimitX   = reader.ReadSingle();
     m_MaxLimitX   = reader.ReadSingle();
     m_MaxLimitY   = reader.ReadSingle();
     m_MaxLimitZ   = reader.ReadSingle();
 }
示例#10
0
 public Collider(EndianBinaryReader reader, int[] version)
 {
     m_X           = new xform(reader, version);
     m_Type        = reader.ReadUInt32();
     m_XMotionType = reader.ReadUInt32();
     m_YMotionType = reader.ReadUInt32();
     m_ZMotionType = reader.ReadUInt32();
     m_MinLimitX   = reader.ReadSingle();
     m_MaxLimitX   = reader.ReadSingle();
     m_MaxLimitY   = reader.ReadSingle();
     m_MaxLimitZ   = reader.ReadSingle();
 }
        public Human(ObjectReader reader)
        {
            var version = reader.version;

            m_RootX        = new xform(reader);
            m_Skeleton     = new Skeleton(reader);
            m_SkeletonPose = new SkeletonPose(reader);
            m_LeftHand     = new Hand(reader);
            m_RightHand    = new Hand(reader);

            if (version[0] < 2018 || (version[0] == 2018 && version[1] < 2)) //2018.2 down
            {
                var numHandles = reader.ReadInt32();
                m_Handles = new Handle[numHandles];
                for (var i = 0; i < numHandles; i++)
                {
                    m_Handles[i] = new Handle(reader);
                }

                var numColliders = reader.ReadInt32();
                m_ColliderArray = new Collider[numColliders];
                for (var i = 0; i < numColliders; i++)
                {
                    m_ColliderArray[i] = new Collider(reader);
                }
            }

            m_HumanBoneIndex = reader.ReadInt32Array();

            m_HumanBoneMass = reader.ReadSingleArray();

            if (version[0] < 2018 || (version[0] == 2018 && version[1] < 2)) //2018.2 down
            {
                m_ColliderIndex = reader.ReadInt32Array();
            }

            m_Scale         = reader.ReadSingle();
            m_ArmTwist      = reader.ReadSingle();
            m_ForeArmTwist  = reader.ReadSingle();
            m_UpperLegTwist = reader.ReadSingle();
            m_LegTwist      = reader.ReadSingle();
            m_ArmStretch    = reader.ReadSingle();
            m_LegStretch    = reader.ReadSingle();
            m_FeetSpacing   = reader.ReadSingle();
            m_HasLeftHand   = reader.ReadBoolean();
            m_HasRightHand  = reader.ReadBoolean();
            if (version[0] > 5 || (version[0] == 5 && version[1] >= 2)) //5.2 and up
            {
                m_HasTDoF = reader.ReadBoolean();
            }
            reader.AlignStream();
        }
示例#12
0
        public HandPose(EndianBinaryReader reader, int[] version)
        {
            m_GrabX = new xform(reader, version);

            int numDoFs = reader.ReadInt32();

            m_DoFArray = reader.ReadSingleArray(numDoFs);

            m_Override  = reader.ReadSingle();
            m_CloseOpen = reader.ReadSingle();
            m_InOut     = reader.ReadSingle();
            m_Grab      = reader.ReadSingle();
        }
示例#13
0
        public HumanGoal(ObjectReader reader)
        {
            var version = reader.version;

            m_X       = new xform(reader);
            m_WeightT = reader.ReadSingle();
            m_WeightR = reader.ReadSingle();
            if (version[0] >= 5)                                                                                                                      //5.0 and up
            {
                m_HintT       = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4(); //5.4 and up
                m_HintWeightT = reader.ReadSingle();
            }
        }
示例#14
0
        public Human(ObjectReader reader)
        {
            var version = reader.version;

            m_RootX        = new xform(reader);
            m_Skeleton     = new Skeleton(reader);
            m_SkeletonPose = new SkeletonPose(reader);
            m_LeftHand     = new Hand(reader);
            m_RightHand    = new Hand(reader);

            if (version[0] < 2018 || (version[0] == 2018 && version[1] < 2)) //2018.2 down
            {
                int numHandles = reader.ReadInt32();
                m_Handles = new List <Handle>(numHandles);
                for (int i = 0; i < numHandles; i++)
                {
                    m_Handles.Add(new Handle(reader));
                }

                int numColliders = reader.ReadInt32();
                m_ColliderArray = new List <Collider>(numColliders);
                for (int i = 0; i < numColliders; i++)
                {
                    m_ColliderArray.Add(new Collider(reader));
                }
            }

            m_HumanBoneIndex = reader.ReadInt32Array();

            m_HumanBoneMass = reader.ReadSingleArray();

            if (version[0] < 2018 || (version[0] == 2018 && version[1] < 2)) //2018.2 down
            {
                m_ColliderIndex = reader.ReadInt32Array();
            }

            m_Scale         = reader.ReadSingle();
            m_ArmTwist      = reader.ReadSingle();
            m_ForeArmTwist  = reader.ReadSingle();
            m_UpperLegTwist = reader.ReadSingle();
            m_LegTwist      = reader.ReadSingle();
            m_ArmStretch    = reader.ReadSingle();
            m_LegStretch    = reader.ReadSingle();
            m_FeetSpacing   = reader.ReadSingle();
            m_HasLeftHand   = reader.ReadBoolean();
            m_HasRightHand  = reader.ReadBoolean();
            m_HasTDoF       = reader.ReadBoolean();
            reader.AlignStream();
        }
 public Handle(ObjectReader reader)
 {
     m_X = new xform(reader);
     m_ParentHumanIndex = reader.ReadUInt32();
     m_ID = reader.ReadUInt32();
 }
示例#16
0
 public Handle(EndianBinaryReader reader, int[] version)
 {
     m_X = new xform(reader, version);
     m_ParentHumanIndex = reader.ReadUInt32();
     m_ID = reader.ReadUInt32();
 }