//------------------------------------------------------ // unity system function //------------------------------------------------------ private void OnEnable() { titleContent = new GUIContent("Asset Post"); minSize = new Vector2(330f, 100f); m_addressbook = AssetPostAddressBook.Load(); UpdatePostman(); InitGUI(); }
//------------------------------------------------------ // unity system function //------------------------------------------------------ void OnEnable() { titleContent = new GUIContent("Asset Post"); minSize = new Vector2(330f, 100f); m_addressbook = AssetPostAddressBook.Load(); UpdatePostman(); m_orderingAddress = null; InitGUI(); SetState(StateDelivery); }