public Channel(CueBehavior cueBehavior) { cues = null; this.cueBehavior = cueBehavior; aoEvents = null; }
public static void InitializePerformance(string debugReason, CueBehavior playlists, EventPlayer players, bool looped, int playerLayer, MiniTransform transforms, bool forceInterrupt = true, Action onEndPerformanceCallbacks = null) { InitializePerformance(debugReason, new CueBehavior[] { playlists }, new EventPlayer[] { players }, looped, playerLayer, transforms, forceInterrupt, new Action[] { onEndPerformanceCallbacks }); }
public Channel(Event[] aoEvents) { cues = null; this.aoEvents = aoEvents; cueBehavior = null; }