static public void ListAssetDependencis()
 {
     if (AssetBundleEditorHelper.HasValidSelection())
     {
         Object[] selObjs = Selection.objects;
         string   depsStr = AssetBundleEditorHelper.GetDependencyText(selObjs, false);
         string   selStr  = string.Empty;
         int      i       = 0;
         foreach (Object obj in selObjs)
         {
             selStr += string.Format("[{0}]{1};", ++i, AssetDatabase.GetAssetPath(obj));
         }
         Debug.Log(string.Format("Selection({0}) depends on the following assets:" +
                                 "\n-------------------------------------------\n" +
                                 "{1}" +
                                 "\n-------------------------------------------\n",
                                 selStr,
                                 depsStr));
         AssetBundleEditorHelper.SelectDependency(selObjs, false);
     }
 }