public void SetActive() { nodeInsp.UpdateNode(this); Selection.activeObject = nodeInsp; switch (this.kind) { case AssetBundleGraphSettings.NodeKind.LOADER_GUI: case AssetBundleGraphSettings.NodeKind.EXPORTER_GUI: { this.nodeInterfaceTypeStr = "flow node 0 on"; break; } case AssetBundleGraphSettings.NodeKind.FILTER_SCRIPT: case AssetBundleGraphSettings.NodeKind.FILTER_GUI: { this.nodeInterfaceTypeStr = "flow node 1 on"; break; } case AssetBundleGraphSettings.NodeKind.IMPORTSETTING_GUI: { this.nodeInterfaceTypeStr = "flow node 2 on"; break; } case AssetBundleGraphSettings.NodeKind.MODIFIER_GUI: { this.nodeInterfaceTypeStr = "flow node 6 on"; break; } case AssetBundleGraphSettings.NodeKind.GROUPING_GUI: { this.nodeInterfaceTypeStr = "flow node 3 on"; break; } case AssetBundleGraphSettings.NodeKind.PREFABRICATOR_SCRIPT: case AssetBundleGraphSettings.NodeKind.PREFABRICATOR_GUI: { this.nodeInterfaceTypeStr = "flow node 4 on"; break; } case AssetBundleGraphSettings.NodeKind.BUNDLIZER_GUI: { this.nodeInterfaceTypeStr = "flow node 5 on"; break; } case AssetBundleGraphSettings.NodeKind.BUNDLEBUILDER_GUI: { this.nodeInterfaceTypeStr = "flow node 6 on"; break; } default: { Debug.LogError(this.name + " is defined as unknown kind of node. value:" + this.kind); break; } } }
public void ResetErrorStatus() { m_hasErrors = false; Inspector.UpdateNode(this); Inspector.UpdateErrors(new List <string>()); }
public void SetActive() { m_nodeInsp.UpdateNode(this); Selection.activeObject = m_nodeInsp; this.m_nodeSyle = NodeGUIUtility.SelectedStyle[m_data.Kind]; }