ResetErrorStatus() public method

public ResetErrorStatus ( ) : void
return void
示例#1
0
 protected override void CloseScope()
 {
     if (node != null)
     {
         node.ResetErrorStatus();
     }
     NodeGUIUtility.NodeEventHandler(new NodeEvent(NodeEvent.EventType.EVENT_SAVE));
 }
 protected override void CloseScope()
 {
     if (node != null)
     {
         node.UpdateNodeRect();
         node.ResetErrorStatus();
     }
     if (saveOnScopeEnd)
     {
         NodeGUIUtility.NodeEventHandler(new NodeEvent(NodeEvent.EventType.EVENT_SAVE));
     }
 }