public ActionResult Edit(ImpactLevel level) { if (ModelState.IsValid) { db.ImpactLevels.Attach(level); db.ObjectStateManager.ChangeObjectState(level, EntityState.Modified); db.SaveChanges(); UpdateImpactLevelMoneyValues(); return RedirectToAction("Index"); } return View(level); }
/// <summary> /// Deprecated Method for adding a new object to the ImpactLevels EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToImpactLevels(ImpactLevel impactLevel) { base.AddObject("ImpactLevels", impactLevel); }
/// <summary> /// Create a new ImpactLevel object. /// </summary> /// <param name="impactLevelId">Initial value of the ImpactLevelId property.</param> /// <param name="impactLevelName">Initial value of the ImpactLevelName property.</param> /// <param name="pctMin">Initial value of the PctMin property.</param> /// <param name="pctMax">Initial value of the PctMax property.</param> /// <param name="moneyMin">Initial value of the MoneyMin property.</param> /// <param name="moneyMax">Initial value of the MoneyMax property.</param> public static ImpactLevel CreateImpactLevel(global::System.Int32 impactLevelId, global::System.String impactLevelName, global::System.Int32 pctMin, global::System.Int32 pctMax, global::System.Decimal moneyMin, global::System.Decimal moneyMax) { ImpactLevel impactLevel = new ImpactLevel(); impactLevel.ImpactLevelId = impactLevelId; impactLevel.ImpactLevelName = impactLevelName; impactLevel.PctMin = pctMin; impactLevel.PctMax = pctMax; impactLevel.MoneyMin = moneyMin; impactLevel.MoneyMax = moneyMax; return impactLevel; }