示例#1
0
        public string GetWeaknessString(Enemy e, Files.SkillManager sm)
        {
            var str = new StringBuilder();

            if (Weaknesses.ContainsKey(e.Name))
            {
                var set = Weaknesses[e.Name];
                foreach (int w in e.Weakness)
                {
                    if (set.Contains(w))
                    {
                        str.Append(sm.ElementToString(w));
                    }
                    else
                    {
                        str.Append("???");
                    }

                    str.Append(", ");
                }
            }
            else
            {
                foreach (int w in e.Weakness)
                {
                    str.Append("???, ");
                }
            }

            string ret_str = str.ToString();

            // "string, " --> 8 chars --> 8 - 2 = 6... string (excludes "right" value)
            return(ret_str.Substring(0, ret_str.Length - 2));
        }
示例#2
0
        // weaknesses YOU are aware of
        public string GetWeaknessStringPlayer(string image)
        {
            StringBuilder weak = new StringBuilder();

            weak.Append("[");

            int num = Reality[image].Count;

            if (Index.ContainsKey(image))
            {
                HashSet <int> w = Index[image];

                foreach (int i in w)
                {
                    weak.Append($"{SkillManager.ElementToString(i)}, ");
                }

                while (num > w.Count)
                {
                    weak.Append("???, ");
                    num--;
                }
            }
            else
            {
                Console.WriteLine("here");
                for (int i = 0; i < num; i++)
                {
                    weak.Append("???, ");
                }
            }

            string result = $"{weak.ToString().TrimEnd(' ').TrimEnd(',')}]";

            return(result);
        }