static int get_start(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Arthas.UVChainLightning obj = (Arthas.UVChainLightning)o; UnityEngine.Transform ret = obj.start; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index start on a nil value")); } }
static int set_yOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Arthas.UVChainLightning obj = (Arthas.UVChainLightning)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.yOffset = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index yOffset on a nil value")); } }
static int get_displacement(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Arthas.UVChainLightning obj = (Arthas.UVChainLightning)o; float ret = obj.displacement; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index displacement on a nil value")); } }
static int set_start(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Arthas.UVChainLightning obj = (Arthas.UVChainLightning)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); obj.start = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index start on a nil value")); } }