public override void Initialize() { px = py = 0; length = 32; scale = 1.0f; sAnim = new SpriteAnimation(2); sAnim.addList(0, 11, 11, 0, AnimationType.Delete); sAnim.addList(1, 1, 4, 1, AnimationType.Up); sAnim.init(); active = false; }
public virtual void Initialize() { px = py = 0; length = 32; scale = 1.0f; sAnim = new SpriteAnimation(1); sAnim.addList(0, 1, 4, 0, AnimationType.Up); sAnim.init(); active = false; }
public override void Initialize() { px = py = 0; length = 24; scale = 0.75f; sAnim = new SpriteAnimation(3); sAnim.addList(1, 5, 5, 1, AnimationType.Stay); sAnim.addList(2, 5, 11, 0, AnimationType.Up); sAnim.addList(0, 11, 11, 0, AnimationType.Delete); sAnim.init(); active = false; }