示例#1
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 public void ValueHolderArrRef(ref ValueHolder [] valueArr) => valueArr = valueArr?.Reverse().ToArray();
示例#2
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 public void ByteArrRef(ref byte [] byteArr) => byteArr   = byteArr?.Reverse().ToArray();
示例#3
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 public void LongArrRef(ref long [] longArr) => longArr   = longArr?.Reverse().ToArray();
示例#4
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 public void StringArrRef(ref string [] strArr) => strArr = strArr?.Reverse().ToArray();
示例#5
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        static void Main(string[] args)
        {
            // defining array with size 5.add values later on
            int[] intArray1 = new int[5];

            // defining array with size 5 and adding values at the same time
            int[] intArray2 = new int[5] {
                1, 2, 3, 4, 5
            };

            // defining array with 5 elements which indicates the size of an array
            int[] intArray3 = { 1, 2, 3, 4, 5 };


            Array arrayToSet = Array.CreateInstance(typeof(int), new int[1] {
                5
            }, new int[1] {
                1
            });

            arrayToSet.SetValue(11, 1);
            arrayToSet.SetValue(12, 2);
            arrayToSet.SetValue(13, 3);
            arrayToSet.SetValue(14, 4);
            arrayToSet.SetValue(15, 5);

            for (int i = 1; i <= arrayToSet.Length; i++)
            {
                Console.WriteLine("Array value {0} at position {1}", arrayToSet.GetValue(i), i);
            }

            Array arrayToSet2 = Array.CreateInstance(typeof(string), 5);

            arrayToSet2.SetValue("ABCDEFGHIJKLMNO", 0);
            arrayToSet2.SetValue("DEFGHIJKLMNOPQR", 1);
            arrayToSet2.SetValue("GHIJKLMNOPQRSTU", 2);
            arrayToSet2.SetValue("JKLMNOPQRSTUVWX", 3);
            arrayToSet2.SetValue("MNOPQRVWXVWXYZA", 4);

            for (int i = 1; i < arrayToSet2.Length; i++)
            {
                Console.WriteLine("Array value {0} at position {1}", arrayToSet2.GetValue(i), i);
            }

            // creates multidimensional array (4 dimensions)
            //int[] myLengthsArray = new int[4] { 2, 3, 4, 5 };
            //Array arrayToSet3 = Array.CreateInstance(typeof(string), myLengthsArray);

            int[] myLengthsArray = new int[4] {
                2, 3, 4, 5
            };
            Array my4DArray = Array.CreateInstance(typeof(String), myLengthsArray);

            for (int i = my4DArray.GetLowerBound(0); i <= my4DArray.GetUpperBound(0); i++)
            {
                for (int j = my4DArray.GetLowerBound(1); j <= my4DArray.GetUpperBound(1); j++)
                {
                    for (int k = my4DArray.GetLowerBound(2); k <= my4DArray.GetUpperBound(2); k++)
                    {
                        for (int l = my4DArray.GetLowerBound(3); l <= my4DArray.GetUpperBound(3); l++)
                        {
                            int[] myIndicesArray = new int[4] {
                                i, j, k, l
                            };
                            my4DArray.SetValue(Convert.ToString(i) + j + k + l, myIndicesArray);
                        }
                    }
                }
            }

            // Displays the values of the Array.
            Console.WriteLine("The four-dimensional Array contains the following values:");
            PrintValues2(my4DArray);



            // implicitly typed arrays

            var contacts = new[]
            {
                new {
                    Name         = " Eugene Zabokritski",
                    PhoneNumbers = new[] { "206-555-0108", "425-555-0001" }
                },
                new {
                    Name         = " Hanying Feng",
                    PhoneNumbers = new[] { "650-555-0199" }
                }
            };



            int[] intArr = new int[5] {
                2, 4, 1, 3, 5
            };

            int[] intArrDest = new int[5] {
                0, 0, 0, 0, 0
            };

            int[] intArrayAgain = new int[3];

            Array.Copy(intArr, intArrDest, 5);

            Array.Copy(intArr, intArrayAgain, 2);

            Console.WriteLine("Array Initially");
            for (int i = 0; i < intArr.Length; i++)
            {
                Console.WriteLine("Array value {0} at position {1}", intArr.GetValue(i), i);
            }

            Array.Sort(intArr);
            Console.WriteLine("Array Sorted");

            for (int i = 0; i < intArr.Length; i++)
            {
                Console.WriteLine("Array value {0} at position {1}", intArr.GetValue(i), i);
            }

            Array.Reverse(intArr);
            Console.WriteLine("Array Reversed");


            for (int i = 0; i < intArr.Length; i++)
            {
                Console.WriteLine("Array value {0} at position {1}", intArr.GetValue(i), i);
            }


            Array array = Array.CreateInstance(typeof(int), new int[1] {
                5
            }, new int[1] {
                1
            });

            array.SetValue(1, 1);
            array.SetValue(2, 2);
            array.SetValue(3, 3);
            array.SetValue(4, 4);
            array.SetValue(5, 5);

            for (int i = 1; i <= array.Length; i++)
            {
                Console.WriteLine("Array value {0} at position {1}", array.GetValue(i), i);
            }



            // Creates and initializes a new integer array and a new Object array.
            int[] myIntArray = new int[5] {
                1, 2, 3, 4, 5
            };
            Object[] myObjArray = new Object[5] {
                26, 27, 28, 29, 30
            };

            // Prints the initial values of both arrays.
            Console.WriteLine("Initially,");
            Console.Write("integer array:");
            PrintValues(myIntArray);
            Console.Write("Object array: ");
            PrintValues(myObjArray);

            // Copies the first two elements from the integer array to the Object array.
            System.Array.Copy(myIntArray, myObjArray, 2);


            // Prints the values of the modified arrays.
            Console.WriteLine("\nAfter copying the first two elements of the integer array to the Object array,");
            Console.Write("integer array:");
            PrintValues(myIntArray);
            Console.Write("Object array: ");
            PrintValues(myObjArray);

            // Copies the last two elements from the Object array to the integer array.
            System.Array.Copy(myObjArray, myObjArray.GetUpperBound(0) - 1, myIntArray, myIntArray.GetUpperBound(0) - 1, 2);

            // Prints the values of the modified arrays.
            Console.WriteLine("\nAfter copying the last two elements of the Object array to the integer array,");
            Console.Write("integer array:");
            PrintValues(myIntArray);
            Console.Write("Object array: ");
            PrintValues(myObjArray);



            int[,] numbers2D = new int[4, 2] {
                { 9, 99 }, { 3, 33 }, { 5, 55 }, { 1, 11 }
            };
            //// Or use the short form:
            //// int[,] numbers2D = { { 9, 99 }, { 3, 33 }, { 5, 55 } };

            //Console.WriteLine(numbers2D[0,0]);
            //Console.WriteLine(numbers2D[1,0]);
            //Console.WriteLine(numbers2D[2,1]);

            //foreach (int i in numbers2D)
            //{
            //    System.Console.Write("{0} ", i);
            //}



            //// Declare a single-dimensional array.
            //int[] array1 = new int[5];

            //// Declare and set array element values.
            //int[] array2 = new int[] { 1, 3, 5, 7, 9 };

            //// Alternative syntax.
            //int[] array3 = { 1, 2, 3, 4, 5, 6 };

            //// Declare a two dimensional array.
            //int[,] multiDimensionalArray1 = new int[2, 3];

            //// Declare and set array element values.
            //int[,] multiDimensionalArray2 = { { 1, 2, 3 }, { 4, 5, 6 } };

            //// Declare and set array element values.
            //int[,,] multiDimensionalArray3 = { { { 1, 2, 3 }, { 4, 5, 6 }, { 1, 2, 3 } } };

            //int[,,,] multiDimensionalArray4 = {
            //    {
            //        {
            //            { 1, 2, 3 }, { 4, 5, 6 }, { 1, 2, 3 }, { 4, 5, 6 }
            //        }
            //    }
            //};

            ///// Multi dimensional arrays
            //// Two-dimensional array.
            //int[,] array2D = new int[,] { { 1, 2 }, { 3, 4 }, { 5, 6 }, { 7, 8 } };
            //// The same array with dimensions specified.
            //int[,] array2Da = new int[4, 2] { { 1, 2 }, { 3, 4 }, { 5, 6 }, { 7, 8 } };
            //// A similar array with string elements.
            //string[,] array2Db = new string[3, 2] { { "one", "two" }, { "three", "four" },
            //                            { "five", "six" } };

            //// [x,y]
            //string[,] array2DbX = new string[2, 4] { { "one", "two", "three", "four" }, { "five", "six", "seven", "eight" } };

            //// Getting the total count of elements or the length of a given dimension.
            //var allLength = array2Db.Length;
            //var total = 1;
            //for (int i = 0; i < array2Db.Rank; i++)
            //{
            //    total *= array2Db.GetLength(i);
            //}
            //System.Console.WriteLine("{0} equals {1}", allLength, total);


            //// Three-dimensional array.
            //int[,,] array3D = new int[,,] { { { 1, 2, 3 }, { 4, 5, 6 } },
            //                     { { 7, 8, 9 }, { 10, 11, 12 } } };

            //// The same array with dimensions specified.
            //int[,,] array3Da = new int[2, 2, 3]
            //{
            //    {
            //        { 1, 2, 3 },
            //        { 4, 5, 6 }
            //    },
            //    {
            //        { 7, 8, 9 },
            //        { 10, 11, 12 }
            //    }
            //};


            //// The same array with dimensions specified.
            //int[,,,] array3Db = new int[1, 1, 1, 1]
            //{
            //    {{ 1} ,  {1},  {1 } , {1} } }}

            //};


            int[,,,] am = new int[2, 3, 3, 3]
            {
                {
                    {
                        { 1, 2, 3 },
                        { 4, 5, 6 },
                        { 7, 8, 9 }
                    },
                    {
                        { 11, 12, 13 },
                        { 14, 15, 16 },
                        { 17, 18, 19 }
                    },
                    {
                        { 21, 22, 23 },
                        { 24, 25, 26 },
                        { 27, 28, 99 }
                    }
                },
                {
                    {
                        { 31, 32, 33 },
                        { 34, 35, 36 },
                        { 37, 38, 39 }
                    },
                    {
                        { 41, 42, 43 },
                        { 44, 45, 46 },
                        { 47, 48, 49 }
                    },
                    {
                        { 51, 52, 53 },
                        { 54, 55, 56 },
                        { 57, 58, 59 }
                    }
                }
            };

            Console.WriteLine(am[0, 0, 0, 0]);
            Console.WriteLine(am[1, 0, 0, 0]);
            Console.WriteLine(am[0, 1, 1, 1]);
            Console.WriteLine(am[0, 1, 1, 2]);


            int[,,,] am2 = new int[1, 1, 1, 1]
            {
                {
                    {
                        { 1 }
                    },
                }
            };



            // Getting the total count of elements or the length of a given dimension.
            var allLengtha = am2.Length;
            var totalb     = 1;

            for (int i = 0; i < am2.Rank; i++)
            {
                totalb *= am2.GetLength(i);
            }
            System.Console.WriteLine("{0} equals {1}", allLengtha, totalb);


            //// Getting the total count of elements or the length of a given dimension.
            //var allLength = array3D.Length;
            //var total = 1;
            //for (int i = 0; i < array3D.Rank; i++)
            //{
            //    total *= array3D.GetLength(i);
            //}
            //System.Console.WriteLine("{0} equals {1}", allLength, total);



            // Declare a jagged array.
            int[][] jaggedArray = new int[6][];

            // Set the values of the first array in the jagged array structure.
            jaggedArray[0] = new int[4] {
                1, 2, 3, 4
            };
        }
示例#6
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        public static int Main(string[] args)
        {
            /* Array declarations */
            Console.WriteLine("See source code for array declaration examples...");

            // A string array containing 10 elements {0, 1, ...,9}.
            string[] booksOnCOM;
            booksOnCOM = new string[10];

            // A 2 item string array, numbered {0, 1}
            string[] booksOnPL1 = new string[2];

            // 100 item string array, numbered {0, 1, ..., 99}
            string[] booksOnDotNet = new string[100];

            // The size of this array will automatically be set to 4.
            // Note the lack of the 'new' keyword.
            int[] ages = { 20, 22, 23, 0 };

            // Need 'new' keyword when you define a fixed size array.
            // Uncomment to trigger error.
            // int[4] ages = {30, 54, 4, 10};		// Error!


            // Initialize items at startup or...
            Console.WriteLine("Created array of strings.");
            string[] firstNames =
                new string[5] {
                "Steve", "Gina", "Swallow", "Baldy", "Gunner"
            };

            // ...go member by member.

            /*
             * string[] firstNames = new string[4];
             * firstNames[0] = "Steve";
             * firstNames[1] = "Gina";
             * firstNames[2] = "Swallow";
             * firstNames[3] = "Baldy";
             * firstNames[4] = "Gunner";
             */

            // Print out names in declared order.
            Console.WriteLine("Here is the array:");

            for (int i = 0; i < firstNames.Length; i++)
            {
                // Print a name
                Console.Write(firstNames[i] + "\t");
            }

            // Reverse them...
            Array.Reverse(firstNames);
            Console.WriteLine("\n\n");

            // ... and print them.
            Console.WriteLine("Here is the array once reversed:");
            for (int i = 0; i < firstNames.Length; i++)
            {
                Console.Write(firstNames[i] + "\t");
            }
            Console.WriteLine("\n\n");

            // Clear out all but the final member.
            Console.WriteLine("Cleared out all but one...");
            Array.Clear(firstNames, 1, 4);
            for (int i = 0; i < firstNames.Length; i++)
            {
                Console.Write(firstNames[i] + "\t\n");
            }

            Console.WriteLine("A rectangular MD array:\n");
            int[,] myMatrix;
            myMatrix = new int[6, 6];

            // Populate (6 * 6) array.
            for (int i = 0; i < 6; i++)
            {
                for (int j = 0; j < 6; j++)
                {
                    myMatrix[i, j] = i * j;
                }
            }

            // Show (6 * 6) array.
            for (int i = 0; i < 6; i++)
            {
                for (int j = 0; j < 6; j++)
                {
                    Console.Write(myMatrix[i, j] + "\t");
                }
                Console.WriteLine();
            }

            Console.WriteLine("\nA jagged MD array:\n");
            int[][] myJagArray = new int[5][];

            // Create the jagged array.
            for (int i = 0; i < myJagArray.Length; i++)
            {
                myJagArray[i] = new int[i + 7];
            }

            // Print each row (remember, each element is
            // defaulted to zero!
            for (int i = 0; i < 5; i++)
            {
                Console.Write("Length of row {0} is {1}:\t", i, myJagArray[i].Length);
                for (int j = 0; j < myJagArray[i].Length; j++)
                {
                    Console.Write(myJagArray[i][j] + " ");
                }
                Console.WriteLine();
            }

            return(0);
        }