示例#1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            kinect = KinectSensor.KinectSensors[0];
            kinect.Start();
            kinect.SkeletonStream.Enable();
            kinect.ColorStream.Enable(ColorImageFormat.RgbResolution640x480Fps30);
            kinect.AllFramesReady += new EventHandler<AllFramesReadyEventArgs>(kinect_AllFramesReady);
            arkanoid = new Arkanoid(Content);
            arkanoid.Initialize();

            base.Initialize();
        }
示例#2
0
        private void Game_Load(object sender, EventArgs e)
        {
            BackgroundImage       = Image.FromFile("../../../Sprites/BackgroundGame.png");
            BackgroundImageLayout = ImageLayout.Stretch;

            //se instancia un usuario
            anUser = new User();

            //ventana donde se ingresa el nickname
            Nickname nick = new Nickname(anUser);

            nick.ShowDialog();

            //se recibe el nombre que retorna la ventana del nickname desde su metodo UnUser
            anUser = nick.UnUser();

            //se instancia el UC del juego
            gameArkanoid        = new Arkanoid(anUser);
            gameArkanoid.Dock   = DockStyle.Fill;
            gameArkanoid.Height = Height;
            gameArkanoid.Width  = Width;
            Controls.Add(gameArkanoid);
        }