private bool guardar()
        {
            var player_current = new Core.Controller.Player();

            player_current.Nickname = nickname_current;
            player_current.Lifes    = Settings.HeartsTotal;
            var score_old = player_current.verifyPlayer();

            if (score_old > Settings.Score)
            {
                MessageBox.Show($"Ups {player_current.Nickname}, tu puntaje fue menor al de la vez anterior, seguiremos guardnado el mayor puntaje!");
                return(true);
            }
            else
            {
                if (player_current.IdPlayer != 0)
                {
                    var game = new Core.Controller.Game();
                    game.IdPlayer = player_current.IdPlayer;
                    game.Duration = Settings.TiempoJuado1;
                    game.Score    = Settings.Score;
                    return(game.endGame());
                }
                else
                {
                    player_current.createPlayer();
                    var game = new Core.Controller.Game();
                    game.IdPlayer = player_current.IdPlayer;
                    if (game.startGame())
                    {
                        game.Duration = Settings.TiempoJuado1;
                        game.Score    = Settings.Score;
                        return(game.endGame());
                    }
                }
            }
            return(false);
        }
        //Metodo para cargar el top 10 de jugadores
        public void cargar()
        {
            var gm = new Core.Controller.Game();

            dgv_records.DataSource = gm.viewTopPlayers();
        }