ReadFromStreamAsync() public static method

public static ReadFromStreamAsync ( NetworkStream stream ) : Task
stream System.Net.Sockets.NetworkStream
return Task
示例#1
0
        private async Task ProcessPacketStream()
        {
            try
            {
                while (IsConnected && (OutgoingPackets.Count != 0 || TcpClient.Available != 0))
                {
                    while (IsConnected && TcpClient.Available != 0)
                    {
                        if (ReceivedPacket != null)
                        {
                            ReceivedPacket(this, new PacketEventArgs()
                            {
                                Packet = await Packet.ReadFromStreamAsync(TcpClientStream)
                            });
                        }

                        IncomingPacketReceieved = true;
                    }


                    if (IsConnected && CanSendPacket && OutgoingPackets.Count != 0)
                    {
                        await OutgoingPackets.Dequeue().WriteToStreamAsync(TcpClientStream);

                        OutgoingPacketCooldown.Restart();
                        IncomingPacketReceieved = false;
                    }

                    //// We've successfully sent or recieved data so the keepalive can be pushed back.
                    //Keepalive.Reset();
                }
            }
            catch
            {
                // Lost connection with the server
                // No handling is necessary here as the TCPClient will set Connected to false.
                if (ServerConnectionDropped != null)
                {
                    ServerConnectionDropped(this, new ServerConnectionEventArgs()
                    {
                        Message = "Connection to the server has been lost.", Status = ServerConnectionStatus.Disconnected, Timestamp = DateTime.Now
                    });
                }
            }
        }