public static void createButtons() { String[] spellButtons = new String[4]; spellButtons[0] = "armored_swordman_attack"; spellButtons[1] = "heal"; spellButtons[2] = "airship_attack"; spellButtons[3] = "shield1"; int previousDestinationX = 0; for (int i = 0; i < 4; i++) { spellButton = new SpellButton(new Vector2(0, 0), spellButtons[i]); spellButton.id = currentID + 1; if (previousDestinationX > 0) { spellButton.destinationX = ((previousDestinationX + spellButton.hudElementSizeX + spellButton.offsetBetweenBars)); } previousDestinationX = spellButton.destinationX; hudList.Add(spellButton); } }
public SpellButtonRenderer(HUDObject spellbutton) { this.spellbutton = (SpellButton)spellbutton; }