示例#1
0
 public override void HandleInput(Arcade stateMachine, string input)
 {
     if (input == "1")
     {
         // Insert a coin
         int coinsInserted = arcade.GetInt(ParamId.CoinsInserted);
         coinsInserted++;
         stateMachine.SetInt(ParamId.CoinsInserted, coinsInserted);
     }
     else if (input == "2")
     {
         // Stop the state machine
         stateMachine.Stop();
     }
 }