public void DefaultStateMachineName( AsyncPassiveStateMachine <string, int> machine, StateMachineNameReporter reporter) { "establish an instantiated passive state machine".x(() => machine = new AsyncPassiveStateMachine <string, int>()); "establish a state machine reporter".x(() => reporter = new StateMachineNameReporter()); "when the state machine report is generated".x(() => machine.Report(reporter)); "it should use the type of the state machine as name for state machine".x(() => reporter.StateMachineName .Should().Be("Appccelerate.StateMachine.AsyncPassiveStateMachine<System.String,System.Int32>")); }
public void CustomStateMachineName( AsyncPassiveStateMachine <string, int> machine, StateMachineNameReporter reporter) { const string name = "custom name"; "establish an instantiated passive state machine with custom name".x(() => machine = new AsyncPassiveStateMachine <string, int>(name)); "establish a state machine reporter".x(() => reporter = new StateMachineNameReporter()); "when the state machine report is generated".x(() => machine.Report(reporter)); "it should use custom name for the state machine".x(() => reporter.StateMachineName .Should().Be(name)); }