/// 描画処理 protected override bool DoDraw(DemoGame.GraphicsDevice graphDev) { objCh.Draw2(graphDev, BasePos); if (objCh.texId != (int)Data.Tex2dResId.Necromancer1) { if (objSpeech.deadFlag == false) { objSpeech.Draw2(graphDev, BasePos); } } return(true); }
/// 描画処理 protected override bool DoDraw(DemoGame.GraphicsDevice graphDev) { objCh.Draw2(graphDev, BasePos); if (TexId != 4) { if (objSpeech.deadflag == false) { objSpeech.Draw2(graphDev, BasePos); } } return(true); }