示例#1
0
        /// 通常エフェクトの登録
        public bool EntryEffect( Data.EffTypeId effId, Vector3 pos )
        {
            ActorEffNormal actorEff = new ActorEffNormal();

            actorEff.Init();
            actorEff.Start();
            actorEff.SetMdlHandle( effId );

            Matrix4 mtx = Matrix4.RotationY( 0 );
            Common.MatrixUtil.SetTranslate( ref mtx, pos );
            actorEff.SetPlace( mtx );

            actorEffList.Add( actorEff );

            return true;
        }
示例#2
0
        /// 通常エフェクトの登録
        public bool EntryEffect(Data.EffTypeId effId, Vector3 pos)
        {
            ActorEffNormal actorEff = new ActorEffNormal();

            actorEff.Init();
            actorEff.Start();
            actorEff.SetMdlHandle(effId);

            Matrix4 mtx = Matrix4.RotationY(0);

            Common.MatrixUtil.SetTranslate(ref mtx, pos);
            actorEff.SetPlace(mtx);

            actorEffList.Add(actorEff);

            return(true);
        }