public static void Make(RayCastTarget target, int entityId, int key, string tip) { BaseCastData.Make(target, ECastDataType.Common); target.IdList.Add(entityId); target.IdList.Add(key); target.Data = tip; }
public static void Make(RayCastTarget target, int entityId) { if (null == target) { return; } BaseCastData.Make(target, ECastDataType.FreeObject); target.IdList.Add(entityId); }
public static void Make(RayCastTarget target, int entityId) { if (null == target) { Logger.Error("target is null"); return; } if (!target.IdList.Contains(entityId)) { BaseCastData.Make(target, ECastDataType.Door); target.IdList.Add(entityId); } }
public static void Make(RayCastTarget target, int entityId, int itemId, int count, int category) { if (null == target) { Logger.Error("target is null !!"); return; } BaseCastData.Make(target, ECastDataType.SceneObject); var idList = target.IdList; idList.Add(entityId); idList.Add(itemId); idList.Add(count); idList.Add(category); }
public static void Make(RayCastTarget target, int entityId) { BaseCastData.Make(target, ECastDataType.Player); target.IdList.Add(entityId); }