void gameApmTest() { GameApmTest test = new GameApmTest(); Text text = this.GetComponentInChildren <Text>(); test.gameApmTest(text); }
void stopLoadingScene() { GameApmTest test = new GameApmTest(); Text text = this.GetComponentInChildren <Text>(); test.stopLoadingScene(text); }
void Start() { m_gamePluginStatus = false; m_test = new GameApmTest(); Button btn = m_button.GetComponent <Button>(); btn.onClick.AddListener(this.switchStatus); }