protected virtual void ReadPlayerData3(PrimitiveReader reader) { uint playersCount = reader.ReadUInt32(); PlayerData3[] players = new PlayerData3[8]; for (int i = 0; i < players.Length; i++) { players[i] = PlayerData3.ReadFrom(reader, Version1, Version2); } }
static void ReadPlayerData3(PrimitiveReader reader) { //System.Diagnostics.Debugger.Break(); uint playersCount = reader.ReadUInt32(); PlayerData3[] players = new PlayerData3[8]; for (int i = 0; i < players.Length; i++) { #if DEBUG_ALPHA players[i] = PlayerData3.ReadFrom2(reader, vv1, vv2); #else players[i] = PlayerData3.ReadFrom(reader, vv1, vv2); #endif } //System.Diagnostics.Debugger.Break(); if (minorVersion >= 18) { double unknown = reader.ReadFloat64(); } }