private void EditDescription() { EditPropertyWindow window = new EditPropertyTextBoxWindow (description, MainWindow.Game.Description, null); window.SetSize (200, 200); if (window.ShowDialog (MainWindow.Instance) == System.Windows.Forms.DialogResult.OK) { string before = MainWindow.Game.Description; MainWindow.Instance.PushUndo (() => SetDescription (before)); SetDescription ((string) window.Value); } }
private void EditAuthor() { EditPropertyWindow window = new EditPropertyTextBoxWindow (author, MainWindow.Game.Author, null); window.SetSize (200, 0); if (window.ShowDialog (MainWindow.Instance) == System.Windows.Forms.DialogResult.OK) { string before = MainWindow.Game.Author; MainWindow.Instance.PushUndo (() => SetAuthor (before)); SetAuthor ((string) window.Value); } }