private void EditLogic() { LogicReference foo = (LogicReference) this.Logic; EditPropertyWindow window = new EditPropertyComboBoxWindow (foo.Logic.ToString (), MainWindow.Game.SavedLogic.ToArray (), foo.Logic, false); if (window.ShowDialog (MainWindow.Instance) == System.Windows.Forms.DialogResult.OK) { LogicItem before = foo.Logic; MainWindow.Instance.PushUndo (() => SetLogic (before)); SetLogic ((LogicItem) window.Value); } }
private void EditStartingZone() { EditPropertyWindow window = new EditPropertyComboBoxWindow (startingZone, MainWindow.Game.Zones.ToArray (), MainWindow.Game.StartingZone, false); if (window.ShowDialog (MainWindow.Instance) == System.Windows.Forms.DialogResult.OK) { Zone before = MainWindow.Game.StartingZone; MainWindow.Instance.PushUndo (() => SetStartingZone (before)); SetStartingZone ((Zone) window.Value); } }