示例#1
0
 void IDisposable.Dispose()
 {
     getStartEntryHook.Dispose();
     getStartEntryOneLinerHook.Dispose();
     sendDialogEntryHook.Dispose();
     sendDialogRepliesHook.Dispose();
     handleReplyHook.Dispose();
     checkScriptHook.Dispose();
     runScriptHook.Dispose();
 }
示例#2
0
 void IDisposable.Dispose()
 {
     getWeaponFocusHook.Dispose();
     getEpicWeaponFocusHook.Dispose();
     getWeaponFinesseHook.Dispose();
     getWeaponImprovedCriticalHook.Dispose();
     getEpicWeaponOverwhelmingCriticalHook.Dispose();
     getEpicWeaponDevastatingCriticalHook.Dispose();
     getWeaponSpecializationHook.Dispose();
     getEpicWeaponSpecializationHook.Dispose();
     getIsWeaponOfChoiceHook.Dispose();
     getDamageBonusHook.Dispose();
     getMeleeDamageBonusHook.Dispose();
     getRangedDamageBonusHook.Dispose();
     getMeleeAttackBonusHook.Dispose();
     getRangedAttackBonusHook.Dispose();
     getAttackModifierVersusHook.Dispose();
     getUseMonkAttackTablesHook.Dispose();
     maxAttackRangeHook?.Dispose();
 }
示例#3
0
 public void Dispose()
 {
     writeToLogFileHook?.Dispose();
     writeToErrorFileHook?.Dispose();
     executeCommandPrintStringHook?.Dispose();
 }