public static Assessment CreateSunMoonLetterAssessment(AssessmentContext context) { context.GameDescription = LocalizationDataId.Assessment_Classify_Letters_Article; AssessmentOptions.Instance.PronunceQuestionWhenClicked = true; AssessmentOptions.Instance.PronunceAnswerWhenClicked = true; AssessmentOptions.Instance.ShowQuestionAsImage = false; AssessmentOptions.Instance.PlayQuestionAlsoAfterTutorial = false; AssessmentOptions.Instance.QuestionSpawnedPlaySound = false; AssessmentOptions.Instance.QuestionAnsweredPlaySound = false; AssessmentOptions.Instance.QuestionAnsweredFlip = false; Init(context); placerOptions.QuestionWideness = ElementsSize.Get(LivingLetterDataType.Letter); placerOptions.AnswerWideness = ElementsSize.Get(LivingLetterDataType.Letter); CreateManagers(context, DragManagerType.Default, LogicInjectorType.Default, AnswerPlacerType.Random ); ArabicCategoryProvider categoryProvider = new ArabicCategoryProvider(CategoryType.SunMoon); context.QuestionGenerator = new CategoryQuestionGenerator(context.Configuration.Questions, categoryProvider, context.AudioManager, 2, rounds); context.QuestionPlacer = new CategoryQuestionPlacer(context.AudioManager, placerOptions); return(CreateAssessment(context)); }
public CategoryQuestionGenerator(IQuestionProvider questionProvider, ArabicCategoryProvider categoryProvider, AssessmentAudioManager dialogues, int maxAnsw, int rounds) { state = QuestionGeneratorState.Uninitialized; numberOfMaxAnswers = maxAnsw; numberOfRounds = rounds; answersBuckets = new List <ILivingLetterData> [3]; this.categoryProvider = categoryProvider; this.dialogues = dialogues; for (int i = 0; i < 3; i++) { answersBuckets[i] = new List <ILivingLetterData>(); } ClearCache(); FillBuckets(questionProvider); }