示例#1
0
        public Link(Relay transmitter, Relay relay)
        {
            relayA = transmitter;
            relayB = relay;

            maxRange = AHUtil.GetRange(relayA.relayPower, relayB.relayPower);
        }
示例#2
0
        public void SetScale(double sS)
        {
            scaleGreen  = 0;
            scaleYellow = 0;
            scaleOrange = 0;
            scaleRed    = AHUtil.GetMapScale(maxRange);
            if (sS >= .25d)
            {
                // draw orange circle
                scaleOrange = AHUtil.GetMapScale(AHUtil.GetDistanceFor(.25d * (1d / sS), maxRange));
            }
            if (sS >= .5d)
            {
                // draw yellow circle
                scaleYellow = AHUtil.GetMapScale(AHUtil.GetDistanceFor(.5d * (1d / sS), maxRange));
            }
            if (sS >= .75d)
            {
                // draw green circle
                scaleGreen = AHUtil.GetMapScale(AHUtil.GetDistanceFor(.75d * (1d / sS), maxRange));
            }
            if (sS == 1d)
            {
                scaleGreen  = AHUtil.GetMapScale(AHUtil.GetDistanceFor(75, maxRange));
                scaleYellow = AHUtil.GetMapScale(AHUtil.GetDistanceFor(50, maxRange));
                scaleOrange = AHUtil.GetMapScale(AHUtil.GetDistanceFor(25, maxRange));
            }

            scale = sS;
        }
示例#3
0
        public static void ComputeRealSignal(Vessel v)
        {
            //			yield return new WaitForSeconds (1f);
            //			Debug.Log ("[AH] Computing real signal for vessel : " + v.GetName ());
            if (listFlyingVessel.ContainsKey(v.id.ToString()))
            {
                //				Debug.Log ("[AH] " + v.GetName () + " is in the list");
                listFlyingVessel[v.id.ToString()]["connectedTo"] = "";
                if (v.Connection.IsConnected)
                {
                    listFlyingVessel[v.id.ToString()]["realSignal"] = AHUtil.GetRealSignalForTrackingStation(v.Connection.ControlPath).ToString();
                    if (!v.Connection.ControlPath[0].b.isHome)
                    {
                        listFlyingVessel[v.id.ToString()]["connectedTo"] = v.Connection.ControlPath[0].b.transform.GetComponent <Vessel>().id.ToString();
                    }
                }
                else
                {
                    listFlyingVessel[v.id.ToString()]["realSignal"] = "0";
                }

                //				Debug.Log ("[AH] its real signal = " + listFlyingVessel [v.id.ToString ()] ["realSignal"]);
            }
            else
            {
                //				Debug.Log ("[AH] " + v.GetName () + " is not in the list");
            }
            //			Debug.Log ("[AH] (Re-)Computing signal for vessel : " + v.GetName () + " : " + listFlyingVessel [v.id.ToString ()] ["realSignal"]);
        }
示例#4
0
        public static void ParseFlyingVessel(bool doRealSignalNow = false)
        {
            listFlyingVessel = new Dictionary <string, Dictionary <string, string> >();
            for (int i = 0; i < FlightGlobals.Vessels.Count; i++)
            {
                var v = FlightGlobals.Vessels[i];
                //foreach (Vessel v in FlightGlobals.Vessels) {
                if ((v.vesselType != VesselType.EVA) &&
                    (v.vesselType != VesselType.Flag) &&
                    (v.vesselType != VesselType.SpaceObject) &&
                    (v.vesselType != VesselType.Unknown) &&
                    (v.vesselType != VesselType.Debris) /* &&
                                                         * (v.parts.Count > 0)*/)
                {
                    string pid              = v.id.ToString();
                    double vesselPower      = AHUtil.GetActualVesselPower(v, false, true, false);
                    double vesselRelayPower = AHUtil.GetActualVesselPower(v, true, true, false);


                    listFlyingVessel.Add(pid, new Dictionary <string, string>());
                    listFlyingVessel[pid].Add("name", v.GetName());
                    listFlyingVessel[pid].Add("type", v.vesselType.ToString());
                    listFlyingVessel[pid].Add("powerTotal", vesselPower.ToString());
                    listFlyingVessel[pid].Add("powerRelay", vesselRelayPower.ToString());
                    listFlyingVessel[pid].Add("saveDate", "");
                    listFlyingVessel[pid].Add("realSignal", "");
                    listFlyingVessel[pid].Add("connectedTo", "");

                    if (doRealSignalNow)
                    {
                        ComputeRealSignal(v);
                    }
                }
            }
        }
示例#5
0
        private IEnumerator StartSecond()
        {
            while (Time.time < timeAtStart + HighLogic.CurrentGame.Parameters.CustomParams <AntennaHelperSettings> ().startDelay /*1f*/)
            {
                yield return(timers [0]);
            }

            vessel = FlightGlobals.ActiveVessel;

            // possible fix for AH not always working, see forum around 16.05.2018
            if (vessel == null)
            {
                Debug.Log("[AH] active vessel is null, shouldn't happen...");
                ReStartSecond();
            }

            vesselPower      = AHUtil.GetActualVesselPower(vessel);
            vesselPowerRelay = AHUtil.GetActualVesselPower(vessel, true);
            dsnRange         = AHUtil.GetRange(vesselPower, dsnPower);
            SetDeployableAntennaList();

            SetRelayList();
            SetActiveConnect();
            yield return(SetMarkerList());

            AddToolbarButton();
            StartCoroutine("UpdateCommNet");
        }
示例#6
0
        public static Dictionary <string, Dictionary <string, string> > GetShipList(bool editorShip, bool flyingShip, bool applyMod = false)
        {
            Debug.Log("GetShipList, editorShip: " + editorShip + ", flyingShip: " + flyingShip + ", applyMod: " + applyMod);

            Dictionary <string, Dictionary <string, string> > returnList = new Dictionary <string, Dictionary <string, string> >();

            if (editorShip)
            {
                foreach (KeyValuePair <string, Dictionary <string, string> > kvp in listEditorVessel)
                {
                    returnList.Add(kvp.Key, kvp.Value);
                    if (applyMod)
                    {
                        returnList[kvp.Key]["powerTotal"] = AHUtil.TruePower(Double.Parse(returnList[kvp.Key]["powerTotal"])).ToString("N0");
                        returnList[kvp.Key]["powerRelay"] = AHUtil.TruePower(Double.Parse(returnList[kvp.Key]["powerRelay"])).ToString("N0");
                    }
                }
            }
            if (flyingShip)
            {
                foreach (KeyValuePair <string, Dictionary <string, string> > kvp in listFlyingVessel)
                {
                    returnList.Add(kvp.Key, kvp.Value);
                }
            }

            return(returnList);
        }
示例#7
0
 public RelayVessel(Vessel v)
 {
     vessel      = v;
     relayPower  = AHUtil.GetActualVesselPower(v, true);
     directPower = AHUtil.GetActualVesselPower(v);
     //				isConnected = vessel.Connection.IsConnected;
     name = vessel.GetName();
 }
示例#8
0
        private AHMapMarker CreateMapMarkerRelay(Vessel relay)
        {
            double realSignal = relays [relay].endRelaySignalStrength;            //AHUtil.GetREALSignal (relay.Connection.ControlPath);
            double range      = AHUtil.GetDistanceAt0
                                    (AHUtil.GetRange(vesselPower, relays [relay].endRelayPower));
            AHMapMarker marker = new GameObject().AddComponent <AHMapMarker> ();

            marker.SetUp(range, vessel, relay.mapObject.trf, false, realSignal);


            return(marker);
        }
示例#9
0
 public static void UpdateRelayVessels()
 {
     potentialRelays = new List <RelayVessel> ();
     foreach (Vessel v in FlightGlobals.Vessels.FindAll(v => (v.Connection != null)))
     {
         double relayPower = AHUtil.GetActualVesselPower(v, true);
         if (relayPower > 0)
         {
             potentialRelays.Add(new RelayVessel(v));
         }
     }
 }
示例#10
0
        public static List <Vessel> GetFlyingRelays()
        {
            List <Vessel> flyingRelays = new List <Vessel>();

            foreach (Vessel v in GetAllFlyingVessel())
            {
                if (AHUtil.GetActualVesselPower(v, true) > 0)
                {
                    flyingRelays.Add(v);
                }
            }
            return(flyingRelays);
        }
示例#11
0
        private void VesselModified(Vessel v = null)
        {
            double actualPower = AHUtil.GetActualVesselPower(FlightGlobals.ActiveVessel);

            if (actualPower != vesselPower)
            {
                hasStarted = false;
                StopAllCoroutines();
                DestroyMarkers();
                timeAtStart = Time.time;
                StartCoroutine("StartSecond");
            }
        }
示例#12
0
        public static void TargetWindowShipFlight(int id)
        {
            GUIStyle guiStyleLabel;
            GUIStyle guiStyleLabelNorm = new GUIStyle(GUI.skin.GetStyle("Label"));
            GUIStyle guiStyleLabelBold = new GUIStyle(GUI.skin.GetStyle("Label"));

            guiStyleLabelBold.fontStyle = FontStyle.Bold;

            // Close Button
            if (GUI.Button(new Rect(AHEditor.rectTargetShipFlightWindow.size.x - 20, 2, 18, 18), "X"))
            {
                AHEditor.CloseTargetShipFlightWindow();
            }

            GUILayout.BeginVertical();

            scrollVectorFlight = GUILayout.BeginScrollView(scrollVectorFlight);
            foreach (Dictionary <string, string> vesselInfo in AHEditor.guiExternListShipFlight)
            {
                if (vesselInfo ["type"] != "Relay")
                {
                    continue;
                }

                GUILayout.BeginHorizontal();
                if (GUILayout.Button(/*Select*/ Localizer.Format("#autoLOC_AH_0022"), GUILayout.Width(60f)))
                {
                    AHEditor.SetTarget(vesselInfo ["pid"]);
                }

                if (AHEditor.targetPid == vesselInfo ["pid"])
                {
                    guiStyleLabel = guiStyleLabelBold;
                }
                else
                {
                    guiStyleLabel = guiStyleLabelNorm;
                }
                GUILayout.Label(
                    "("
                    + AHUtil.TruePower(Double.Parse(vesselInfo ["powerRelay"])).ToString("N0")
                    + ")  "
                    + vesselInfo ["name"], guiStyleLabel);
                GUILayout.EndHorizontal();
            }
            GUILayout.EndScrollView();

            GUILayout.EndVertical();
        }
示例#13
0
        private void SetPerPlanetList()
        {
            signalMinDirect = new List <double> ();
            signalMaxDirect = new List <double> ();
            signalMinRelay  = new List <double> ();
            signalMaxRelay  = new List <double> ();

            foreach (MyTuple planet in AHUtil.signalPlanetList)
            {
                signalMinDirect.Add(AHUtil.GetSignalStrength(directBetterRange, planet.item2));
                signalMaxDirect.Add(AHUtil.GetSignalStrength(directBetterRange, planet.item3));
                signalMinRelay.Add(AHUtil.GetSignalStrength(relayBetterRange, planet.item2));
                signalMaxRelay.Add(AHUtil.GetSignalStrength(relayBetterRange, planet.item3));
            }
        }
示例#14
0
        private void MainWindow(int id)
        {
            GUILayout.BeginVertical();

            string transmitterName = "";

            if (targetPid != "" && listShipTransmitter.ContainsKey(targetPid))
            {
                transmitterName = listShipTransmitter [targetPid] ["name"];
            }

            GUILayout.Label(Localizer.Format("#autoLOC_AH_0050", new string[] { transmitterName }));
            GUILayout.Label(Localizer.Format("#autoLOC_AH_0051", new string[] { AHUtil.FormatCircleSelect(circleTypeSelected) }));
            GUILayout.Space(3f);
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0045")))
            {
                circleTypeSelected = GUICircleSelection.ACTIVE;
                ShowCircles();
            }
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0046")))
            {
                circleTypeSelected = GUICircleSelection.DSN;
                ShowCircles();
            }
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0048")))
            {
                circleTypeSelected = GUICircleSelection.RELAY;
                ShowCircles();
            }
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0047")))
            {
                circleTypeSelected = GUICircleSelection.DSN_AND_RELAY;
                ShowCircles();
            }

            GUILayout.Space(10f);
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0044")))
            {
                editorShipWindowOn = !editorShipWindowOn;
            }

            GUILayout.EndVertical();

            GUI.DragWindow();
        }
示例#15
0
        public static void UpdateTargetPartPower()
        {
            List <ModuleDataTransmitter> antennas = new List <ModuleDataTransmitter> ();
            double bestAntenna = 0;



            foreach (ModuleDataTransmitter antenna in AHShipList.listAntennaPart)
            {
                if (!listAntennaPart.ContainsKey(antenna))
                {
                    continue;
                }

                if (listAntennaPart [antenna] <= 0)
                {
                    listAntennaPart [antenna] = 0;
                    continue;
                }

                if (antenna.antennaPower > bestAntenna)
                {
                    bestAntenna = antenna.antennaPower;
                }

                for (int i = 0; i < listAntennaPart [antenna]; i++)
                {
                    antennas.Add(antenna);
                }
            }
            double combPower = AHUtil.GetVesselPower(antennas, true);

            bestAntenna = AHUtil.TruePower(bestAntenna);
            if (combPower > bestAntenna)
            {
                targetPartPower = combPower;
            }
            else
            {
                targetPartPower = bestAntenna;
            }

            SetTargetAsPart();
        }
示例#16
0
        public void Start()
        {
            if (!HighLogic.CurrentGame.Parameters.CustomParams <AntennaHelperSettings> ().enableInEditor)
            {
                Destroy(this);
                return;
            }

            if (HighLogic.CurrentGame.Mode == Game.Modes.MISSION_BUILDER)
            {
                if (Component.FindObjectOfType <AHUtil> () == null)
                {
                    AHUtil util = gameObject.AddComponent <AHUtil> ();
                    util.Start();
                }

                AHShipList.UpdateLoadedGame();
                AHShipList.ParseFlyingVessel();
            }

            instance = this;

            trackingStationLevel = ScenarioUpgradeableFacilities.GetFacilityLevel(SpaceCenterFacility.TrackingStation);
            targetPower          = GameVariables.Instance.GetDSNRange(trackingStationLevel);
            targetName           = Localizer.Format("#autoLOC_AH_0015") + " " + (int)(trackingStationLevel * 2 + 1);

            GetShipList();

            GetAntennaPartList();

            CreateAntennaList();
            DoTheMath();

            GameEvents.onGUIApplicationLauncherReady.Add(AddToolbarButton);
            GameEvents.onGUIApplicationLauncherDestroyed.Add(RemoveToolbarButton);

            GameEvents.onEditorLoad.Add(VesselLoad);
            GameEvents.onEditorPartEvent.Add(PartEvent);
            GameEvents.onEditorPodPicked.Add(PodPicked);
            GameEvents.onEditorPodDeleted.Add(PodDeleted);

            GameEvents.onGameSceneSwitchRequested.Add(QuitEditor);
        }
示例#17
0
        private void SetPerPlanetList()
        {
            signalMinDirect = new List <double> ();
            signalMaxDirect = new List <double> ();
            signalMinRelay  = new List <double> ();
            signalMaxRelay  = new List <double> ();

            //for (int p = AHUtil.signalPlanetList.Count - 1; p >= 0; p--)
            for (int p = 0; p < AHUtil.signalPlanetList.Count; p++)
            {
                var planet = AHUtil.signalPlanetList[p];

                //foreach (MyTuple planet in AHUtil.signalPlanetList) {
                signalMinDirect.Add(AHUtil.GetSignalStrength(directBetterRange, planet.item2));
                signalMaxDirect.Add(AHUtil.GetSignalStrength(directBetterRange, planet.item3));
                signalMinRelay.Add(AHUtil.GetSignalStrength(relayBetterRange, planet.item2));
                signalMaxRelay.Add(AHUtil.GetSignalStrength(relayBetterRange, planet.item3));
            }
        }
示例#18
0
        public static void SetTarget(string pid)
        {
            Dictionary <string, string> targetDict;

            if (externListShipEditor.ContainsKey(pid))
            {
                targetDict = externListShipEditor [pid];
                targetType = AHEditorTargetType.EDITOR;
            }
            else
            {
                targetDict = externListShipFlight [pid];
                targetType = AHEditorTargetType.FLIGHT;
            }

            targetPower = AHUtil.TruePower(Double.Parse(targetDict ["powerRelay"]));
            targetName  = Localizer.Format("#autoLOC_AH_0039") + " : " + targetDict ["name"];
            targetPid   = pid;
            instance.DoTheMath();
        }
示例#19
0
        private IEnumerator StartSecond()
        {
            while (Time.time < timeAtStart + 1f)
            {
                yield return(timers [0]);
            }

            vessel           = FlightGlobals.ActiveVessel;
            vesselPower      = AHUtil.GetActualVesselPower(vessel);
            vesselPowerRelay = AHUtil.GetActualVesselPower(vessel, true);
            dsnRange         = AHUtil.GetRange(vesselPower, dsnPower);
            SetDeployableAntennaList();

            SetRelayList();
            SetActiveConnect();
            yield return(SetMarkerList());

            AddToolbarButton();
            StartCoroutine("UpdateCommNet");
        }
示例#20
0
        public static void ComputeAllSignal()
        {
            Debug.Log("[AH] Computing real signal for all vessels");
            foreach (Vessel v in FlightGlobals.Vessels)
            {
                if (listFlyingVessel.ContainsKey(v.id.ToString()))
                {
                    listFlyingVessel[v.id.ToString()]["connectedTo"] = "";
                    listFlyingVessel[v.id.ToString()]["realSignal"]  = "0";

                    if (v.Connection.IsConnected)
                    {
                        listFlyingVessel[v.id.ToString()]["realSignal"] = AHUtil.GetRealSignalForTrackingStation(v.Connection.ControlPath).ToString();
                        if (!v.Connection.ControlPath[0].b.isHome)
                        {
                            listFlyingVessel[v.id.ToString()]["connectedTo"] = v.Connection.ControlPath[0].b.transform.GetComponent <Vessel>().id.ToString();
                        }
                    }
                    Debug.Log("[AH] " + v.GetName() + " is connected to " + listFlyingVessel[v.id.ToString()]["connectedTo"] + " with a signal of " + listFlyingVessel[v.id.ToString()]["realSignal"]);
                }
            }
        }
示例#21
0
 private void SetActiveConnect()
 {
     if (vessel.Connection == null || !vessel.Connection.IsConnected)
     {
         connectedToDSN = false;
         connectedTo    = null;
         targetPower    = 0;
         targetMaxRange = 0;
         targetDistance = 0;
         sSToTarget     = 0;
         sSTargetToDSN  = 0;
         sSToDSN        = 0;
     }
     else if (vessel.Connection.ControlPath [0].b.isHome)
     {
         connectedToDSN = true;
         connectedTo    = null;
         targetPower    = dsnPower;
         targetMaxRange = dsnRange;
         targetDistance = Vector3.Distance(vessel.GetWorldPos3D(), Relay.DSN.position) - Relay.DSN.distanceOffset;
         targetDistance = (targetDistance < 0) ? 0 : targetDistance;
         sSToTarget     = AHUtil.GetSignalStrength(targetMaxRange, targetDistance);
         sSTargetToDSN  = 0;
         sSToDSN        = sSToTarget;
     }
     else
     {
         connectedToDSN = false;
         connectedTo    = vessel.Connection.ControlPath [0].b.transform.GetComponent <Vessel> ();
         targetPower    = relays [connectedTo].linkList [0].relayA.relayPower;
         targetMaxRange = AHUtil.GetRange(vesselPower, relays [connectedTo].endRelayPower);
         targetDistance = Vector3.Distance(vessel.vesselTransform.position, connectedTo.vesselTransform.position);
         sSToTarget     = AHUtil.GetSignalStrength(targetMaxRange, targetDistance);
         sSTargetToDSN  = relays [connectedTo].endRelaySignalStrength;
         sSToDSN        = sSToTarget * sSTargetToDSN;
     }
 }
示例#22
0
        static Relay()
        {
            home            = FlightGlobals.GetHomeBody();
            _dsn            = new Relay();
            _dsn.relayPower = GameVariables.Instance.GetDSNRange
                                  (ScenarioUpgradeableFacilities.GetFacilityLevel
                                      (SpaceCenterFacility.TrackingStation));
            _dsn.directPower    = _dsn.relayPower;
            _dsn.isDSN          = true;
            _dsn.distanceOffset = home.Radius;
            _dsn.name           = /*"DSN"*/ Localizer.Format("#autoLOC_AH_0014");

            potentialRelays = new List <RelayVessel> ();
            foreach (Vessel v in FlightGlobals.Vessels.FindAll(v => (v.Connection != null) && (v != FlightGlobals.ActiveVessel)))
            {
                double relayPower = AHUtil.GetActualVesselPower(v, true);
                if (relayPower > 0)
                {
                    potentialRelays.Add(new RelayVessel(v));
                }
            }
            //				Debug.Log ("[AH] dsn distance offset : " + _dsn.distanceOffset);
            //				Debug.Log ("[AH] static dsn relay constructed");
        }
示例#23
0
        public static void TargetWindowPart(int id)
        {
            GUIStyle guiStyleLabel;
            GUIStyle guiStyleLabelNorm = new GUIStyle(GUI.skin.GetStyle("Label"));
            GUIStyle guiStyleLabelBold = new GUIStyle(GUI.skin.GetStyle("Label"));

            guiStyleLabelBold.fontStyle = FontStyle.Bold;

            GUIStyle guiStyleButtonBold = new GUIStyle(GUI.skin.GetStyle("Button"));

            guiStyleButtonBold.fontStyle = FontStyle.Bold;

            // Close Button
            if (GUI.Button(new Rect(AHEditor.rectTargetPartWindow.size.x - 20, 2, 18, 18), "X"))
            {
                AHEditor.CloseTargetPartWindow();
            }

            GUILayout.BeginVertical();
            scrollVectorPart = GUILayout.BeginScrollView(scrollVectorPart);

            foreach (ModuleDataTransmitter antenna in AHShipList.listAntennaPart)
            {
                if (antenna.antennaType != AntennaType.RELAY)
                {
                    continue;
                }

                if (AHEditor.listAntennaPart [antenna] > 0)
                {
                    guiStyleLabel = guiStyleLabelBold;
                }
                else
                {
                    guiStyleLabel = guiStyleLabelNorm;
                }

                GUILayout.BeginHorizontal();

                GUILayout.Label(AHEditor.listAntennaPart [antenna].ToString(), guiStyleLabel, GUILayout.Width(15f));

                if (GUILayout.Button("+", guiStyleButtonBold, GUILayout.Width(20f)))
                {
                    AHEditor.listAntennaPart [antenna]++;
                    AHEditor.UpdateTargetPartPower();
                }
                if (GUILayout.Button("-", guiStyleButtonBold, GUILayout.Width(20f)))
                {
                    AHEditor.listAntennaPart [antenna]--;
                    AHEditor.UpdateTargetPartPower();
                }

                GUILayout.Label(
                    "(" + AHUtil.TruePower(antenna.antennaPower).ToString("N0") + ")  "
                    + antenna.part.partInfo.title, guiStyleLabel);

                GUILayout.EndHorizontal();
            }
            GUILayout.EndScrollView();

            GUILayout.Space(10f);

            GUILayout.BeginHorizontal();
            GUILayout.Label(/*Power*/ Localizer.Format("#autoLOC_AH_0009") + " : " + AHEditor.targetPartPower.ToString("N0"));
            if (GUILayout.Button(/*Set As Target*/ Localizer.Format("#autoLOC_AH_0023")))
            {
                AHEditor.SetTargetAsPart();
            }
            GUILayout.EndHorizontal();

            GUILayout.EndVertical();
        }
示例#24
0
        private void CreateMarkers()
        {
            listMarkers = new Dictionary <string, Dictionary <string, List <GameObject> > > ();

            foreach (KeyValuePair <string, Dictionary <string, string> > vesselPairInfo in listShipTransmitter)
            {
//				Debug.Log ("[AH] creating marker for vessel : " + vesselPairInfo.Value ["name"]);

                listMarkers.Add(vesselPairInfo.Key, new Dictionary <string, List <GameObject> > ());

                double      vesselPower, maxRange, realSignal;
                Vessel      transmiter;
                bool        editorShip;
                bool        isHome;
                Transform   relay;
                AHMapMarker marker;

                vesselPower = AHUtil.TruePower(Double.Parse(vesselPairInfo.Value ["powerTotal"]));
                if ((vesselPairInfo.Value ["type"] == "VAB") || (vesselPairInfo.Value ["type"] == "SPH"))
                {
                    transmiter = null;
                    editorShip = true;
                }
                else
                {
                    transmiter = FlightGlobals.Vessels.Find(v => v.id.ToString() == vesselPairInfo.Key);
                    editorShip = false;
                }
//				Debug.Log ("[AH] vessel power computed");

                // Active Connection :
                if (vesselPairInfo.Value ["connectedTo"] == "")
                {
                    // the active connection is to the DSN or isn't set
                    maxRange   = AHUtil.GetRange(vesselPower, dsnPower);
                    realSignal = 1d;
                    isHome     = true;
                    relay      = Planetarium.fetch.Home.MapObject.trf;
                }
                else
                {
                    // active connection going trough a relay
                    maxRange   = AHUtil.GetRange(vesselPower, AHUtil.TruePower(Double.Parse(listShipRelay [vesselPairInfo.Value ["connectedTo"]] ["powerRelay"])));
                    realSignal = Double.Parse(listShipRelay [vesselPairInfo.Value ["connectedTo"]] ["realSignal"]);
                    isHome     = false;
                    relay      = FlightGlobals.Vessels.Find(v => v.id.ToString() == vesselPairInfo.Value ["connectedTo"]).mapObject.trf;
                }
                maxRange = AHUtil.GetDistanceAt0(maxRange);
                listMarkers [vesselPairInfo.Key].Add("ACTIVE", new List <GameObject> ());
                listMarkers [vesselPairInfo.Key] ["ACTIVE"].Add(new GameObject());
                marker = listMarkers [vesselPairInfo.Key] ["ACTIVE"] [0].AddComponent <AHMapMarker> ();
                marker.SetUp(maxRange, transmiter, relay, isHome, realSignal, editorShip);
//				Debug.Log ("[AH] active connection done");

                // DSN Connection :
                maxRange   = AHUtil.GetRange(vesselPower, dsnPower);
                maxRange   = AHUtil.GetDistanceAt0(maxRange);
                realSignal = 1d;
                isHome     = true;
                relay      = Planetarium.fetch.Home.MapObject.trf;

                listMarkers [vesselPairInfo.Key].Add("DSN", new List <GameObject> ());
                listMarkers [vesselPairInfo.Key] ["DSN"].Add(new GameObject());
                marker = listMarkers [vesselPairInfo.Key] ["DSN"] [0].AddComponent <AHMapMarker> ();
                marker.SetUp(maxRange, transmiter, relay, isHome, realSignal, editorShip);
//				Debug.Log ("[AH] dsn connection done");

                // Relay(s) Connection :
                List <GameObject> listRelayMarkers = new List <GameObject> ();
                foreach (KeyValuePair <string, Dictionary <string, string> > relayPairInfo in listShipRelay)
                {
                    if (relayPairInfo.Key == vesselPairInfo.Key)
                    {
                        continue;
                    }
                    maxRange   = AHUtil.GetRange(vesselPower, AHUtil.TruePower(Double.Parse(relayPairInfo.Value ["powerRelay"])));
                    maxRange   = AHUtil.GetDistanceAt0(maxRange);
                    realSignal = Double.Parse(relayPairInfo.Value ["realSignal"]);
                    isHome     = false;
                    relay      = FlightGlobals.Vessels.Find(v => v.id.ToString() == relayPairInfo.Key).mapObject.trf;

                    listRelayMarkers.Add(new GameObject());
                    marker = listRelayMarkers [listRelayMarkers.Count - 1].AddComponent <AHMapMarker> ();
                    marker.SetUp(maxRange, transmiter, relay, isHome, realSignal, editorShip);
                }
                listMarkers [vesselPairInfo.Key].Add("RELAY", listRelayMarkers);
//				Debug.Log ("[AH] relays connections done");
            }
        }
示例#25
0
 public static void CalcCustomDistance()
 {
     signalCustomDistanceDirect = AHUtil.GetSignalStrength(directBetterRange, Double.Parse(customDistance));
     signalCustomDistanceRelay  = AHUtil.GetSignalStrength(relayBetterRange, Double.Parse(customDistance));
 }
示例#26
0
        public void DoTheMath()
        {
            // Direct antenna (not-relay)
            nbDirectAntenna     = directAntennaList.Count;
            nbDirectCombAntenna = directCombAntennaList.Count;

            // Direct combinable :
            if (nbDirectCombAntenna > 0)
            {
                rawDirectCombPower = AHUtil.GetVesselPower(directCombAntennaList, false);
                directCombPower    = AHUtil.TruePower(rawDirectCombPower);              //AHUtil.GetVesselPower (directCombAntennaList);
                directCombRange    = AHUtil.GetRange(directCombPower, targetPower);
            }
            else
            {
                rawDirectCombPower = 0;
                directCombPower    = 0;
                directCombRange    = 0;
            }


            // Direct straight :
            if (nbDirectAntenna > 0)
            {
                ModuleDataTransmitter bigDirect = null;
                foreach (ModuleDataTransmitter antenna in directAntennaList)
                {
                    if (bigDirect == null || bigDirect.antennaPower < antenna.antennaPower)
                    {
                        bigDirect = antenna;
                    }
                }
                rawDirectPower    = bigDirect.antennaPower;
                directPower       = AHUtil.TruePower(rawDirectPower);           //AHUtil.TruePower (bigDirect.antennaPower);
                directRange       = AHUtil.GetRange(directPower, targetPower);
                directAntennaName = bigDirect.part.partInfo.title;
            }
            else
            {
                rawDirectPower    = 0;
                directPower       = 0;
                directRange       = 0;
                directAntennaName = "No Antenna";
            }


            // Relay antenna :
            nbRelayAntenna     = relayAntennaList.Count;
            nbRelayCombAntenna = relayCombAntennaList.Count;

            // Relay combinable :
            if (nbRelayCombAntenna > 0)
            {
                rawRelayCombPower = AHUtil.GetVesselPower(relayCombAntennaList, false);
                relayCombPower    = AHUtil.TruePower(rawRelayCombPower);              //AHUtil.GetVesselPower (relayCombAntennaList);
                relayCombRange    = AHUtil.GetRange(relayCombPower, targetPower);
            }
            else
            {
                rawRelayCombPower = 0;
                relayCombPower    = 0;
                relayCombRange    = 0;
            }


            // Relay straight :
            if (nbRelayAntenna > 0)
            {
                ModuleDataTransmitter bigRelay = null;
                foreach (ModuleDataTransmitter antenna in relayAntennaList)
                {
                    if (bigRelay == null || bigRelay.antennaPower < antenna.antennaPower)
                    {
                        bigRelay = antenna;
                    }
                }
                rawRelayPower    = bigRelay.antennaPower;
                relayPower       = AHUtil.TruePower(rawRelayPower);           //AHUtil.TruePower (bigRelay.antennaPower);
                relayRange       = AHUtil.GetRange(relayPower, targetPower);
                relayAntennaName = bigRelay.part.partInfo.title;
            }
            else
            {
                rawRelayPower    = 0;
                relayPower       = 0;
                relayRange       = 0;
                relayAntennaName = "No Antenna";
            }

            FetchBetterAntennas();
            FetchAntennaStatus();
            SetPerPlanetList();

            directDistanceAt100 = AHUtil.GetDistanceAt100(directBetterRange);
            directDistanceAt75  = AHUtil.GetDistanceAt75(directBetterRange);
            directDistanceAt50  = AHUtil.GetDistanceAt50(directBetterRange);
            directDistanceAt25  = AHUtil.GetDistanceAt25(directBetterRange);

            relayDistanceAt100 = AHUtil.GetDistanceAt100(relayBetterRange);
            relayDistanceAt75  = AHUtil.GetDistanceAt75(relayBetterRange);
            relayDistanceAt50  = AHUtil.GetDistanceAt50(relayBetterRange);
            relayDistanceAt25  = AHUtil.GetDistanceAt25(relayBetterRange);
        }
示例#27
0
        private void EditorShipListWindow(int id)
        {
            GUIStyle guiStyleLabel;
            GUIStyle guiStyleLabelNorm = new GUIStyle(GUI.skin.GetStyle("Label"));
            GUIStyle guiStyleLabelBold = new GUIStyle(GUI.skin.GetStyle("Label"));

            guiStyleLabelBold.fontStyle = FontStyle.Bold;

            GUIStyle guiStyleButton;
            GUIStyle guiStyleButtonNorm = new GUIStyle(GUI.skin.GetStyle("Button"));
            GUIStyle guiStyleButtonBold = new GUIStyle(GUI.skin.GetStyle("Button"));

            guiStyleButtonBold.fontStyle = FontStyle.Bold;

            // Close Button
            if (GUI.Button(new Rect(rectEditorShipWindow.size.x - 22, 2, 20, 20), "X"))
            {
                editorShipWindowOn = false;
            }

            GUILayout.BeginVertical();

            GUILayout.BeginHorizontal();
            if (editorShipVab)
            {
                guiStyleButton = guiStyleButtonBold;
            }
            else
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0019"), guiStyleButton))
            {
                editorShipVab = true;
            }

            if (editorShipVab)
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            else
            {
                guiStyleButton = guiStyleButtonBold;
            }
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0020"), guiStyleButton))
            {
                editorShipVab = false;
            }
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Space(35f);
            if (editorShipRelay)
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            else
            {
                guiStyleButton = guiStyleButtonBold;
            }
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0021"), guiStyleButton))
            {
                editorShipRelay = false;
            }

            if (editorShipRelay)
            {
                guiStyleButton = guiStyleButtonBold;
            }
            else
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0003"), guiStyleButton))
            {
                editorShipRelay = true;
            }
            GUILayout.Space(35f);
            GUILayout.EndHorizontal();

            if (editorShipVab)
            {
                if (editorShipRelay)
                {
                    guiListEditorShipDisplay = guiListEditorShipVabRelay;
                }
                else
                {
                    guiListEditorShipDisplay = guiListEditorShipVabAll;
                }
            }
            else
            {
                if (editorShipRelay)
                {
                    guiListEditorShipDisplay = guiListEditorShipSphRelay;
                }
                else
                {
                    guiListEditorShipDisplay = guiListEditorShipSphAll;
                }
            }

            scrollerEditorShipWindow = GUILayout.BeginScrollView(scrollerEditorShipWindow);

            foreach (Dictionary <string, string> vesselInfo in guiListEditorShipDisplay)
            {
                GUILayout.BeginHorizontal();
                if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0022"), GUILayout.Width(60f)))
                {
                    targetPid = vesselInfo ["pid"];
                    ShowCircles();
                }

                if (targetPid == vesselInfo ["pid"])
                {
                    guiStyleLabel = guiStyleLabelBold;
                }
                else
                {
                    guiStyleLabel = guiStyleLabelNorm;
                }
                string power;
                if (editorShipRelay)
                {
                    power = AHUtil.TruePower(Double.Parse(vesselInfo ["powerRelay"])).ToString();
                }
                else
                {
                    power = AHUtil.TruePower(Double.Parse(vesselInfo ["powerTotal"])).ToString();
                }
                GUILayout.Label("(" + power + ")  " + vesselInfo ["name"], guiStyleLabel);

                GUILayout.EndHorizontal();
            }

            GUILayout.EndScrollView();
            GUILayout.EndVertical();
            GUI.DragWindow();
        }
示例#28
0
 private double _signalStrength()
 {
     return(AHUtil.GetSignalStrength(maxRange, distance));
 }
示例#29
0
        public static void TargetWindowShipEditor(int id)
        {
            GUIStyle guiStyleLabel;
            GUIStyle guiStyleLabelNorm = new GUIStyle(GUI.skin.GetStyle("Label"));
            GUIStyle guiStyleLabelBold = new GUIStyle(GUI.skin.GetStyle("Label"));

            guiStyleLabelBold.fontStyle = FontStyle.Bold;

            GUIStyle guiStyleButton;
            GUIStyle guiStyleButtonNorm = new GUIStyle(GUI.skin.GetStyle("Button"));
            GUIStyle guiStyleButtonBold = new GUIStyle(GUI.skin.GetStyle("Button"));

            guiStyleButtonBold.fontStyle = FontStyle.Bold;

            GUIStyle guiStyleButtonRed = new GUIStyle(GUI.skin.GetStyle("Button"));

            guiStyleButtonRed.fontStyle        = FontStyle.Bold;
            guiStyleButtonRed.normal.textColor = Color.red;
            guiStyleButtonRed.hover.textColor  = Color.red;

            // Close Button
            if (GUI.Button(new Rect(AHEditor.rectTargetShipEditorWindow.size.x - 20, 2, 18, 18), "X"))
            {
                AHEditor.CloseTargetShipEditorWindow();
            }

            GUILayout.BeginVertical();

            GUILayout.BeginHorizontal();
            if (vab)
            {
                guiStyleButton = guiStyleButtonBold;
            }
            else
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            if (GUILayout.Button(/*VAB*/ Localizer.Format("#autoLOC_AH_0019"), guiStyleButton))
            {
                vab = true;
            }

            if (vab)
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            else
            {
                guiStyleButton = guiStyleButtonBold;
            }
            if (GUILayout.Button(/*SPH*/ Localizer.Format("#autoLOC_AH_0020"), guiStyleButton))
            {
                vab = false;
            }
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Space(35f);
            if (relay)
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            else
            {
                guiStyleButton = guiStyleButtonBold;
            }
            if (GUILayout.Button(/*All*/ Localizer.Format("#autoLOC_AH_0021"), guiStyleButton))
            {
                relay = false;
            }

            if (relay)
            {
                guiStyleButton = guiStyleButtonBold;
            }
            else
            {
                guiStyleButton = guiStyleButtonNorm;
            }
            if (GUILayout.Button(/*Relay*/ Localizer.Format("#autoLOC_AH_0003"), guiStyleButton))
            {
                relay = true;
            }
            GUILayout.Space(35f);
            GUILayout.EndHorizontal();

            scrollVectorEditor = GUILayout.BeginScrollView(scrollVectorEditor);
            if (vab)
            {
                if (relay)
                {
                    displayList = AHEditor.guiExternListShipEditorVabRelay;
                }
                else
                {
                    displayList = AHEditor.guiExternListShipEditorVabAll;
                }
            }
            else
            {
                if (relay)
                {
                    displayList = AHEditor.guiExternListShipEditorSphRelay;
                }
                else
                {
                    displayList = AHEditor.guiExternListShipEditorSphAll;
                }
            }

            foreach (Dictionary <string, string> vesselInfo in displayList)
            {
                if ((vab && (vesselInfo ["type"] != "VAB")) || (!vab && (vesselInfo ["type"] != "SPH")))
                {
                    continue;
                }

                GUILayout.BeginHorizontal();
                if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0022"), GUILayout.Width(60f)))
                {
                    AHEditor.SetTarget(vesselInfo ["pid"]);
                }

                if (AHEditor.targetPid == vesselInfo ["pid"])
                {
                    guiStyleLabel = guiStyleLabelBold;
                }
                else
                {
                    guiStyleLabel = guiStyleLabelNorm;
                }
                GUILayout.Label(
                    "("
                    + AHUtil.TruePower(Double.Parse(vesselInfo ["powerRelay"])).ToString("N0")
                    + ")  "
                    + vesselInfo ["name"], guiStyleLabel);
                if (GUILayout.Button("X", guiStyleButtonRed, GUILayout.Width(22f)))
                {
                    AHEditor.RemoveShipFromShipList(vesselInfo ["pid"]);
                }
                GUILayout.EndHorizontal();
            }
            GUILayout.EndScrollView();

            GUILayout.EndVertical();
        }