public Spider GetNearestSpider(LIList <Spider> spiders) { int min = Int32.MaxValue; int tmp; LIList <Spider> .Enumerator e = spiders.GetEnumerator(); Spider bestSpider = null; while (e.MoveNext()) { if ((tmp = DistanceMeasurer.Taxi(this.Position, e.Current.Position)) < min) { bestSpider = e.Current; min = tmp; } } return(bestSpider); }
protected Food GetNearestFood(LIList <Food> foods) { if (foods.Count == 0) { return(null); } Food bestFood = null; int min = Int32.MaxValue; int tmp; LIList <Food> .Enumerator e = foods.GetEnumerator(); while (e.MoveNext()) { if ((tmp = DistanceMeasurer.Taxi(this.Position, e.Current.Position)) < min) { bestFood = e.Current; min = tmp; } } return(bestFood); }
private bool MaintainSignals(MessageType mT) { Message m = _messages[(int)mT]; if (m != null) { if (DistanceMeasurer.Taxi(this.Position, m.TargetPosition) >= 0) { List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(m.TargetPosition.X, m.TargetPosition.Y), new AstarOtherObject()); if (trail == null) { return(true); } if (trail.Count <= 1) { return(true); } MoveOrRotate(trail[1]); return(true); } } return(false); }
private Ant FindNearestAnt() { if (Simulation.simulation.queen == null) { return(null); } if (AntHillConfig.antSightRadius >= DistanceMeasurer.Taxi(Simulation.simulation.queen.Position, this.Position)) { return(Simulation.simulation.queen); } LIList <Ant> ants = Simulation.simulation.GetVisibleAnts(this); if (ants == null) { return(null); } if (ants.Count == 0) { return(null); } int minDistance = DistanceMeasurer.Taxi(ants.First.Value.Position, Position); int distance; Ant bestAnt = null; LIList <Ant> .Enumerator ant = ants.GetEnumerator(); while (ant.MoveNext()) { if ((distance = DistanceMeasurer.Taxi(this.Position, ant.Current.Position)) < minDistance) { bestAnt = ant.Current; minDistance = distance; } } return(bestAnt); }
public void MoveRotateOrAttack(Creature aggressor, Creature prey, ISimulationWorld isw) { int distance = DistanceMeasurer.Taxi(aggressor.Position, prey.Position); if (distance == 0) { isw.Attack(aggressor, prey); } if (distance == 1) { if (aggressor.Position.X == prey.Position.X) { if (aggressor.Position.Y == prey.Position.Y + 1) //ant 1 tile above { if (aggressor.Direction == Dir.N) { isw.Attack(aggressor, prey); return; } else { aggressor.Direction = Dir.N; } } else { if (aggressor.Direction == Dir.S) { isw.Attack(aggressor, prey); return; } else { aggressor.Direction = Dir.S; } } } else { if (aggressor.Position.X == prey.Position.X + 1) //ant 1 tile left { if (aggressor.Direction == Dir.W) { isw.Attack(aggressor, prey); return; } else { aggressor.Direction = Dir.W; } } else { if (aggressor.Direction == Dir.E) { isw.Attack(aggressor, prey); return; } else { aggressor.Direction = Dir.E; } } } return; } if (distance > 1) { List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(aggressor.Position.X, aggressor.Position.Y), new KeyValuePair <int, int>(prey.Position.X, prey.Position.Y), new AstarOtherObject()); if (trail == null) { return; } if (trail.Count <= 1) { return; } MoveOrRotate(trail[1]); } }
public override bool Maintain(ISimulationWorld isw) { if (!base.IsAlive()) { return(false); } SpreadSignal(isw); LIList <Food> food; LIList <Spider> spiders; spiders = isw.GetVisibleSpiders(this); if (spiders.Count != 0) { Spider s = this.GetNearestSpider(spiders); if (s != lastSpider) { if (!FindEqualSignal(MessageType.SpiderLocalization, s.Position)) { isw.CreateMessage(this.Position, MessageType.SpiderLocalization, s.Position); lastSpider = s; } } } LIList <Message> .Enumerator msg = isw.GetVisibleMessages(this).GetEnumerator(); while (msg.MoveNext()) { this.AddToSet(msg.Current, msg.Current.GetPointWithIntensity(this.Position).Intensity); } if (this.TurnsToBecomeHungry <= 0) { if (this.foodQuantity > 0) { foodQuantity--; Eat(); } } if (this.foodQuantity == 0) //search for food { path = null; food = isw.GetVisibleFood(this); if (food.Count != 0) {// idzie do jedzenia Food nearestFood = this.GetNearestFood(food); int dist = DistanceMeasurer.Taxi(this.Position, nearestFood.Position); if (dist == 0) { this.FoodQuantity = nearestFood.GetQuantity; isw.DeleteFood(nearestFood); } else { if (nearestFood != lastFood) { if (!FindEqualSignal(MessageType.FoodLocalization, nearestFood.Position)) { isw.CreateMessage(this.Position, MessageType.FoodLocalization, nearestFood.Position); lastFood = nearestFood; } } // znajdujemy t¹ krótk¹ œcie¿kê - wyliczane co 'maintain' List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(nearestFood.Position.X, nearestFood.Position.Y), new AstarOtherObject()); if (trail.Count >= 2) { MoveOrRotateOrDig(isw, trail[1]); randomDestination.X = -1; return(true); } } } else {// nie widzi Message m = _messages[(int)MessageType.FoodLocalization]; if (m != null) { // ma sygnal o najwiekszej intensywnosci List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(m.Position.X, m.Position.Y), new AstarWorkerObject()); if (trail.Count >= 2) { MoveOrRotateOrDig(isw, trail[1]); randomDestination.X = -1; return(true); } } } } else { int dist = DistanceMeasurer.Taxi(this.Position, Simulation.simulation.queen.Position); if (dist == 0) { isw.FeedQueen(this); path = null; } else { if (path == null || path.Count < 2) { path = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(Simulation.simulation.queen.Position.X, Simulation.simulation.queen.Position.Y), new AstarWorkerObject()); } if (path.Count >= 2) { if (MoveOrRotateOrDig(isw, path[1])) { path.RemoveAt(0); } randomDestination.X = -1; return(true); } } } MoveRandomly(isw); return(true); }
public override bool Maintain(ISimulationWorld isw) {//TODO malo:) if (!base.IsAlive()) { return(false); } SpreadSignal(isw); LIList <Message> .Enumerator msg = isw.GetVisibleMessages(this).GetEnumerator(); while (msg.MoveNext()) { this.AddToSet(msg.Current, msg.Current.GetPointWithIntensity(this.Position).Intensity); } LIList <Spider> spiders; if ((spiders = isw.GetVisibleSpiders(this)).Count != 0) { Spider spider = GetNearestSpider(spiders); if (spider != lastSpider) { if (!FindEqualSignal(MessageType.SpiderLocalization, spider.Position)) { isw.CreateMessage(this.Position, MessageType.SpiderLocalization, spider.Position); lastSpider = spider; } } MoveRotateOrAttack(this, spider, isw); randomDestination.X = -1; return(true); } if (MaintainSignals(MessageType.QueenInDanger)) { randomDestination.X = -1; return(true); } if (MaintainSignals(MessageType.SpiderLocalization)) { randomDestination.X = -1; return(true); } // teraz wcinamy LIList <Food> foods = isw.GetVisibleFood(this); if (foods.Count != 0) { Food food = GetNearestFood(foods); int distance = DistanceMeasurer.Taxi(this.Position, food.Position); if (food != lastFood) { if (!FindEqualSignal(MessageType.FoodLocalization, food.Position)) { isw.CreateMessage(this.Position, MessageType.FoodLocalization, food.Position); lastFood = food; } } if (this.TurnsToBecomeHungry <= 0) { if (distance == 0) { food.Maintain(isw); this.Eat(); randomDestination.X = -1; return(true); } List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(food.Position.X, food.Position.Y), new AstarOtherObject()); if (trail == null) { randomDestination.X = -1; return(true); } if (trail.Count <= 1) { randomDestination.X = -1; return(true); } MoveOrRotate(trail[1]); randomDestination.X = -1; return(true); } } else { if (MaintainSignals(MessageType.FoodLocalization)) { randomDestination.X = -1; return(true); } } MoveRandomly(isw); return(true); }