// Start is called before the first frame update void Start() { JobSystem = GameObject.Find("JobAssignmentSystem"); jobScript = JobSystem.GetComponent <JobAssignmentSystem>(); Architect = ArchitectBar.GetComponent <WariateUI>(); Work = WorkBar.GetComponent <WariateUI>(); Deffence = DeffenceBar.GetComponent <WariateUI>(); }
// Start is called before the first frame update void Start() { JobSystem = GameObject.Find("JobAssignmentSystem"); jobScript = JobSystem.GetComponent <JobAssignmentSystem>(); }
// Start is called before the first frame update void Start() { JobAssignmentSystem = GameObject.Find("JobAssignmentSystem").GetComponent <JobAssignmentSystem>(); queenroom = GetComponent <QueenRoom>(); }