public static IEnumerator ShowPlayingCompanion(ReserveCompanionStatus reserveCompanion, CellObject cell) { PlaySpellCompanionUI playSpellCompanionUI = s_instance.m_playSpellCompanionUI; if (null != playSpellCompanionUI) { yield return(playSpellCompanionUI.ShowPlaying(reserveCompanion, cell)); } }
public static IEnumerator ShowPlayingSpell(SpellStatus spellStatus, CellObject cell) { PlaySpellCompanionUI playSpellCompanionUI = s_instance.m_playSpellCompanionUI; if (null != playSpellCompanionUI) { yield return(playSpellCompanionUI.ShowPlaying(spellStatus, cell)); } }