public override void PopulateFromJson(JObject jsonObject) { this.PopulateFromJson(jsonObject); m_god = (God)Serialization.JsonTokenValue <int>(jsonObject, "god", 0); m_precomputedData = PrecomputedData.FromJsonProperty(jsonObject, "precomputedData"); m_defaultWeapon = Serialization.JsonTokenIdValue <WeaponDefinition>(jsonObject, "defaultWeapon"); JArray val = Serialization.JsonArray(jsonObject, "heroEffects"); m_heroEffects = new List <AbstractEffectDefinition>((val != null) ? val.get_Count() : 0); if (val != null) { foreach (JToken item in val) { m_heroEffects.Add(AbstractEffectDefinition.FromJsonToken(item)); } } }
public static AbstractEffectDefinition FromJsonProperty(JObject jsonObject, string propertyName, AbstractEffectDefinition defaultValue = null) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 JProperty val = jsonObject.Property(propertyName); if (val == null || (int)val.get_Value().get_Type() == 10) { return(defaultValue); } return(FromJsonToken(val.get_Value())); }