public SVGFilterElementGaussianBlur (float pStandardDeviation) { float radius = pStandardDeviation * 2; this.mBlurMaskFilter = new BlurMaskFilter(radius, BlurMaskFilter.Blur.Normal); }
void Initialize () { window_manager = (Context.GetSystemService (Context.WindowService)).JavaCast<IWindowManager> (); //set background paint properties background_paint = new Paint (); background_paint.SetStyle (Paint.Style.Fill); background_paint.Dither = true; background_paint.AntiAlias = true; image_paint = new Paint (); //set properties for the other paints circle_paint = new Paint (); circle_paint.SetStyle (Paint.Style.Fill); circle_paint.Dither = true; circle_paint.AntiAlias = true; led_paint = new Paint (); led_paint.SetStyle (Paint.Style.Fill); led_paint.Dither = true; led_paint.AntiAlias = true; BlurMaskFilter blur_mask_filter = new BlurMaskFilter (20.0f, BlurMaskFilter.Blur.Outer); led_paint.SetMaskFilter (blur_mask_filter); directional_paint = new Paint (); directional_paint.Dither = true; directional_paint.AntiAlias = true; directional_paint.Alpha = 204; gradient_paint = new Paint (); gradient_paint.Dither = true; gradient_paint.AntiAlias = true; gradient_paint.Alpha = 204; }